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Earlier versions of OOTP: Suggestions and Feature Wish List Let us know what you would like to see in future versions of OOTP! OOTPBM 2006 is in development, and there is still time left to get your suggestions into the game.

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Old 02-03-2006, 12:03 PM   #1 (permalink)
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In Game Amateur Draft Utility

this is something i dont think has been brought up, if it i apologize. something like this might not even be do-able, but this is a "wish list" after all right?

I've always thought it would be nice to expand the drafting options for the draft. something such as an ingame tool that allows each team to set up a draft list that can be exported/imported via ftp to give owners control over their draft without having to do things outside of the game.

like i said, coding something like this might not even be possible, and im sure its not even a remote priority. but i know as a commish something like this is better for the league especially when u have trouble getting guys together for a draft.
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Old 02-03-2006, 01:33 PM   #2 (permalink)
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I mentioned this in the regular OOTP 06 board a while ago.

I think this would be an incredible feature to add. I'm glad it was brought up again. Good job :-)
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Old 02-03-2006, 01:37 PM   #3 (permalink)
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To go a little further, here is my idea:

An owner makes a pick and exports to a special Draft File. Then the next owner comes in and imports before making his pick. Each owner must export after he makes his pick, and all owners can import to see the latest updates. Also, an owner should be able to export a draft list, then it would automatically use the list to make the pick when it is their turn.
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Old 02-03-2006, 03:13 PM   #4 (permalink)
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This would be outstanding for on-line leagues. I'd love to see it.
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Old 02-03-2006, 05:36 PM   #5 (permalink)
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Quote:
Originally Posted by Ben Music
This would be outstanding for on-line league. I'd love to see it.
What he said.
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Old 02-03-2006, 06:05 PM   #6 (permalink)
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What they said. This is so obviously intuitive that it should be a priority, if reasonable.
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Old 02-03-2006, 08:40 PM   #7 (permalink)
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I'm guessing that the coding would be similar to that of what goes on in a "live draft" for fantasy sports. Those who can attend get to pick when it's there turn and those who can't make it send in a list. Would be really cool to implement a timer for those who actually participated in the draft. This could carry over to solo (obviously option to turn off or set lenght of timer) with being able to set a draft list from scouting reports throughout the year so that you could use your own draft list to somewhat automate the draft.
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Old 02-06-2006, 11:16 AM   #8 (permalink)
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Originally Posted by Faroo6
I'm guessing that the coding would be similar to that of what goes on in a "live draft" for fantasy sports. Those who can attend get to pick when it's there turn and those who can't make it send in a list. Would be really cool to implement a timer for those who actually participated in the draft. This could carry over to solo (obviously option to turn off or set lenght of timer) with being able to set a draft list from scouting reports throughout the year so that you could use your own draft list to somewhat automate the draft.
exactly what i had in mind.
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Old 02-06-2006, 11:51 AM   #9 (permalink)
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From the SimCentral.net interview:

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BBSC: (Demo) Can owners submit "draft lists" as a file, for online leagues, this way all owners can make a draft list, the commish imports them all, and allow the computer to sort through it on its own, instead of us having to do pick by pick?
MH: No, it'll stay the way OOTP 6 works... but actually the idea is not bad.
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Old 02-06-2006, 01:32 PM   #10 (permalink)
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hey the big guy likes my idea!!! holy crap!
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Old 02-06-2006, 02:27 PM   #11 (permalink)
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I'd like to see this as well.
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Old 02-06-2006, 05:54 PM   #12 (permalink)
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An external utility may be the best answer for this at this point in OOTP's development. I know some leagues already use one.
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Old 02-06-2006, 06:01 PM   #13 (permalink)
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Originally Posted by RonCo
An external utility may be the best answer for this at this point in OOTP's development. I know some leagues already use one.
I think most of us use an external one at the moment. We would really prefer one built into the game.
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Old 02-06-2006, 06:20 PM   #14 (permalink)
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Maybe I'm missing something. An in-game approach requires either a real-time core running someplace accessible in real time, or a cumbersome amount of file exporting.
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Old 02-06-2006, 07:02 PM   #15 (permalink)
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Originally Posted by RonCo
Maybe I'm missing something. An in-game approach requires either a real-time core running someplace accessible in real time, or a cumbersome amount of file exporting.
I think the real-time would work. Most commishes are on high-speed connections with high-speed computers. I know I could leave OOTP running for most of the day and still do everything else I do on my computer.
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Old 02-06-2006, 11:22 PM   #16 (permalink)
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I think the real-time would work. Most commishes are on high-speed connections with high-speed computers. I know I could leave OOTP running for most of the day and still do everything else I do on my computer.
Yes, but it's still local to your machine...no one else can get to it, so the process on the owner's side is a bit ugly. The utility I have in mind is a web site, with all players available that keeps the list fresh. The commish can then enter info all day if he wants.

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Old 02-07-2006, 12:04 PM   #17 (permalink)
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Quote:
Originally Posted by RonCo
Yes, but it's still local to your machine...no one else can get to it, so the process on the owner's side is a bit ugly. The utility I have in mind is a web site, with all players available that keeps the list fresh. The commish can then enter info all day if he wants.
this is probably the option i would think would be easier to do. ive always wanted to have it setup like Yahoo Fantasy Baseball live drafts. seems to be a decent way to run things.

i have a small online utility that i created. it doesnt give owners an option to make the picks themselves...that i do through a separate page. and there is no chatroom attached.

im sure there is someone out there who could totally outdo mine, and id love to see it done.

if your curious to see what my online utlity looks like, look here
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Old 02-07-2006, 06:37 PM   #18 (permalink)
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The FOBL uses something similar, but every owner has an account and can set 20-deep auto-select pick lists or make picks when their time comes. The list of available players shrinks as the draft progresses. You can also trade picks inside the utility. I expect this is likely a more user-friendly approach than anything that includes full-scale, league-wide exporting and constant, realtime downloading of league files. Maybe someone else can come up with a better way, though. Dunno.
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Old 02-07-2006, 07:43 PM   #19 (permalink)
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Wow, I'm not feeling so worried about an in game draft utility. I've just become part of a project to develop the ultimate in draft utilities for OOTP 06. :-)
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Old 02-07-2006, 09:18 PM   #20 (permalink)
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Quote:
Originally Posted by RonCo
The FOBL uses something similar, but every owner has an account and can set 20-deep auto-select pick lists or make picks when their time comes. The list of available players shrinks as the draft progresses. You can also trade picks inside the utility. I expect this is likely a more user-friendly approach than anything that includes full-scale, league-wide exporting and constant, realtime downloading of league files. Maybe someone else can come up with a better way, though. Dunno.
That sounds like a sweet app Ron!
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