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Old 08-22-2009, 02:17 PM   #1 (permalink)
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AI Player Evaluation

A few Question

whats the best setting for player evaluation 40-30-20-10?

If I turn scouts off will I still be able to find and sign players from countries outside of the draft?

does lowering the talent change randomness from 100 to say 50 greatly change the year to year fluctuations of ratings/potential?

and last question

Does anybody change the Dev speed from 1.0 ?

Thanks for any help I simmed threw the 09 season and really want to start my league in the 2009 off season with the best setup possible but im unsure on these options
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Old 08-22-2009, 10:12 PM   #2 (permalink)
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Quote:
Originally Posted by Rabbott View Post
A few Question

whats the best setting for player evaluation 40-30-20-10?

If I turn scouts off will I still be able to find and sign players from countries outside of the draft?

does lowering the talent change randomness from 100 to say 50 greatly change the year to year fluctuations of ratings/potential?

and last question

Does anybody change the Dev speed from 1.0 ?

Thanks for any help I simmed threw the 09 season and really want to start my league in the 2009 off season with the best setup possible but im unsure on these options
The only answer is to tinker...and then tinker some more...and then yet a little more. There is no "right" way to play this game. There is only your way. Or as The Wolf likes to say: "It's your game. Play it your way."
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Old 08-23-2009, 10:42 AM   #3 (permalink)
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With Regards to AI player evaluation

What he's asking I think is what setting makes the AI the most challenging/competitive?
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Old 08-27-2009, 01:09 AM   #4 (permalink)
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ok only Question I have now is if I change dev speed to less then 1.0 does that slow it down?
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Old 08-27-2009, 01:21 AM   #5 (permalink)
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Someone told me to give 65/35/1/1 a shot. We'll see how it goes.
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Old 08-27-2009, 01:53 AM   #6 (permalink)
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Although somone just messaged me to give 5/65/25/5 a try which I think actually be more up my alley. I'm just trying to get the AI to give me a run for my money
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Old 08-27-2009, 02:38 AM   #7 (permalink)
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Someone told me to give 65/35/1/1 a shot. We'll see how it goes.
IMO, the downside of this alignment is that because of its emphasis on stats, its possible for the AI to seriously over/undervalye a player because of one statistically unusual season.
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Old 08-28-2009, 12:13 AM   #8 (permalink)
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so far ive tryed 52 38 9 1 and it seems to work pretty well might tweak it here and there

anybody have some suggestions on dev speed I dont want see payers drop off so much in 1 year or gain a lot currently i have it as

.94
.95
.97
.96

75 randomness

is that to minor of a chnage to change much?

thanks for the help guys
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Old 06-04-2010, 11:15 PM   #9 (permalink)
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I currently use 60/30/10/0, talent randomnous of 75 and a 1.200 development. I also use very low/hard/neutral for trading. It seems to work pretty well. I have used 100% ratings for player evaluation before. I am not sure which is best but I keep searching.
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