Latest News: OOTP 13 Announced with Screenshots & Feature List! Pre-Order Now! - OOTP Baseball 12 Available! - iOOTP Baseball 2011 Available! - Title Bout Championship Boxing 2.5 released! - Inside the Park Baseball Patch 1.03 released, DEMO now available

Pre-Order OOTP 13, Save & Win! | OOTP 12 Off-Season Special, just $19.99!

Go Back   OOTP Developments Forums > Out of the Park Baseball 10 > OOTP 10 - General Discussions

Reply
 
LinkBack Thread Tools Display Modes
Old 09-12-2009, 11:49 PM   #1 (permalink)
Minors (Triple A)
 
Join Date: Jul 2008
Location: Hamilton, Ontario
Posts: 272
Thanked 48x in 28 posts
Is there an option for a salary floor?

can i add a salary floor in ootpx?
__________________
IN 1964 THE LEAFS WON THE STANLEY CUP :: IT'S ALSO THE YEAR THE CANADIAN FLAG WAS DESIGNED...coincidence?
dave1927p is offline   Reply With Quote
Old 09-13-2009, 12:38 AM   #2 (permalink)
Hall Of Famer
 
Join Date: Feb 2002
Location: Idaho
Posts: 2,498
Thanked 135x in 116 posts
Infractions: 1/0 (0)
Nope.
__________________
Riley! White people have pools!

Twitter. Facebook. Photobucket.
Carplos is offline   Reply With Quote
Old 09-13-2009, 12:53 AM   #3 (permalink)
Minors (Triple A)
 
Join Date: Jul 2008
Location: Hamilton, Ontario
Posts: 272
Thanked 48x in 28 posts
typical.

thanks.
__________________
IN 1964 THE LEAFS WON THE STANLEY CUP :: IT'S ALSO THE YEAR THE CANADIAN FLAG WAS DESIGNED...coincidence?
dave1927p is offline   Reply With Quote
Old 09-13-2009, 01:01 AM   #4 (permalink)
BMW
All Star Starter
 
BMW's Avatar
 
Join Date: May 2003
Location: New Jersey
Posts: 1,471
Thanked 491x in 204 posts
For a player, or a league?
BMW is offline   Reply With Quote
Old 09-13-2009, 10:35 AM   #5 (permalink)
Minors (Single A)
 
Zeppelin462's Avatar
 
Join Date: Mar 2009
Location: Morgantown, WV
Posts: 61
Thanked 1x in 1 post
Well, there's a minimum salary for all players, so that is basically a salary floor. Just raise the minimum salary. Maybe I am completely with you on this though.
Zeppelin462 is offline   Reply With Quote
Old 09-13-2009, 11:12 AM   #6 (permalink)
Hall Of Famer
 
Join Date: Mar 2004
Location: Cleveland, Ohio
Posts: 2,249
Thanked 13x in 8 posts
I take it somebody is sandbagging in a multiplayer league? While the current model is realistic, that wouldn't be a bad option to be able to implement in future versions by means of a tax.
__________________
GM's RULE!!!!!

Quote:
Originally Posted by Shaun Sullivan
Well ... To be fair, I am going to change the name to "DanSim Baseball"

- Shaun
Dan Theman is offline   Reply With Quote
Old 09-13-2009, 12:05 PM   #7 (permalink)
All Star Starter
 
AirmenSmith's Avatar
 
Join Date: Apr 2006
Location: San Antonio TX
Posts: 1,154
Thanked 124x in 70 posts
I wish a salary floor was an option in the game and in the real MLB.
__________________
Go to ITP forums and show your support for the greatest baseball RPG ever
AirmenSmith is offline   Reply With Quote
Old 09-16-2009, 05:19 PM   #8 (permalink)
Major Leagues
 
toxicavenger74's Avatar
 
Join Date: Sep 2006
Location: St. Louis
Posts: 494
Thanked 16x in 14 posts
Quote:
Originally Posted by Zeppelin462 View Post
Well, there's a minimum salary for all players, so that is basically a salary floor. Just raise the minimum salary. Maybe I am completely with you on this though.
So, to follow up on this point. You could theorectically manage the salary floor by managing the minimum salary. The problem that it might cause is that teams will spend more money on lower tiered players that they would have anyway and not be able to afford better players and then cause them to obtain league minimum players to replace the more expensive players.
toxicavenger74 is offline   Reply With Quote
Old 09-16-2009, 05:28 PM   #9 (permalink)
Global Moderator
 
kq76's Avatar
 
Join Date: Nov 2002
Location: Vancouver
Posts: 7,527
Thanked 303x in 166 posts
Quote:
Originally Posted by AirmenSmith View Post
I wish a salary floor was an option in the game and in the real MLB.
I dunno about real MLB (it doesn't seem to work so well for the NHL), but I certainly do wish it was an option to play around with in the game.
__________________
Useful Links: Manuals | Downloads | Newsletters | Knowledge Base | New Tech Support | Updated Forum Rules

Interactive Online League Directory - find or advertise a league today!
Canadian Baseball League - uses OOTP11, running steadily since April 2002
kq76 is offline   Reply With Quote
Old 09-16-2009, 05:34 PM   #10 (permalink)
All Star Starter
 
CBL-Commish's Avatar
 
Join Date: Dec 2001
Location: Maryland
Posts: 1,689
Thanked 98x in 56 posts
Quote:
Originally Posted by toxicavenger74 View Post
So, to follow up on this point. You could theorectically manage the salary floor by managing the minimum salary. The problem that it might cause is that teams will spend more money on lower tiered players that they would have anyway and not be able to afford better players and then cause them to obtain league minimum players to replace the more expensive players.
I don't know of any way to make a salary floor force teams to sign (good + more expensive) players. It just makes you spend.

What if you have $10M/year player who retires all of a sudden in the middle of spring training, and you were right at the floor? All the good free agents long since signed, so you're basically forced to hand out money to whoever will take it.

I can see how a salary floor would end up making mediocre free agents more expensive just to get an otherwise fiscally well-designed team over the floor.
__________________
For the best in O's news: Orioles' Hangout.com
CBL-Commish is offline   Reply With Quote
Old 09-16-2009, 05:46 PM   #11 (permalink)
Global Moderator
 
kq76's Avatar
 
Join Date: Nov 2002
Location: Vancouver
Posts: 7,527
Thanked 303x in 166 posts
I always envisioned making a salary floor, at least from an online league perspective, by just saying that you had to spend X $s by the end of the year and whatever you didn't spend up to that was taken away from you and put into revenue sharing or whatever. It may not be as elegant as something more complex, but simple often works well enough.

Programming the AI to actually be smart spending up to the floor for a solo league might be difficult, but most likely not impossible. I suppose it may not be so different as making it be smart enough spending wisely when just under the salary cap. I've never really looked at that to form an opinion of whether the game is smart with respect to the cap though.
__________________
Useful Links: Manuals | Downloads | Newsletters | Knowledge Base | New Tech Support | Updated Forum Rules

Interactive Online League Directory - find or advertise a league today!
Canadian Baseball League - uses OOTP11, running steadily since April 2002
kq76 is offline   Reply With Quote
Old 09-16-2009, 05:51 PM   #12 (permalink)
Minors (Double A)
 
Join Date: Jun 2009
Posts: 167
Thanked 60x in 35 posts
As with anything, it'll require fine tuning, but if done well, it might certainly help us give a way to get rid of our overpriced vets for nothing.

Main penalties I assume would be something like forfeiting revenue sharing and paying fines (either in terms of draft picks or just money).
UWHabs is offline   Reply With Quote
Reply

Bookmarks

Tags
salary cap, salary floor

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 11:35 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2012, vBulletin Solutions, Inc.
Search Engine Friendly URLs by vBSEO 3.6.0
Copyright © 2009 Out of the Park Developments