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#1 (permalink) |
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Hall Of Famer
Join Date: May 2007
Location: Newark, Notts, UK
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Slightly random query...
Is there a difference in RAM usage, sim speed, etc. between a league with 6 divisions of 12 teams, and a league with 12 divisions of 6 teams? I'm trying to come up with a sensible set-up for a high school league for the English leagues I do, and wondered if things like that made a difference in large leagues.
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#2 (permalink) |
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Major Leagues
Join Date: Mar 2007
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Well, I definitely don't know the answer, but I can wager a guess. Disclaimer: this is only theoretical, I know nothing about anything and I could be very wrong.
I would say yes there would be a difference. My thought is with AI strategy. Would the AI Managers make more decisions (trading, free agents, when to rest players, skip a starter, etc) when they have more teams in their division? Or do they treat each game and team the same. If there is indeed more AI strategy with more teams in a division then I would expect it to take longer and use more CPU then if there were less teams. However depending on the CPU and RAM your machine, I also expect it to be rather unnoticeable. |
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#3 (permalink) |
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Hall Of Famer
Join Date: May 2007
Location: Newark, Notts, UK
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Well, yeah. I have a nearly new laptop with 3GB of RAM and a dual core CPU, so it's not a massive issue. The AI discussion is an interesting off shoot from this.
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#5 (permalink) |
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Major Leagues
Join Date: Apr 2007
Location: Limbo
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It depends if the computer sims games at the exact same time or in order. If it is simultaneously then yes to more ram, in order would be longer sim times. But frankly the it is negligible.
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