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Old 07-01-2008, 12:26 AM   #41 (permalink)
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They _should_ work in OOTP9. I wish the OOTP staff had used his name files for the 1951 QS, instead of using 2008 name files and creating an utterly bogus set of players.
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Old 07-01-2008, 12:02 PM   #42 (permalink)
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They do but I had to replace the , with 0 in the nation file for them to work. Not sure why, but I figured it out. Thanks for reply though.

cheers,

dcc
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Old 07-14-2008, 12:27 AM   #43 (permalink)
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When I try and replace the name DAT file when a new decade rolled around (1880s), I get the following error:"The loading of the database failed. It is either corrupt or a save-game from an old version." Any ideas?

Thanks,

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Last edited by dcpcarmona : 07-14-2008 at 12:29 AM.
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Old 07-14-2008, 02:54 PM   #44 (permalink)
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Are you using the dat's right out of the mod zip or did you recompile them from the txt's? I noticed that the DAT's in the mod don;t work in 2007/8/9 and I had to recompile them all myself.
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Old 07-14-2008, 04:09 PM   #45 (permalink)
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So are you going to post the recompiled dats for all of us to use, too?
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Old 07-14-2008, 06:18 PM   #46 (permalink)
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Quote:
Originally Posted by DesertFox07 View Post
Are you using the dat's right out of the mod zip or did you recompile them from the txt's? I noticed that the DAT's in the mod don;t work in 2007/8/9 and I had to recompile them all myself.
Yes I am, what should I do to get them to work?

Thanks,

dcc
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Old 07-28-2008, 02:30 AM   #47 (permalink)
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Any news?
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Old 07-28-2008, 10:02 AM   #48 (permalink)
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In OOTP8, it worked for me if I started a new sim starting in 1880 (1890, ...) using the appropriate .txt-file of the mod. Then I took the .dat-file the program generated with the start and replaced the .dat-file of my original game.

It should work this way in OOTP9, but I had no time to test this so far.
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