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Old 06-10-2009, 01:05 PM   #21 (permalink)
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Originally Posted by bababui View Post
I occasionally also get no backups in my infield on my 50 man rookie league team. I am sure its very difficult to program to get proper squad rotation especially with injuries. I hope that a basic template will work in the meantime to get more accurate AI roster management.
I don't think the AI should be forced to do anything, it should just be made better to avoid the need to force it.
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Old 06-11-2009, 12:31 AM   #22 (permalink)
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Is there a way to force start pitchers into starting or relief roles? It drives me crazy that I set the pitchers and then days later I need to reset them. If not, this would be another idea I would like to see added to a patch.

By the way, I love the minimum requiremnts at the minor league level. Great idea.
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Old 06-11-2009, 01:30 AM   #23 (permalink)
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Yeah, assigning pitchers to stick to specific roles would be huge!
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Old 06-22-2009, 10:47 AM   #24 (permalink)
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I'd like to see some ability to set a maximum and minimum number of players at each position (or group of positions) on a minor league roster. I play mostly historical games with minors with ghost players allowed. Recently I just started a game in 1901 using the Spritze DB, so I have plenty of players to fill the majors and make a big dent in the minors. I've got 2 levels of minors right now with 20 players allowed on the roster at each level. I also have an independent Pacific Coast League set up as a "major league" (yes, I'm a couple years early starting the PCL). Several teams run by AI have 14-15 pitchers on their AAA roster. I'd like to have the ability to tell AI to limit the Minor league rosters to no more than 7-8 pitchers excluding those on the DL. I don't think I'd want any other max or min restrictions in this game right now, but I could imagine needing to add more as time goes along.
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Old 06-22-2009, 11:29 AM   #25 (permalink)
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Quote:
Originally Posted by bababui View Post
The AI is horrible at roster management..especially at normal+ injuries.

The solution?

Position minimums for non human controlled teams.
I've got a better solution: make ALL leagues truly unique, individual entities with their own rules, options, league totals, and financial settings. With this, the minors will now have the same governing AI as the major leagues currently have in OOTP which have few issues in dealing with properly constructed rosters and in dealing with injuries.

Making ALL leagues fully complete, individual entitites opens up a lot of other possibilities too, namely more accurate historical leagues and more options for fictional players to set up their creations.

It's well past the time affiliated minor leagues stopped being treated by the game as just semi-complete appendages of a major league.
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Last edited by Le Grande Orange; 06-22-2009 at 11:30 AM.
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Old 06-22-2009, 11:49 AM   #26 (permalink)
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Wink

Gee, LGO, why haven't you thought to propose that before?

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Originally Posted by bababui View Post
For rosters under 30 players there should be required a minimum of

2 catchers
3 corner infielders
3 middle infielders
3 corner outfielders
2 center fielders

pitcher minimums should vary by endurance settings


For rosters over 30 players

3 catchers
7 total infielders
6 total outfielders

When injuries hit the AI should sign FA's immediatly if they fall below.

Any thought?
As a micro-manager, my goal numbers are close to these, except that my breakpoints are 25 and under on the roster/over 25. For over 25 I use your numbers; for small rosters I have:

2 catchers
5 outfielders
6 infielders

For my infielders I start with one per position and two utility, but for both outfielders and infielders (other than 1st base), I try playing them all around, so as to make them three position players by the time they reach the majors. I make exceptions for players who don't have the minimum requirements to get a rating at a position.
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Old 06-22-2009, 12:18 PM   #27 (permalink)
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Gee, LGO, why haven't you thought to propose that before?
I beat the drum for it at every opportunity I get. I need to generate a groundswell of support for the idea so as to make it an unstoppable wave of customer demand!
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Old 06-22-2009, 12:34 PM   #28 (permalink)
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I beat the drum for it at every opportunity I get. I need to generate a groundswell of support for the idea so as to make it an unstoppable wave of customer demand!
I, for one, support your proposal.
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Old 06-22-2009, 02:14 PM   #29 (permalink)
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Originally Posted by Cryomaniac View Post
I, for one, support your proposal.
Funnily enough, so do I!

Kidding aside, I think there are some very important under-the-hood systemic changes that, if done and done correctly, would have a very far ranging impact on how well OOTP mimics baseball at the league organizational level (I leave the player and team statistics levels to those well-versed in those areas, which I am most certainly not).
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Old 06-22-2009, 02:17 PM   #30 (permalink)
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Quote:
Originally Posted by Le Grande Orange View Post
I've got a better solution: make ALL leagues truly unique, individual entities with their own rules, options, league totals, and financial settings. With this, the minors will now have the same governing AI as the major leagues currently have in OOTP which have few issues in dealing with properly constructed rosters and in dealing with injuries.

Making ALL leagues fully complete, individual entitites opens up a lot of other possibilities too, namely more accurate historical leagues and more options for fictional players to set up their creations.

It's well past the time affiliated minor leagues stopped being treated by the game as just semi-complete appendages of a major league.
I support too. Excellent ideas!!
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Old 06-22-2009, 03:19 PM   #31 (permalink)
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I also support LGOs proposal. I am managing a fictional league starting in low A ball and one of my utility guys got promoted and then another ended up on the DL and the AI hasn't seen fit to send me two players to replace them so now I'm running with a 23 man roster. Not exactly what I was hoping for from my AI boss. Send me some bodies please!
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Old 06-22-2009, 03:19 PM   #32 (permalink)
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one thing about roster limits and number of infilders and outfeilder. what do you do with a pete rose? he played everywhere. I know my home town Royals have Willie Bloomquist, he is not a starter but plays every day almost, they just put him anywhere. he has played everywhere this year but pitcher and catcher.

Generally I use

2 Catchers
5 Infielders
5 Outfielders
1 or 2 Wild

in a perfect world the wild is a guy that can play everwhere I had one in my PbP game I just stuck in a new spot every game unless he was tired. I have also used a 3rd catcher if I get 2 that can hit I will DH one then I still have the 3rd if something bad happens
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