Home | Webstore
Latest News: OOTP 13 THIRD Update Available: Version 13.3.9! - OOTP 13 Released! Download Now! - iOOTP 2012 Available NOW on the AppStore - Title Bout Championship Boxing 2.5 released!

Download OOTP 13 Now! | Download iOOTP 2012 from the AppStore

Go Back   OOTP Developments Forums > Out of the Park Baseball 10 > OOTP 10 - General Discussions

Reply
 
LinkBack Thread Tools Display Modes
Old 06-19-2009, 08:30 AM   #1 (permalink)
All Star Starter
 
Join Date: Feb 2002
Posts: 1,178
Thanks: 0
Thanked 12x in 4 posts
Too many releases?

Is anyone else seeing a high number of good prospects getting released? I ran a test league for a couple of decades and it seems like all the top players had been released at least once while in the minors. Some of them had been released by 2 and 3 teams. I ran through my Top 100 Prospects report and 8 of the top 10 had been released by the team that initially drafted them!

Just wondering if it's my setup (I do have a small league) or if others are seeing this as well.
Kemp is offline   Reply With Quote
Old 06-19-2009, 08:54 AM   #2 (permalink)
All Star Reserve
 
kcroyalgm's Avatar
 
Join Date: Jun 2007
Posts: 510
Thanks: 2
Thanked 14x in 12 posts
AI release logic always has been and continues to be absurd.
__________________
Up Kerry!
OOTP Leagues: MBBA, OTBA

kcroyalgm is offline   Reply With Quote
Old 06-19-2009, 09:40 AM   #3 (permalink)
Minors (Double A)
 
MimesisBTG's Avatar
 
Join Date: Mar 2007
Posts: 104
Thanks: 82
Thanked 96x in 18 posts
Quote:
Originally Posted by kcroyalgm View Post
AI release logic always has been and continues to be absurd.
Could this have something to do with scouting? Perhaps the AI is releasing players because another scout does not think as highly of them.

Or does it happen even with scouting turned off?
MimesisBTG is offline   Reply With Quote
Old 06-19-2009, 01:18 PM   #4 (permalink)
All Star Starter
 
Join Date: Feb 2002
Posts: 1,178
Thanks: 0
Thanked 12x in 4 posts
It's happening way too often to be attributable to coaches. I just opened the game and clicked on the first guy in the Top Prospects report. Here is the important parts of his history....

05-10-1945 Drafted in the 1945 first-year player draft (Round 1, Pick 2, 2nd overall Pick) by the Portsmouth Clippers.
05-15-1945 Named the #16 prospect in the PL
03-16-1946 Released by the Portsmouth organization.
03-16-1946 Signed a 1-year minor league contract with the Oakdale Oaks organization.
05-15-1947 Named the #6 prospect in the PL

Another...
05-10-1947 Drafted in the 1947 first-year player draft (Round 1, Pick 1, 1st overall Pick) by the Fort Collins Cavalry.
05-15-1947 Named the #7 prospect in the PL
06-18-1947 Released by the Fort Collins organization.
06-18-1947 Signed a 1-year minor league contract with the Portsmouth Clippers organization.

Another...
05-10-1946 Drafted in the 1946 first-year player draft (Round 1, Pick 2, 2nd overall Pick) by the Oakdale Oaks.
05-15-1946 Named the #5 prospect in the PL
05-15-1947 Named the #16 prospect in the PL
11-01-1947 Released by the Oakdale organization.
11-02-1947 Signed a 1-year minor league contract with the Oakdale Oaks organization.
12-02-1947 Released by the Oakdale organization.
12-03-1947 Signed a 1-year minor league contract with the Oakdale Oaks organization.

And these guys are just three really quick examples from the top 10 prospects report. It seems like just about every player on the list has been released by the team that drafted them at one point or another.
Kemp is offline   Reply With Quote
Old 06-19-2009, 01:53 PM   #5 (permalink)
Hall Of Famer
 
Spritze's Avatar
 
Join Date: Dec 2001
Location: Redmond Wa and Cape Coast Ghana
Posts: 2,946
Thanks: 16
Thanked 344x in 242 posts
This was reported during Beta testing and is earmarked for a patch or a future version. The Rule 5 draft also seems affected by this bug or a very similar one.
Spritze is offline   Reply With Quote
Old 06-19-2009, 02:16 PM   #6 (permalink)
All Star Starter
 
Join Date: Feb 2002
Posts: 1,178
Thanks: 0
Thanked 12x in 4 posts
Quote:
Originally Posted by Spritze View Post
This was reported during Beta testing and is earmarked for a patch or a future version.
A patch or future version? Is this something that everyone who uses feeder leagues is experiencing? If so, how can anyone possibly play with feeder leagues?!

This just seems like a pretty huge bug to me.
Kemp is offline   Reply With Quote
Old 06-19-2009, 06:08 PM   #7 (permalink)
All Star Starter
 
neojonas's Avatar
 
Join Date: Aug 2006
Posts: 1,076
Thanks: 89
Thanked 84x in 34 posts
Is this only happening in feeder leagues? Seems like this would be an issue with feeders or generated.

Do you have a roster limit set on your lower levels?
neojonas is offline   Reply With Quote
Old 06-19-2009, 07:54 PM   #8 (permalink)
All Star Starter
 
ashantewarrier's Avatar
 
Join Date: Feb 2004
Location: Somerset, NJ via Brooklyn, NY
Posts: 1,522
Thanks: 805
Thanked 165x in 107 posts
Not good.
__________________
"I'm not concerned with your liking or disliking me... All I ask is that you respect me as a human being."
-Jackie Robinson, #42 Brooklyn Dodgers


"Hitting is better than sex." - Reggie Jackson

OOTP MLB & NCAA Caps & Jerseys
http://s1232.photobucket.com/profile/ashantewarrier
ashantewarrier is offline   Reply With Quote
Old 06-19-2009, 09:39 PM   #9 (permalink)
Minors (Single A)
 
jwinbigler's Avatar
 
Join Date: Feb 2005
Posts: 71
Thanks: 0
Thanked 0x in 0 posts
For what it's worth, I haven't had this problem at all. I have a test league that I've simmed for 45 years (testing many different things for my eventual "final" league). After reading your post, I was curious, so I went to the Top 100 prospects list and looked at each of the top 10. One player was discovered and the rest were drafted from feeder teams. Two had been traded as minor leaguers (relatively fair trades from what I could tell quickly), and the rest were still with their original teams. None were released. I have a 16-team league with 3 levels of minors, and there's no roster limit on any of the minor leagues. Also, there's a 15-round draft. It could be that your draft has too many rounds and you have roster size limits, which forces the AI to release players to make room for their new ones. Of course, I'm just speculating, since I don't know what the rest of your settings are. If you could share your settings and league setup with the rest of us, it may help us recreate the problem and suggest possible solutions.
jwinbigler is offline   Reply With Quote
Old 06-20-2009, 07:52 AM   #10 (permalink)
All Star Starter
 
Join Date: Feb 2002
Posts: 1,178
Thanks: 0
Thanked 12x in 4 posts
Thanks to everyone for the feedback.

I greatly increased the roster sizes in my minor leagues and that seems to have resolved the issue. It's weird, though, because I use ghost players and it's not as if the teams were full in the first place.

Oh well, as long as it's working now!
Kemp is offline   Reply With Quote
Old 06-21-2009, 12:27 PM   #11 (permalink)
Minors (Single A)
 
jwinbigler's Avatar
 
Join Date: Feb 2005
Posts: 71
Thanks: 0
Thanked 0x in 0 posts
Could it be that the "ghost" players were better than the actual prospects in the AI's mind? I know it sounds illogical, but I've seen some weird things with AI in many games. It's always a tough thing to program common sense. Glad to see you got it working.
jwinbigler is offline   Reply With Quote
Old 06-21-2009, 12:44 PM   #12 (permalink)
All Star Starter
 
Join Date: Feb 2002
Posts: 1,178
Thanks: 0
Thanked 12x in 4 posts
Quote:
Originally Posted by jwinbigler View Post
Could it be that the "ghost" players were better than the actual prospects in the AI's mind? I know it sounds illogical, but I've seen some weird things with AI in many games. It's always a tough thing to program common sense. Glad to see you got it working.
I thought about that but I doubt it - there were just too many top 10 guys getting released! But like I said, it's working fine now with the larger roster limits.

The only worry is.... how the heck is the AI evaluating talent if they're cutting top prospects like that??
Kemp is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 09:28 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2012, vBulletin Solutions, Inc.
Search Engine Friendly URLs by vBSEO 3.6.0
Copyright © 2009 Out of the Park Developments