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Earlier versions of OOTP: Suggestions and Feature Wish List Let us know what you would like to see in future versions of OOTP! OOTPBM 2006 is in development, and there is still time left to get your suggestions into the game.

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Old 12-15-2006, 07:07 PM   #1 (permalink)
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Minor League Contract Extension

After signing someone to a minor league contract extension, a player's history reads: "Signed a 0-year minor league contract extension with..." This obviously looks pretty ugly and I really don't think it take too much work to simply have it say "Signed a minor league contract..."

Hopefully this will be logged and fixed. Thanks.
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Old 12-17-2006, 02:45 PM   #2 (permalink)
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Is this happening for every player your re-sign to minors contracts, or just a specific one? Just so I know for logging purposes.
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Old 12-18-2006, 07:45 PM   #3 (permalink)
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Im having this same exact issue. Im only using version 1.0.2 and when my minor leaguers come to Free agency, it says they will take a minor league contract, but when you sign them up, it says signed minor league contract for 0 years and they goto Free agency. No its not just one player its everyone that i try to resign for a minor league contract. Quite frustrating when the computer AI snatches them up before i can retain my minor leaguers. Does the newest patch fix this?
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Old 12-18-2006, 09:19 PM   #4 (permalink)
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Originally Posted by warnerdavid View Post
Im having this same exact issue. Im only using version 1.0.2 and when my minor leaguers come to Free agency, it says they will take a minor league contract, but when you sign them up, it says signed minor league contract for 0 years and they goto Free agency. No its not just one player its everyone that i try to resign for a minor league contract. Quite frustrating when the computer AI snatches them up before i can retain my minor leaguers. Does the newest patch fix this?
We always recommend using the latest patch.

I don't recall whether it was 1.0.3 that fixed contract extension issues, but I do remember that the issues existed, and were fixed in a patch. Please update your game and see if the issue is resolved.
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Old 12-18-2006, 09:20 PM   #5 (permalink)
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Im having this same exact issue. Im only using version 1.0.2 and when my minor leaguers come to Free agency, it says they will take a minor league contract, but when you sign them up, it says signed minor league contract for 0 years and they goto Free agency. No its not just one player its everyone that i try to resign for a minor league contract. Quite frustrating when the computer AI snatches them up before i can retain my minor leaguers. Does the newest patch fix this?
that sounds like they might have been minor league free agents, in which case, extending them with a MLC wont prevent them from becoming FA.
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Old 12-19-2006, 08:16 AM   #6 (permalink)
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I've seen this "0-year" thing come up in text recently in my online league as we just went through FA (using 1.0.3). It is still a problem.
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Old 12-19-2006, 01:07 PM   #7 (permalink)
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that sounds like they might have been minor league free agents, in which case, extending them with a MLC wont prevent them from becoming FA.
So you're saying that this is the way it should be?
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Old 12-19-2006, 01:14 PM   #8 (permalink)
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Are these players on the 40-man roster?
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Old 12-19-2006, 01:48 PM   #9 (permalink)
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So you're saying that this is the way it should be?
From my experience this is not how OOTP2006 works. You can resign your players to minor league contracts and they will stay with your team. In 6.5 you could not give a minor league contract extension to a player eligible for minor league free agency (well you could but the game wouldn't honor it). The only way you could ensure that you would keep a potential minor league FA was to add him to your 40-man roster as that made him ineligible for minor league FA.
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Old 12-19-2006, 05:22 PM   #10 (permalink)
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In 6.5 you could not give a minor league contract extension to a player eligible for minor league free agency (well you could but the game wouldn't honor it). The only way you could ensure that you would keep a potential minor league FA was to add him to your 40-man roster as that made him ineligible for minor league FA.
IINM, thats the way it should be.
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Last edited by disposableheros : 12-19-2006 at 05:26 PM.
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Old 12-19-2006, 07:39 PM   #11 (permalink)
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IINM, thats the way it should be.
well, it would probably be a huge mess in online leagues if it worked like 6.5 as all those minor league levels would have to be refilled and you just can't count on every owner in an online league to do that in a timely fashion.
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Old 12-19-2006, 09:09 PM   #12 (permalink)
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well, it would probably be a huge mess in online leagues if it worked like 6.5 as all those minor league levels would have to be refilled and you just can't count on every owner in an online league to do that in a timely fashion.


its not hundreads of guys from each organization, at least, it shouldnt be if you are managing your 40-man correctly.

to refill those handful of guys who skip town as MLFA:

1) theres a draft
2) lots of them will accept an MLC in FA after not getting a major league deal

the reason its that way is to give guys an opportunity to make it to the majors, instead of wasting away in the minor leagues for life. it promotes player movement.


(this all hinges on the fact that these guys actually were MLFA. if they werent, its a bug.)
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Old 12-19-2006, 10:19 PM   #13 (permalink)
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its not hundreads of guys from each organization, at least, it shouldnt be if you are managing your 40-man correctly.
u must not commish
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Old 12-20-2006, 01:07 AM   #14 (permalink)
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u must not commish
no i dont, but im not sure why that matters.

there shouldnt be loads of MLFA every year. i mean, not enough to wipe out a minor league level and cause a disruption in the timing of a league. if there is, in your league, maybe you should do something about it
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Old 12-20-2006, 07:49 AM   #15 (permalink)
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no i dont, but im not sure why that matters.

there shouldnt be loads of MLFA every year. i mean, not enough to wipe out a minor league level and cause a disruption in the timing of a league. if there is, in your league, maybe you should do something about it
even being one player short on a minor league roster causes the sim to stop, then as commish you have to add a player or move someone's rosters around to fix it. Just an annoyance that I would rather avoid. If ghost players come back that would help make this issue avoidable.
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Old 12-20-2006, 11:43 AM   #16 (permalink)
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Okay, so ghost players are useful for online play. Good to know. That's the first time I've heard mention of any utility for them beyond making historical sims tidier.
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Old 12-20-2006, 12:51 PM   #17 (permalink)
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Okay, so ghost players are useful for online play. Good to know. That's the first time I've heard mention of any utility for them beyond making historical sims tidier.
Yes, very much so. Ghost players are a godsend for commishes.
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Old 12-20-2006, 04:20 PM   #18 (permalink)
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even being one player short on a minor league roster causes the sim to stop, then as commish you have to add a player or move someone's rosters around to fix it. Just an annoyance that I would rather avoid. If ghost players come back that would help make this issue avoidable.
if you have competent GMs, there should be no short rosters, ie. "i lost 3 players to MLFA from my AA team. i need to get 3 players to replace them before the season starts."

we have things like fines and public razzing of the offending GM to help keep them on track. maybe you should look at that as an option?
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Old 12-20-2006, 06:12 PM   #19 (permalink)
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if you have competent GMs, there should be no short rosters, ie. "i lost 3 players to MLFA from my AA team. i need to get 3 players to replace them before the season starts."

we have things like fines and public razzing of the offending GM to help keep them on track. maybe you should look at that as an option?
I really don't have time to be a baby sitter. I'm done trying to make a point on this.
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Old 12-20-2006, 08:43 PM   #20 (permalink)
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I really don't have time to be a baby sitter. I'm done trying to make a point on this.
you're already babysitting. imposing consequences should help relieve that, at least, it helps in our league.

i dont think we should start moving away from real roster rules because commishes dont want to work. we should instead, enforce the real roster rules AND lighten their load
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Last edited by disposableheros : 12-20-2006 at 08:46 PM.
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