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#41 (permalink) | |
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| Thank you for this post: | Cryomaniac (02-11-2010) |
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#42 (permalink) | |||
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Markus does have to make a decision, though it will alienate significant parts of his customer base, no matter which way he goes. If OOTP Developments had more resources they should have split the game into Replay and Fictional versions some time ago. I'd even say, sell the rights to the replay version (maybe retain royalties) and let that entity go after the over priced Diamond Mind market. Wait, maybe there's more money in replay... .... ![]() A lengthy way of saying I agree with your point.
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#43 (permalink) |
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Minors (Rookie Ball)
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I'm watching this thread with real interest; I've played both games since Season Ticket Baseball and Championship manager 97-98!(which became the FM franchise)
I've also played a lot of Eastside Hockey Manager. I've greatly enjoyed all three games - and for me, the game engines in each are superb - sure they can always be better, but like a lot of you I grew up on EWB and Hockey League Simulator (and prior to that Strat-o-matic) and the game engines of today beat them all handily. My biggest complaint has always been - I wish EHM and FM were more like OOTP - you just can't beat the customability of OOTP... It's what makes OOTP so great...(it is so hard to doctor the databases for the other two games (far easier now in FM10)..you can recreate past seasons but its a lot of work and you're handcuffed by things that are hardwired into the game and you then have to come up with endless workarounds to make things 'work'.) And Markus seems to be on top of all the latest statistical analysis and seems to be incorporating them into the game engine...really these are great times for ootp...especially now we will be getting 'mass-select' |
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#44 (permalink) | |
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Why does he have to make a decision? What's stopping him from continuing the way he has for this long? I see no reason to change the way he's doing things. The game's not perfect for everyone now, and it won't ever be perfect no matter what, so keep on trucking I say. I like it very much the way it is. I see no major problems and the tweaks he does every year just make it better.
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| 6 thanks for this post: | Antonin (02-10-2010), bosunmate (02-11-2010), Cryomaniac (02-10-2010), Markus Heinsohn (02-10-2010), Muppetus Galacticus (03-03-2010), Sweed (02-10-2010) |
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#45 (permalink) | |
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Developer OOTP
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![]() Without the merger OOTP would never be what it is today, it is that simple. I learned so much about programming and advanced technology, and it clearly shows in OOTP 2007 and later. OOTP 2006 was a bit of problem, but a necessary evil for future development.
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Buy OOTP Developments' Games ... OOTP is on Twitter now ... And, a Facebook page too! Last edited by Markus Heinsohn; 02-10-2010 at 07:53 AM. |
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#46 (permalink) | |
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Developer OOTP
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Buy OOTP Developments' Games ... OOTP is on Twitter now ... And, a Facebook page too! |
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#47 (permalink) | |
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Developer OOTP
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Buy OOTP Developments' Games ... OOTP is on Twitter now ... And, a Facebook page too! |
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| 2 thanks for this post: | Cryomaniac (02-10-2010), Sweed (02-10-2010) |
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#48 (permalink) |
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You can't seriously say that with a straight face. Its not even close which makes your statement ludicrous.
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| Thank you for this post: | Cryomaniac (02-10-2010) |
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#49 (permalink) | |
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All Star Reserve
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The major difference between FM and OOTP is that FM details a game that is much, MUCH more popular worldwide. The other difference of significance is that FM is, and always has been, a game that attempted to simulate the action of a soccer game. OOTP began life as a text and strat sim. It is a matter of no small significance that baseball actually has very little action in it, for the amount of time you spend watching, while soccer is nothing BUT action and motion. That makes modeling the two games very different. FM 2010 is a terrific game. It does everything well -- on-field action, financials, contracts, and transfers, even player mentality and personality. I have taken my Bath team all the way from from the lowest depths of league play -- the Blue Square North League -- all the way to the Championship League (that's just one step below the Premiership, for you non-soccer fans). But now I'm stuck, because my board won't build a new stadium, and without more ticket revenues I can't sign the stars I would need to get into the Premiership. I have to try to hang in there until perhaps they change their mind. I hear it does happen.
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#50 (permalink) | |
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Minors (Double A)
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Edit: I also agree with whoever posted above that the new Tactics wizard is a much welcome addition. Last edited by vyshka; 02-10-2010 at 01:56 PM. |
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#51 (permalink) | |
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There also is a nice books that talks about the history of tactics called Inverting the Pyramid. |
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| Thank you for this post: | robc (02-10-2010) |
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#53 (permalink) |
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Minors (Rookie Ball)
Join Date: Jun 2009
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I've recently been playing Football Manager 2010 and it's great. I don't care at all for soccer, and still dont. But this game is fun and the 3D gameplay is great!.
I have played a lot of simulators in the past. From NHL Eastside Hockey Manager, FHL Sim, OOTP (of course) and Football Manager. I like them all equally. There are some things that other sims do better then others. It's hard to get one that takes the best of everything and puts it all into one. I've never played Football Manager 2010 online in a league, but the one thing OOTP has over all the other sims is the great online play. I wish the NHL Eastside hockey sim had that before SI decided to abandon it but the one and only sim that keeps me playing is OOTP, because of the great online play. Keep up the good work, whether or not this game ever ends up being 3D isn't a big deal to me, I'll play it regardless. |
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#54 (permalink) | |
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I would also say that SI has also learned a bit from Markus and his design. FM 2010 went to menus across the top of the screen, ala OOTP, nixing the old side menu. A huge improvement IMHO to any sports game where a user wants\needs to see many columns of stats or attributes at one time without either running out of screen real estate or having an annoying side scroll. FM also this year added the ability to select what stats\attributes you want to view in game, no more having to edit xml files (well at least to a certain degree). OOTP has been doing this for what, 4? versions now. IMHO the short lived merger was a good thing for both SI and Markus. |
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#56 (permalink) | |
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Doesn't take away the fact that OOTP is still what it is, a great simulation in it's own right that actually surpasses FM in some ways. The biggest one that comes to mind for me personally is the ability to import my on-going dynasty from one version to the next. Some would say customization. One that many never mention is being able to play with league totals and modifiers. Go to SI forums and someone complains scoring is to high, to low, tackles to high, to low etc. With OOTP you can go in and adjust your own game to get the output you want. Can't do that with FM, you play it "as is". I will agree with you tough it is unfortunate that the split had to happen. |
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#57 (permalink) | |
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Maybe for some of the people who "get worked up over a lack of historical play," [and I'm not sure anybody is actually getting worked up over something like that] that lack of historical play is the very reason they don't consider it to be the greatest sports sim ever. We must also take into account the fact that soccer and baseball are two very, very different sports. Long-time fans of OOTP or FM have their own reasons for liking what they like. The interests of those two groups of fans may not overlap. In my case, they do. I actually like FM [earlier versions, anyway], but in small to medium sized doses. FM and OOTP each satisfies a different gaming need in me. I'm not sure why some people who like Game A a lot want it to change and be more like Game B, which they also like a lot. Maybe, instead of wishing Game A should change, they should just spend more time with Game B.
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#58 (permalink) | |
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OOTP will continue to evolve in its own way, the way its developer wants it to. And FM should continue to evolve in its own way.
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RIP Bob "Rapid Robert" Feller [Nov 3, 1918-Dec 15, 2010] - career 3.25 ERA, 266 W, 162 L, 2,581 SO |
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#59 (permalink) |
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Originally Posted by Eugene Church View Post I really thought Markus would learn a lot from the FM programmers and have more help in developing OOTPB. I expected him to glean FM technology and know-how and adapt it to OOTPB... But for whatever reason, it didn't work out. Posted by vyshka: I think that the influence of SI and their technology ever since the merger has been obvious in OOTP. Posted by Eugene Church vyshka, you are right... In light of your comment and several in another thread... including one from Markus... I have to rethink my position and revise my opinion. Markus did glean a lot of knowledge from the SI programmers. That's why OOTP10 is far, far, far superior to OOTP6.5, which I really liked except for the poor news variety... which has been greatly improved beginning with OOTP2006... for example OOTP6.5 had 5 shutout news stories... OOTP10 has about 150 shutout stories. Last edited by Eugene Church; 02-11-2010 at 02:01 AM. |
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#60 (permalink) |
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OOTP X is clearly the best version since the merger and split, and while it mirrors 6.5 a bit in the look and feel (which personally I love!), it is a far superior game, with a lot of bells and whistles. It can only get better. Cheers Markus!
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