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#21 (permalink) | |
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#22 (permalink) |
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I don't have any experience with feeder leagues to base my opinion on, so keep that in mind when reading this.
![]() I think your idea of expanding is a good one. You would have 1 year with an extra 100 players and 1 year with an extra 50. I don't think you would notice, but I can't be for sure. Hopefully one of the more feeder knowledgeable folks can give you a better answer.
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#23 (permalink) |
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Major Leagues
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Afino I believe you were the one who had previously stated that if you added feeders then you had to adjust the development modifiers correct? Also, does anyone know if feeders help the problem of drafting hitting talent? That's the one struggle most people seem to have when drafting based on player creation.
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#24 (permalink) |
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I'm not sure if that's the case in OOTPX though - that was with OOTP9.
I've heard several reports of the defaults working just fine for OOTPX and feeders. But I think that the players develop SO slowly in feeder leagues that the modifiers don't need to be touched anymore. |
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#25 (permalink) |
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Considering that in HS feeders, they're teenagers, they're not going to develop all that quickly. I wonder if the internal rating is different from HS than college, or is it the same?
From what I understand, feeders are just for stat purposes, not real development, am I correct? Last edited by RandyTiger; 11-10-2009 at 07:32 PM. |
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#26 (permalink) |
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Yeah - development is so miniscule in feeder leagues it's almost nil.
It's mostly for a stat base - another thing to look at when drafting
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#28 (permalink) |
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Major Leagues
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The only aspect that still intrigues me is the ability to get more success when drafting hitting prospects. I've come to the conclusion that OTTP when drafting hitting it is so hit or miss in so many ways. I've played 6 seasons of a current solo league and have had zero success drafting hitting players until 2012 when for whatever reason i've seem to have drafted 5 or 6 very good hitting prospects. it's just so random.
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#30 (permalink) |
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just 5 or 6 overall which is probably about right if you average it all out over a 5 year span. I did have a couple guys who were decent get drafted and come through my system but they weren't anything special, just serviceable mlb players. In my 2012 draft class though I somehow have seemed to have drafted around 5 very good hitting prospects, something i've never done before. It's a fun feeling.
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#32 (permalink) |
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I really enjoy the success rate in OOTP--six years in to a league only four players have made it to the majors on a regular basis from my drafts...but two have become superstars. I love homegrown stars--they make me feel good about myself. xD
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#33 (permalink) |
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Feeder leagues
Hi Guys-
Quick question here- I'm confused. My first amateur draft went well. I did notice that for season two- both high school and college have new players added at random ages. From what I read above- I'm supposed to change the HS to min&max age = 14 and college min & max = 18. How does that effect the graduation age? I thought once they hit the max age they graduate. I set up 2 feeder leagues. 30 team HS - min age 14 and max 18 30 team College min age 18 max age 22 I am set up to supply the amateur draft fully from my feeder leagues. |
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#34 (permalink) | |
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All Star Reserve
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