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#2 (permalink) |
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Join Date: Jul 2006
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This doesn't really answer the question you're asking, but it's the answer I know, so I'll tell you anyway:
You can get entire classes of historical players into the draft by selecting 'import historical rookies'. If you set the number of rounds of players generated high enough, you'll end up with both historical and fictional players in the same draft. I have no idea if you can put one specific historical player in the draft, which appears to be what you're asking. If the answer turns out to be 'no', a labor-intensive workaround would be to go into the player editor portion of the player profile for the guy(s) you want (you'd have to do this in a seperate historical game), write down everything on that page, then edit one of the players in your fictional draft to match those numbers. If you're playing combination fictional/historical games, I don't THINK you can use the recalc function, in which case if you want the historical players to develop somewhere along the lines of what they did historically, you'll need to turn the 'talent change randomness' way down. I've seen recommendations from 5 to 25%. The lower the number, the more like themselves the historicals will be, but the fewer fictionals will turn out to be surprises — both good and bad.
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2012 — The year for Inside The Park 2! |
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