|
|||||||
| OOTP 10 - General Discussions Discover the latest version of OOTP, version 10! |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
All Star Reserve
Join Date: Apr 2002
Location: St. Louis, MO
Posts: 593
Thanked 118x in 34 posts
|
League Setup Mock-Up
Okay, I know it's not technically the weekend anymore. Nonetheless, here is my new League Setup mockie, as promised!
Before I begin, I should point out that I cropped off everything except for the central part of each screen I'm describing. This includes the list of leagues that appears to the left, the buttons along the bottom, and all the headers and footers. I'm not recommending they be removed from the screens in the game. I just left them out here, since they don't include any significant modifications. Oh yeah, and be sure to pace yourself, because there's a LOT to process here. (Just don't say I didn't warn ya! )Now, on with my ideas! In my proposed redesign, there would be 6 types of leagues...
For each League Type, there would be 7 different League Setup screens, which could be accessed via the tabs at the top of each screen. The examples below would be the default settings for a "Major League", specifically Major League Baseball. I'll go through each screen individually and describe the changes and additions I made. Note that while the "Strategy" screen remains, I didn't make any alterations to it, so I didn't cover it below. Also take note that the "Functions" tab has been eliminated, as the "Function" button at the bottom of the screen basically serves the same purpose. (Plus, a League Wizard button could easily be added to the same area at the bottom, since it doesn't seem to really "belong" where it currently is.) Finally, I want to point out that I mis-labeled the Schedule screen/tab as "Season". Even though I neglected to change it, I do think "Schedule" is a better title. Here are descriptions of all content that has been added to, altered, repositioned within, moved to, moved from, and removed from each screen...
__________________
Inching my way towards respectability Last edited by Muzamba; 11-03-2009 at 04:13 AM. |
|
|
|
| 2 thanks for this post: | Cryomaniac (11-03-2009), OakDragon (11-03-2009) |
|
|
#2 (permalink) |
|
All Star Reserve
Join Date: Apr 2002
Location: St. Louis, MO
Posts: 593
Thanked 118x in 34 posts
|
STRUCTURE
Added:
Repositioned on Screen:
Moved TO This Screen:
Removed:
__________________
Inching my way towards respectability Last edited by Muzamba; 11-03-2009 at 04:15 AM. |
|
|
|
| 2 thanks for this post: | Cryomaniac (11-03-2009), jasonn29tn14 (11-03-2009) |
|
|
#3 (permalink) |
|
All Star Reserve
Join Date: Apr 2002
Location: St. Louis, MO
Posts: 593
Thanked 118x in 34 posts
|
NAMES & AFFILIATIONS
Added:
Moved FROM This Screen:
__________________
Inching my way towards respectability |
|
|
|
| 2 thanks for this post: | conception (11-04-2009), Cryomaniac (11-03-2009) |
|
|
#4 (permalink) |
|
All Star Reserve
Join Date: Apr 2002
Location: St. Louis, MO
Posts: 593
Thanked 118x in 34 posts
|
RULES & OPTIONS (The RULES and OPTIONS screens would be combined. The new screen includes the newly-labeled sub-categories "Rosters", "Trades", "Amateur Draft", as well as the relocated "Player Options" "Historical Options", and "Tracked Stats Detail".)
Added:
Altered:
Repositioned on Screen:
Moved TO This Screen:
Moved FROM This Screen:
Edit Nationality Percentages (via the RULES & OPTIONS screen) This pop-up window would be accessed by the "Edit Nationality Percentages" button. It would contain all the nations in your nations.txt database. Next to each nation's name would be a slider that allows you to control the percentage of players created for your league that come from each nation. The slider function, like those used in other areas of the game (like the team scouting budget screens) would maintain 100% distribution. A key element to this function is that as long as there is at least 1% remaining, multiple nations may be set to "Less Than 1%". This final 1% would be divided between all nations with a "Less Than 1%" setting. Therefore, if you have only 2 at "LT1%", each would contribute .5% of players to your league. On the other hand, if there were 10 nations set to "LT1%", each would contribute only .1% of players. This allows you to have a miniscule number of players generated from nations with very little baseball tradition.
__________________
Inching my way towards respectability Last edited by Muzamba; 11-03-2009 at 04:27 AM. |
|
|
|
| Thank you for this post: | Cryomaniac (11-03-2009) |
|
|
#5 (permalink) |
|
All Star Reserve
Join Date: Apr 2002
Location: St. Louis, MO
Posts: 593
Thanked 118x in 34 posts
|
SCHEDULE (Because this is a new screen, items refer to the "Spring Training Options", "Schedule Options", "All-Star Game Options", and "Playoff Options" sections originally located on the discontinued OPTIONS screen. Notice the new sub-categories are now labeled "Spring Training", "Regular Season", "All-Star Game", and "Playoffs".)
Added:
Moved TO This Screen:
Removed:
__________________
Inching my way towards respectability |
|
|
|
| Thank you for this post: | Cryomaniac (11-03-2009) |
|
|
#6 (permalink) |
|
All Star Reserve
Join Date: Apr 2002
Location: St. Louis, MO
Posts: 593
Thanked 118x in 34 posts
|
FINANCIALS (Because this is a new screen, items refer to the "Financial Rules" section originally located on the RULES screen. The new sub-categories are "Revenue", "Free Agency", and "Salary/Budget".)
Added:
Altered:
Repositioned on Screen:
Moved TO This Screen:
Moved FROM "Financial Rules" section:
__________________
Inching my way towards respectability |
|
|
|
|
|
#7 (permalink) |
|
All Star Reserve
Join Date: Apr 2002
Location: St. Louis, MO
Posts: 593
Thanked 118x in 34 posts
|
HONORS (Because this is a new screen, items refer to the "Award Names Setup" and "Hall of Fame Requirements for Automatic Induction" sections originally located on the NAMES & AFFILIATIONS and discontinued OPTIONS screens, respectively. These two sub-categories have been renamed simply "Awards" and "Hall of Fame".)
Added:
Altered:
Moved TO This Screen:
__________________
Inching my way towards respectability |
|
|
|
| 2 thanks for this post: | Cryomaniac (11-03-2009), kagnew35 (11-03-2009) |
|
|
#8 (permalink) |
|
All Star Reserve
Join Date: Apr 2002
Location: St. Louis, MO
Posts: 593
Thanked 118x in 34 posts
|
I will undoubtedly realize I have left some of my ideas out here. If/when I do, I'll try to edit them into the original post and note the changes.
As always, your feedback is welcome. Please feel free to offer any suggestions, comments, or constructive criticism in this thread. I will be adding a few other League Setup mock-ups to this thread within the next few days. ![]() In the meantime... enjoy!
__________________
Inching my way towards respectability |
|
|
|
| 2 thanks for this post: | Cryomaniac (11-03-2009), kagnew35 (11-03-2009) |
|
|
#9 (permalink) |
|
Hall Of Famer
Join Date: Feb 2006
Location: San Jose, CA USA
Posts: 2,070
Thanked 19x in 11 posts
|
I don't quite have the energy to read this in detail right now, as it's after midnight here, but I've skimmed it and holy moly, this is awesomeness!
One thing does occur, however. I have an inkling most of this probably won't make it in til OOTP XXV or so, sayin'?
__________________
"You must be the change you wish to see in the world." -- Mahatma Gandhi |
|
|
|
| Thank you for this post: | Muzamba (11-03-2009) |
|
|
#10 (permalink) |
|
All Star Reserve
Join Date: Apr 2002
Location: St. Louis, MO
Posts: 593
Thanked 118x in 34 posts
|
Yeah, I imagine it'll be quite a while (if ever) before much of this actually makes it into the game. Still, ya can't blame a guy for dreamin'!Like I've said before, most of my designs are based on an ultimate vision of what the game might someday look like. I have no delusions that Markus is gonna implement everything in my mock-ups by OOTP11. But hopefully, it'll give him and the rest of the OOTP community something to chew on while mulling over new ideas.
__________________
Inching my way towards respectability |
|
|
|
| 3 thanks for this post: |
|
|
#11 (permalink) | ||||||||||||
|
Hall Of Famer
Join Date: Feb 2002
Location: Scheduleslovakia
Posts: 7,363
Thanked 69x in 44 posts
|
Much to read and comment on, Muzamba. Let me tackle a few items that come to mind at the moment...
Quote:
You didn't include an option to limit the number of players on the short-term DL. That needs to be there, since in earlier years the DL was strictly limited in the number of players that could be on it at one time (it was just two players when MLB first began using a disabled list). Quote:
I would propose the trading options be set up thusly:
Quote:
Another item which is similar are the re-signing restrictions. There are two: the first states that a player released between opening day and Aug. 31 cannot be re-signed by the releasing team for thirty days. The other states that a player released between Sept. 1 and opening day of the next season cannot be re-signed by the releasing team until May 15 of the next season. You may want to consider factoring these in somewhere. (There used to be on the books a re-signing limitation in regards to players selected in the amateur draft, but I can't find it at the moment.) Quote:
But the option below it, Disable right to refuse minor league Assignment, could actually be expanded, given how it's changed over MLB's history. Major League players first got the right to refuse a minor league assignment in 1914, with the requirement being ten years' of service. In 1954 that was lowered to eight years, and in 1976 it was reduced to five seasons. So the ability to refuse a minor league assignment should include the ability to specify the number of years of service needed. Quote:
The second option is whether the amateur draft selections proceed by reverse record alternating by league (how it worked before 2005) or whether the selections proceed by reverse record without regard to league (how it works from 2005 onwards). Quote:
The primary purpose of extended spring training is to provide something to do for those minor league players who are slotted to participate in the short season leagues. All of a major league club's minor league players report to spring training. They are generally divided into four groups, roughly corresponding to the four full-length season teams. The result is that there are about 160-200 players competing for 98 roster spots. As spring training goes along, the rosters are gradually worked out for the four full-length season minor league teams. Those players who didn't make those full-season rosters are thus assigned to the short-season clubs, but since those don't begin play until mid-June, the players are sent to extended spring training. Extended spring training, as its name implies, is a continuation of spring training. Clubs hold instructional lessons, practices, and play a schedule of games against other clubs (though the games are largely informal). Sometimes players are advanced from EST to the Low-A full-season club, either as an injury replacement or take the place of a player who is demoted to EST. On occasion a major league player may be sent to EST for injury rehabilitation. In OOTP terms, EST would allow the short-season league players to gain additional development time and to keep in shape and reduce the 'rust' which would otherwise accumulate from waiting around for the short-season leagues to start. Since there'd be a schedule of extended spring training games, one could keep track of players' peformances and advance deserving players to the full-season minor league club while perhaps demoting players who are struggling. This sort of EST would give the OOTP user an additional way to monitor and channel the progress and development of their player talent. Quote:
Quote:
Quote:
Quote:
Quote:
OOTP greatly overstates the importance of merchadising revenue. In reality, merchandising only accounts for a relatively small portion of a club's revenue. The five main areas of revenue for a club are: (1) ticket sales; (2) stadium revenue (e.g. luxury suites, concessions, parking, stadium naming rights, etc.); (3) national revenue (primarily the national broadcasting contracts but also national-level merchandising); (4) local media revenue (e.g. the local broadcasting contracts); and (5) merchandising (defined here as also including advertising, promotions, and sponsorships). These are the income streams which need to be detailed and the average values specified. National revenue is usually split equally between all the teams in the league. However, it might be interesting to add an option whereby the national revenue could be split unequally, in a method similar to that used by the Premier League. That would mean 60% of the money is split equally, 20% is assigned as merit pay (e.g. the beter a club's record the more money it gets), and 20% is assigned based on the relative prestige of the teams (to emulate how the more prestigious teams are the ones more often seen in national broadcasts). In terms of revenue sharing, there can be addtional options. Revenue sharing can either be done on an individual element basis or on a composite league-wide basis. Additionally, the individual elements can either be shared separately or pooled. Here's what that all means: Individual elements means you select the revenue item to be share individually. These individual elements are ticket sales and local media. For each the percentage to be shared can be set. The next choice is to decide whether these items are shared separately or pooled. Separately shared means only the actual visiting clubs to that home team will get the allotted portion of the shared revenue generated by that home team for that game. Pooled means that specified shared portion is collected from each team from each game and put into a league pool which at season's end is divided equally amongst all the member clubs in the league. When revenue sharing is selected to be done on a composite, league-wide basis, it means that the total local revenue for each club is determined (there is no separate sharing of the individual types of revenue streams) and the specified percentage is collected into a league pool which is then split equally amongst all the clubs in the league. (This is essentially what MLB does now.) Quote:
A similar item is that of rookie qualification. That underwent some changes over the years, so it might be good to be able to choose for a league what the rookie qualifications are (this might be especially useful for short-season leagues). And that's it for now...
__________________
. "We choose to go to the moon in this decade and do the other things not because they are easy, but because they are hard. Because that goal will serve to organize and measure the best of our abilities and skills, because that challenge is one we are willing to accept, one we are unwilling to postpone, and one which we intend to win." . Last edited by Le Grande Orange; 11-03-2009 at 06:54 PM. |
||||||||||||
|
|
|
| 4 thanks for this post: |
|
|
#12 (permalink) |
|
All Star Starter
Join Date: May 2007
Location: Newark, Notts, UK
Posts: 1,372
Thanked 13x in 13 posts
|
This is an epic thread, and you deserve more than one thanks for each post. As has been said, I doubt all of this will be in OOTP11, but it would be interesting to see what Markus has to say about your ideas.
|
|
|
|
| Thank you for this post: | Muzamba (11-03-2009) |
|
|
#13 (permalink) |
|
All Star Reserve
Join Date: Apr 2002
Location: St. Louis, MO
Posts: 593
Thanked 118x in 34 posts
|
Ah LGO, the things we could accomplish if we were on the OOTP payroll!
![]() Seriously, I was looking forward to hearing your feedback. You have such a deep knowledge of the rules and history of the rules of baseball, I knew you'd be able to contribute a wealth of information and ideas to this discussion. I would always defer to you when it comes to correctly and accurately implementing rules and options. And as far as your suggestions above go, I honestly agree with every single one of them. ![]() In fact, refering to your PM from a few weeks ago (Did you ever get my reply, btw?) maybe you could "clean up" and add some of your ideas to these mockies, then perhaps we could submit them to Markus for review.
__________________
Inching my way towards respectability |
|
|
|
|
|
#14 (permalink) | |
|
Hall Of Famer
Join Date: Feb 2002
Location: Scheduleslovakia
Posts: 7,363
Thanked 69x in 44 posts
|
Quote:
![]() By the way, I really like the idea of defining the league type and the five types of league (major, minor, instructional, college, and high school). That'd be a very good way of doing things. Personally, I would remove the "tournament" league type since, to me, that's more of a playoff format item belonging in the playoff options section (where, ideally, one would be able to schedule playoffs between entirely separate leagues rather than being limited to playoffs between sub leagues).
__________________
. "We choose to go to the moon in this decade and do the other things not because they are easy, but because they are hard. Because that goal will serve to organize and measure the best of our abilities and skills, because that challenge is one we are willing to accept, one we are unwilling to postpone, and one which we intend to win." . Last edited by Le Grande Orange; 11-03-2009 at 07:03 PM. |
|
|
|
|
| Thank you for this post: | Cryomaniac (11-03-2009) |
|
|
#15 (permalink) |
|
Hall Of Famer
Join Date: Dec 2004
Location: Victoria, Texas
Posts: 2,240
Thanked 22x in 13 posts
|
I enjoy looking at the mockups but sometimes my brain feels like it's frying from information overload.
![]() They are definitely cool to look at though. |
|
|
|
| Thank you for this post: | Muzamba (11-03-2009) |
|
|
#16 (permalink) | |
|
All Star Starter
Join Date: Apr 2002
Location: Iowa
Posts: 1,915
Thanked 24x in 10 posts
|
Quote:
One example, auto scheduling all-star game works great for me and I don't see why I would want to lose the feature. An option to schedule it on one's own though would be a good addition. |
|
|
|
|
|
|
#17 (permalink) | |
|
All Star Reserve
Join Date: Apr 2002
Location: St. Louis, MO
Posts: 593
Thanked 118x in 34 posts
|
Quote:
![]() Like a few people have already mentioned in this thread, there's a lot to digest in my mockies. One of my greatest weaknesses is my compulsiveness. Even though I like things to be streamlined, I tend to try and get as much stuffed in there as possible and it ends up feeling a bit cluttered, if not overwhelming. So... do you (or does anyone else) have any ideas as to how a tournament format between teams from--or teams consisting of players from--multiple leagues could be set up more efficiently?
__________________
Inching my way towards respectability |
|
|
|
|
|
|
#18 (permalink) | |
|
Minors (Double A)
|
Quote:
It's all great. My suggestions (Sorry if these have already been mentioned.) * Have A "Easy" And "Full" Mode for all this. Easy lets you choose teams and and names and stuff, but keeps everything MLB normal and doesn't scare you away with tonnes of options. Full mode is what you've got and allows for us who like to spend 4 hours creating and 1 hour playing. Make sure Joe Blogs who wants to play as the Reno Rough Riders can do that in a snap ![]() * LOVE the idea about regions, but you should definitely order anything region or nation specific in order of popularity in the region. IE: not Afganistan Australia Austria ... Canada ... United states. but United States Canada Mexico Dominican Republic (Other big nations in order of popularity) Afganistan Austria (The rest in alphabetical order.) Errr...that was it.
__________________
"The Mets is a good thing. They give everybody jobs. Just like the WPA" - Billy Loes "I never said half the things I really said." - Yogi Berra |
|
|
|
|
| Thank you for this post: | Muzamba (11-04-2009) |
|
|
#19 (permalink) | |
|
Hall Of Famer
Join Date: Feb 2002
Location: Scheduleslovakia
Posts: 7,363
Thanked 69x in 44 posts
|
Quote:
The difference is you'd have a screen where you'd select which leagues would contribute qualifiers for this multi-league playoffs. Then, for each league, and you'd enable the positional finishers you want to move on to this post-season, just like you do now in OOTP with custom playoffs. Or, you could elect to just take the individual league playoff champions into the post-season. Once you've got your qualifiers determined, you set up how they'll be matched up, again using a system similar to OOTP's current custom playoffs procedures.
__________________
. "We choose to go to the moon in this decade and do the other things not because they are easy, but because they are hard. Because that goal will serve to organize and measure the best of our abilities and skills, because that challenge is one we are willing to accept, one we are unwilling to postpone, and one which we intend to win." . |
|
|
|
|
| 2 thanks for this post: | Cryomaniac (11-04-2009), Muzamba (11-04-2009) |
|
|
#20 (permalink) | |
|
All Star Reserve
Join Date: Apr 2002
Location: St. Louis, MO
Posts: 593
Thanked 118x in 34 posts
|
Quote:
However, in this case, I felt these options could be axed, because of the more detailed options that replaced them. I try to be careful never to eliminate anything that isn't handled with a replacement option. For example, if you didn't want interleague play enabled, you'd simply set the number of interleague games to "0" and you get the exact same outcome. It could even be coded to automatically hide all the other interleague options if the number is set at zero. Now, if you're saying that the extra interleague options contribute to the "overload" factor when setting up leagues, I do see your point. Nevertheless, I'd have to argue that more options are never a bad thing, IMO. (Just look at the ideas LGO suggested.) I think the bottom line is that some people prefer more detail, while others prefer a more streamlined setup. Keep in mind that all of the fields would have default settings. So regardless of which type of league you're playing, you'd have the option of simply using the defaults. Then again, maybe we could have a "Detail Level" option on the Game Setup menu that would include only the most important League Setup fields. (Perhaps there could even be a "basic" level that uses the current OOTPX settings.) Anyway, thanks for your feedback. Keep the comments comin'!
__________________
Inching my way towards respectability |
|
|
|
|
| Thank you for this post: | Cryomaniac (11-04-2009) |
![]() |
| Bookmarks |
| Thread Tools | |
| Display Modes | |
|
|