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#1 (permalink) |
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Minors (Rookie Ball)
Join Date: May 2005
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Are the different league types (Majors, minors, international etc) different in terms of skill?
Its hard to explain in a topic title... anyway, the majors are considered the highest levels of play and along with that you got the minors. Typically other leagues such as winter leagues and international leagues like Japan and Korea are seen as a lower level. Does this distinction occur in the game? Will the best foreign players appear in the MLB, and washouts from the MLB go to foreign leagues? Or will a star in the MLB sign with an international league?
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#2 (permalink) |
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Minors (Single A)
Join Date: May 2007
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I am creating independent leagues (having some issues, but I finally may have them sorted), with various levels based on real life "ratings" of the league. I have found players like Paul Lo Duca joining Atlantic league (AAA) teams almost every time I have ran the simulation forward. So it seems like if former MLBers can't make the big leagues anymore, they join these leagues, which is exactly what I wanted to see.
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#3 (permalink) |
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Hall Of Famer
Join Date: Mar 2002
Location: Greater Boston Area
Posts: 3,983
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Just affirming what hmatthias said. Leagues are different in terms of skill, you should be able to see this in the game setup options with player modifiers and whatnot. The better foreign players can make the bigs, the mediocre western player can handle Japan, guys will washout and hit the independent leagues.
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Former Co-Commish and owner of the Boston Red Sox, 1783-1144, .609%, of the defunct Overlords Baseball League (1930-48). 17 Division wins, 9 ALCS wins, 5 World Series wins. |
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#4 (permalink) | |
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All Star Starter
Join Date: Dec 2002
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#6 (permalink) |
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Minors (Single A)
Join Date: May 2007
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I am having issues in league creation. Specifically, I was creating the independent leagues as an affiliated minor league to the MLB system, and then unaffiliating it and adding financials. For some reason this was really confusing the system and causing them to schedule an inagural draft even though none was set, which eventuall led to the game crashing.
My proposed solution is to just create the league using the "new league" function, releasing all the players and deleting them (as they are MLB level players, not correct for the independent leagues), and then setting the league to the correct level and repopulating the teams. Hoping this solves the problem, as the league will never be seen as affiliated and will always have financials, which I think is the issue. Watch this space for results (probably in the next few days). In my limited testing before the crashes though, I was pleased to see the signing the teams did make made sense, as they were MLB washouts and whatnot. |
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#7 (permalink) | |
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Minors (Double A)
Join Date: Feb 2009
Location: The Garden State
Posts: 153
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#8 (permalink) |
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Minors (Single A)
Join Date: May 2007
Posts: 82
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Tested this solution last night and it worked well. Created two leagues, one at A and one at AAA level, and both created pretty good representative players. With some financial tweaking, it should project out pretty well I think.
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#10 (permalink) |
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Minors (Single A)
Join Date: May 2007
Posts: 82
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Quick update on this. I have 3 independent leagues created now, and so far running tests on them, everything is going to plan. I did find that you have to set service days to a value greater than 0, or the game will crash. Setting it to 1 day serves my purpose, as I want to simulate the fact that there are no real "service days" in the independents. I am seeing older guys that are trying to continue their careers join the Atlantic league (AAA quality), and youger guys released out of the lower minors joinined the Can Am (Short Season A quality), or American Association (A quality).
The next step is to add the Pioneer league, Northern League, Golden League, and maybe the Central League (although not sure if that league even exists anymore), and then create an MLB Academy league of Latin American teams, no financials, ages 14-17 which should feed the free agency list with some decent Latin American players. |
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#11 (permalink) |
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Minors (Single A)
Join Date: May 2007
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Yet another update. My "universe" is now complete. It contains most, if not all, active independent minor leagues, a Latin American Academy league with 10 teams from various countries, players 14-17. Also added the Japanese league based on the template that shipped with the game. I have begun play, and here are some things I have seen:
1)Seems like the "better" free agents not picked up by MLB teams are heading to Japan, which makes sense. Some former all stars, etc. 2)Strangely, the indpendent minors have signed several of the weaker Japanese free agents. I'm hoping this kind of "levels off" a bit after the first year, or I may have to impose a foreigner limit in these leagues to attain some realism. 3)The independent minors have also signed some of the weaker MLB free agents, depending on level of the league. 4)I created a full feeder system for the draft, so I will have to see how that works out in this version. I have only played a couple of weeks, but except for #2 am pretty happy with the results, and I am expecting a level off in #2 since less Japanese players get created than players from the feeders or academy leagues. I'll probably just end up living with this change. I'd like to release this as a quickstart (already saved it as such), but it has the rosters that shipped with the game, so I am not sure copyright wise if I can. Anybody know what the rule is on this? |
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#12 (permalink) | |
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Hall Of Famer
Join Date: Jul 2006
Location: Watertown, New York
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I use two levels of minors, instead of the real life one, to workaround the fact that that the real life secondary roster for the Nippon League is 70 players (and the primary 28 — just changing those numbers in your universe might help). If you want, I could PM you with my setup for the Nippon League, including suggested media contracts, but I'm about to be 'away from keyboard' until Wednesday. My universe also has a (fictional) China League, the standard Korea and Taiwan leagues, and one level of affiliated minors for the Taiwan League, but they (and the Shikoku Island and Big Six University leagues) aren't likely to help much with your problem.
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2012 — The year for Inside The Park 2! |
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#13 (permalink) |
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Minors (Single A)
Join Date: May 2007
Posts: 82
Thanks: 0
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I am using the one level of minors in the Japanese league, and it seems like the free agents that left are really bad players (1 ratings, etc), which is why I am hoping things balance out once better feeder players are created. I may go with your suggestion if this doesn't pan out though, thanks!
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