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#1 (permalink) |
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Minors (Double A)
Join Date: Apr 2003
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Thanked 13x in 3 posts
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Leadership, Work Ethic, Intelligence, etc...
Any idea how some of these stats manifest themselves in the game? I am just using a common sense approach to these stats at the moment but I would like to know how these "intangibles" are translated into "tangible" numbers within the engine. Anyone know, or can point me in the right direction?
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#2 (permalink) |
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All Star Starter
Join Date: Sep 2008
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I know work ethic and intelligence affect player development speed, while loyalty, desire for winner, and greed affect how easy a guy is to resign. im not sure exactly what leadership does, though...
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#4 (permalink) | |
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All Star Starter
Join Date: Sep 2008
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Thanked 330x in 206 posts
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Quote:
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#7 (permalink) |
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All Star Starter
Join Date: Jun 2007
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I thought I read somewhere some time ago that leadership helped the development of others on the team. Don't quote me on that though.
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#8 (permalink) |
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Global Moderator
Join Date: Nov 2002
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OOTP Baseball Manual - Player Personalities
So basically 3 have to do with having an effect on player performance and development while the other 3 have to do with having an effect on contract signing.
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#9 (permalink) |
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Minors (Double A)
Join Date: Mar 2007
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I have a question regarding these ratings as well. Does a high "greed" score (say 9 on a 1-10 scale) mean that the player is more greedy or less greedy?
It always confused me because high scores are generally a good thing, but in the case of "greed" might this be reversed? Likewise, with "desire for a winning team"? |
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#10 (permalink) | |
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Global Moderator
Join Date: Nov 2002
Location: Vancouver
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Thanked 332x in 190 posts
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Quote:
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Useful Links: Manuals | Downloads | Newsletters | Knowledge Base | New Tech Support | Updated Forum Rules Interactive Online League Directory - find or advertise a league today! Canadian Baseball League - uses OOTP11, running steadily since April 2002 |
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#11 (permalink) |
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Minors (Single A)
Join Date: Jul 2008
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It depends on what you mean by "good." A player who wants to be on a winning team will be very happy on a winning team, and pretty upset on a bad team. A player who doesn't care won't be upset if he's on a bad team, but it won't make him any happier if the team starts winning.
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#13 (permalink) |
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Global Moderator
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Ahh, I think I may get it now. So instead of it only being a negative, you're saying it could be a positive too. The manual only mentions that a player may suffer from it, but that doesn't necessarily preclude the opposite I suppose. A player with a high desire for winning should be willing to take less to stay on a winning team.
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Useful Links: Manuals | Downloads | Newsletters | Knowledge Base | New Tech Support | Updated Forum Rules Interactive Online League Directory - find or advertise a league today! Canadian Baseball League - uses OOTP11, running steadily since April 2002 |
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#14 (permalink) | |
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Minors (Double A)
Join Date: Mar 2008
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Quote:
It would be great if you would post your results cause I was thinking the same exact thing. Maybe after work today I'll test it out and post my results. |
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#17 (permalink) | |
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All Star Starter
Join Date: Oct 2002
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Quote:
A higher greed number = a more greedy player = bad. From the OOTP manual: Players in OOTP have six different personality ratings that come into play in various ways. Personality ratings use the same scale as other player ratings. In general, higher personality ratings are better. The one exception is Greed, in which a lower score is better (for the GM).
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