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OOTP 10 Commissioner's Corner Want to run an online league? Want to learn about the 'ins' and 'outs' of being a commish? This is the place!

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Old 12-04-2009, 06:55 AM   #1 (permalink)
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Trading

How am I supposed to handle trades. I think I'm doing something wrong in my online league. I process the trade and then sim 7 days.

Team A - trades a ML SP for 2 prospects to team B.

I put the 2 prospects in single A for the new team and the ML pitcher in the bullpen for team B after the trade went through.

After I sim 7 days, the prospects are back on the original team and the SP is released the new team?

What the heck am I doing wrong and how should I process an online trade?
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Old 12-04-2009, 07:13 AM   #2 (permalink)
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Set all teams to not allow AI roster changes.
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Old 12-04-2009, 07:29 AM   #3 (permalink)
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I'll try. Thanks.

Even wierder is the game shows the player being traded but still on the original team but played 6 games for the new team.
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Old 12-04-2009, 07:40 AM   #4 (permalink)
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where do I set ai teams to not allow roster changes?
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Old 02-13-2010, 01:33 AM   #5 (permalink)
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Quote:
Originally Posted by rutri01 View Post
where do I set ai teams to not allow roster changes?
There is a check box in each team's home page (which is found adjacent to the place you would edit their ballpark.
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Old 02-13-2010, 06:17 AM   #6 (permalink)
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I think Cooley was referring to the league-wide setting on the functions screen.

The thing I don't get is are these trades with AI teams and if not, why would his suggestion work? If the trade is with human teams, I can't think of why part of the trade would be reversed and other players be released. For the latter could it be that their DFA period isn't long enough and/or he has it set where players are released if they're not moved fast enough from being DFA'd?
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Old 02-13-2010, 09:33 AM   #7 (permalink)
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I actually have it set in both places. League setup and on each team's screen.
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