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| Earlier versions of OOTP: Logged Issues All issues that have been logged and given a TT # are stored here until fixed |
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#1 (permalink) |
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All Star Reserve
Join Date: Jun 2006
Posts: 818
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"Created Age Min/Max" not working for non-ML leagues?
This may be related to the issue previously claimed fixed in this thread, but it's somewhat different so I'm opening a new one for it.
I'm trying to create multiple independent leagues with differing levels of player quality and classifying them as AAA etc. down to R. However, despite the different quality levels I'd like them to have comparable player pools as far as age is concerned. This was pretty much impossible in v2006 because each class level came with pre-defined age ranges, so I was hopeful that the Created Age modifier in 2007 would enable me to do this properly now. Only it doesn't seem to work. More specifically, the modifiers only seem to work as intended if a league is created as class ML. I've used some outrageous age ranges like 41-50 and 17-20 and they work fine for major leagues, but not for leagues at any other level. If I try to create an age 41-50 AAA league, I invariably end up with exactly five players per team who are exactly one year younger than the minimum (i.e. a 16-team league will have 80 fourty-year old players), with the rest of the players all bunched in a more "regular" age range, in this case 23-26. On the other hand, creating a very young AAA league such as 17-20 years works fairly well, although the boundaries aren't fully respected. Furthermore, if you try to do this with an affiliated league, there aren't even those token 5 players per team, i.e. everyone is 23-26 in an affiliated Triple-A league with created ages set to 41-50 (or 31-40, or really anything with a minimum above 26). So, basically it's impossible to create e.g. a Single-A or Rookie level league that has the same player pool characteristics as a regular Triple-A league because they will default to a very young age structure no matter what the settings are. Bug, or is the created age feature supposed to (not) work like this? ![]() Edit: As per a suggestion by endgame - link to some more information I put over in GenDisc. Last edited by Zeyes; 05-12-2007 at 02:40 AM. |
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#2 (permalink) |
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Hall Of Famer
Join Date: Jul 2006
Location: Watertown, New York
Posts: 4,530
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(Post removed because poster can't trust his memory. Sorry.)
__________________
2012 — The year for Inside The Park 2! Last edited by Curtis; 04-23-2007 at 03:17 AM. |
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#3 (permalink) |
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Hall Of Famer
Join Date: Apr 2003
Posts: 9,529
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Thanked 102x in 62 posts
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Zeyes, have you continued to have these problems in your leagues? I can't quite recall, but I believe that this issue or something quite like it was TTed and possibly addressed at some time. Does it work any better with the beta patch?
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#4 (permalink) | |
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All Star Reserve
Join Date: Jun 2006
Posts: 818
Thanks: 0
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Quote:
I believe the beta fixes you're thinking of dealt with roster age limit settings, not created age settings. |
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#5 (permalink) |
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All Star Reserve
Join Date: Jun 2006
Posts: 818
Thanks: 0
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dola,
okay, going TT-hunting again I noticed this in the beta1 changelog: 3089 Game doesn't create players under 17 for non-feeder leagues. Basically, my problem exists on the opposite end of the age spectrum, i.e. the game won't create players over "typical league age", where that typical age depends on the league classification, i.e. for AAA it's 26, down to Rookie where it's 21 (I think...too lazy to double-check now). |
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