|
|
#41 (permalink) |
|
Hall Of Famer
|
I'm running a test league with default settings to see what we come up with, using high injuries (which I never like) but all of the other defaults to see what the numbers look like and then to decide what sorts of tweaks I'm interested in making based on how I play (which is admittedly, not 80s style)
|
|
|
|
|
|
#42 (permalink) |
|
Hall Of Famer
Join Date: Sep 2008
Location: Rochester, NY
Posts: 2,829
Blog Entries: 1
Thanks: 397
Thanked 320x in 195 posts
|
I'm curious to see if anyone can come up with realistic modifiers for leagues that have both HS and COL feeders.
I know there's an issue with RonCo/Skydog settings if you use feeders. |
|
|
|
|
|
#43 (permalink) |
|
Hall Of Famer
Join Date: Sep 2008
Location: Rochester, NY
Posts: 2,829
Blog Entries: 1
Thanks: 397
Thanked 320x in 195 posts
|
Wouldn't both aging and dev rates have to be dialed down using feeders?
For example, 1.100/.650/1.100/.650? Anyone want to run a sim with this? I'm currently running one. |
|
|
|
|
|
#47 (permalink) |
|
Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
Posts: 9,497
Thanks: 69
Thanked 656x in 282 posts
|
I'll bite. Can you post what tinkering does need to be done?
__________________
Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
|
|
|
|
|
#48 (permalink) |
|
Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
Posts: 9,497
Thanks: 69
Thanked 656x in 282 posts
|
With Skydog gone I wonder who will step up and do the Skydog numbers for OOTPX?
__________________
Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
|
|
|
|
|
#49 (permalink) |
|
Minors (Double A)
Join Date: Mar 2004
Location: Saskatchewan
Posts: 187
Thanks: 37
Thanked 7x in 5 posts
|
One thing I hate is with the tweaks in each new version we aren't quite sure what needs to be adjusted.
Usually means hours of test leagues to get the results we want and then when we think it's good a couple of the vets will post how aging is out of whack and then more test leagues. ![]() ![]() I guess it's something to work on till the first patch. |
|
|
|
|
|
#51 (permalink) | |
|
Major Leagues
Join Date: Sep 2006
Location: St. Louis
Posts: 497
Thanks: 15
Thanked 18x in 16 posts
|
Quote:
Darkcloud...Care to share your settings? My testing so far shows very little tinkering also but I have not tested development yet. If all setting are at 1.000 it appears as if SB need to be increased slightly, SP endurance needs a bump up and HR's need to be slightly bumped up. The default development seems fairly solid so far, however, I need to do more analysis. Last edited by toxicavenger74; 06-09-2009 at 08:09 PM. |
|
|
|
|
|
|
#52 (permalink) |
|
Hall Of Famer
Join Date: Apr 2008
Location: South Philly
Posts: 5,884
Thanks: 367
Thanked 303x in 259 posts
|
I've actually already done it(or something like it) I created a quickstart that's available at Padrefan's based on MLB of the late 70's and early 80's.If you don't care to use the league,you could just use the numbers in a league of your choice.I think its called 1970's MLB quickstart
|
|
|
|
|
|
#53 (permalink) | |
|
Major Leagues
Join Date: Sep 2006
Location: St. Louis
Posts: 497
Thanks: 15
Thanked 18x in 16 posts
|
Quote:
Ok, downloaded and will start working with it. |
|
|
|
|
|
|
#54 (permalink) |
|
All Star Starter
Join Date: Jan 2003
Location: Champaign, IL
Posts: 1,175
Thanks: 0
Thanked 3x in 1 post
|
I'm running with all development modifiers at default (1.0/1.0/1.0/1.0) and injuries on High, and I've run two or three dozen 100-year sims, and I'm pretty happy with them. At this point, I've got the League Settings I want to generate stats I like, and I'm just playing with finances to get the sort of large-market/small-market imbalance I like before playing solo.
So, in a nutshell, default development settings with injuries on high is generating career paths that I like. They may not be 100% accurate, but I'm not really in a position to judge that anyway - I'm more interested in something that pleases me style-wise. I would upload HTML reports of some of my 100-year test sims, but at this point it takes longer to generate and upload the HTML than it does to run the sims. If I start writing about a solo dynasty again, I'll upload HTML for that periodically and you can see the results I'm getting.
__________________
Gordy Hulten Owner / General Manager Red Willow Roadrunners -- Kennel Series Champions: 1951, 1959, 1964, 1965, 1972, 1975, 1980, 1982, 1983 Dog Days Baseball - "The World's Best Online OOTP League" Creator inactive: Republican League - OOTP 2009 Dynasty inactive: Republican League Dynasty - Version 2.0 inactive: Republican League Dynasty Last edited by gordyhulten; 06-09-2009 at 10:04 PM. |
|
|
|
|
|
#55 (permalink) | |
|
Major Leagues
Join Date: Sep 2006
Location: St. Louis
Posts: 497
Thanks: 15
Thanked 18x in 16 posts
|
Quote:
|
|
|
|
|
|
|
#56 (permalink) | |
|
Minors (Double A)
Join Date: Aug 2006
Location: Philadelphia, PA
Posts: 193
Thanks: 0
Thanked 0x in 0 posts
|
Quote:
Thanks |
|
|
|
|
![]() |
| Bookmarks |
| Thread Tools | |
| Display Modes | |
|
|