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| OOTP 10 Commissioner's Corner Want to run an online league? Want to learn about the 'ins' and 'outs' of being a commish? This is the place! |
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#1 (permalink) |
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Minors (Double A)
Join Date: Feb 2009
Location: Detroit
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File Size question
Hey guys
I run 2 leagues, my Modern League file is well over 100 megs and my Historical is around 40 megs. I'm wondering if i have items clicked on that i might not need? or is there things i can purge to reduce the file size down? We are finishing our 3rd season in Modern and have 4 down in Historical. Any thoughts are appreciated thanks! Snake
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#3 (permalink) |
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Moderator
Join Date: Mar 2002
Location: Mass.
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A possible trick to reduce your league file size
You should read the above thread if you manually upload the file outside of the game. As the uploads will continue to get larger and larger and larger as time goes on. In one league I run, we are in our 93rd season. After about 20-30 seasons the file had gotten to be close to 100Mb. Now after working through the steps mentioned in the above thread it is always less than 30 MB in size (with a few exceptions).
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- Front Office Offseason League. (Fast Paced OOTP-X and OOTP11 leagues, sims one season every week)
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#4 (permalink) | |
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Minors (Double A)
Join Date: Feb 2009
Location: Detroit
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Quote:
thanks Alan, i'll try that. I ALWAYS upload outside of the game because more often than not i get an error message when uploading within the game. I'll try the once a week method and see what happens Jaxx, no face gen photos used, all real photos Snake
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#5 (permalink) |
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Minors (Double A)
Join Date: Feb 2009
Location: Detroit
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OK, i tried this tonight after running a sim and no dice. File size stayed the same. After it was completed, i went back and overlooked my files inside of my documents and came across 2 files that may be the cause of the problem?
my players.dat file is over 200 megs and the teams.dat file is 56 megs. All other files were under 10 megs. thoughts??
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#6 (permalink) | |
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Moderator
Join Date: Mar 2002
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Quote:
I was initially assuming your files used to be smaller and then grew, but based on this I'm assuming they have always been large?
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- Front Office Offseason League. (Fast Paced OOTP-X and OOTP11 leagues, sims one season every week)
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#7 (permalink) | |
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Minors (Double A)
Join Date: Feb 2009
Location: Detroit
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Quote:
I dont recall actually how big they were initially, but yes we have all the minor leagues and a recently added college and high school feeder leagues. No foreign leagues. So maybe its normal after all. It isnt causing any problems, i was just wondering for speed purposes. I appreciate your input Alan! Snake
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#8 (permalink) |
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You didn't really answer his question. Well, not very specifically at least.
For example, the CBL has 4 leagues (1 major and 3 minor), 96 teams, 6024 players (you can easily see all this info from selecting Game > Database Info from the menu), 31 seasons (only a couple in OOTPX) and in comparison our players.dat is only 21.2MB, while teams.dat is only 17.1MB and the sim update file, which includes those large files, is only 14MB. There are things you can turn off to bring down your file size some (like replays, boxes, logs, etc), but it sounds like your main culprit may be your huge dat files. The dats do compress pretty well, but when yours are that large even when they compress they could be a problem. I just wonder if your world size explains the size of your dats or if something went wrong and they blew up from it. The guys were right to bring up the photos though. Images typically don't compress very well if any so if you have any images at all in your sim update file you very well may want to leave them out and have them as an optional periodicly available file.
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Useful Links: Manuals | Downloads | Newsletters | Knowledge Base | New Tech Support | Updated Forum Rules Interactive Online League Directory - find or advertise a league today! Canadian Baseball League - uses OOTP11, running steadily since April 2002 Last edited by kq76; 01-28-2010 at 04:06 AM. |
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