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Hall Of Famer
Join Date: Dec 2001
Location: Woodland Mills, TN
Posts: 5,993
Thanks: 57
Thanked 506x in 304 posts
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Online league patch information
Cross posted from General Discussions
Ok, here's what I've seen from the upcoming patch with regard to online leagues: FTP -- the import and export of lineups is working exactly as it should. No problems seen by me. League file -- At this time, my suggestion is to either let the game upload it or upload it yourself to the path you designate as the path to exports. Yesterday, I uploaded the file to another destination on my site and the files did not overwrite when downloaded. I moved the file to the path of my exports and it worked. I deleted the file and created it again in the game and let the game upload it. It uploaded it to that same patch and it worked. League HTMLs -- My advice is to upload these yourself. The game takes hours to upload 14xxx files. Just instruct the game to copy them to whatever folder you want and either upload them from that folder OR if you can, zip them up and upload them. Then explode them. All aspects of my league worked great! I cannot speak to financials and or contracts as our league doesnt use those. I plan on testing that tonight, but most likely won't have results before the patch is out to the public. If you are a commish OR planning on being one and have a league ready to go, but have been waiting for the game to be supportive, your wait is over. The game is now ready to go for online leagues, IMO. |
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