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Old 12-12-2009, 03:25 PM   #1 (permalink)
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Hoarding catchers

Why does my Rookie ball team sign and keep so many catchers? Is this another bug?
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Old 12-12-2009, 03:46 PM   #2 (permalink)
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Every team in my league is doing this at the rookie level. This is clearly a huge issue.
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Old 12-12-2009, 03:48 PM   #3 (permalink)
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Anyone know what will happen if I set the rookie league level roster limits to 35?
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Old 12-12-2009, 03:55 PM   #4 (permalink)
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Anyone know what will happen if I set the rookie league level roster limits to 35?
didn't work. Anyone have an idea on this?
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Old 12-12-2009, 06:16 PM   #5 (permalink)
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Not sure that I have any brilliant ideas, but I would like to hear more about the problem. How many catchers are we talking about here? Does every team have this problem?
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Old 12-12-2009, 06:23 PM   #6 (permalink)
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Not ecery team but some teams...a handful I'd say. We are talking about 8-10 catchers
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Old 12-12-2009, 06:49 PM   #7 (permalink)
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They're anticipating a future catcher shortage?
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Old 12-12-2009, 06:52 PM   #8 (permalink)
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Catchers are often over-valued when you're dealing with career minor leaguers.
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Old 12-12-2009, 07:10 PM   #9 (permalink)
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Anyone know what will happen if I set the rookie league level roster limits to 35?
Don't. I think that leads to sign and release issues and possibly Curtis Borkholder syndrome.
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Old 12-12-2009, 09:42 PM   #10 (permalink)
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Are they playing the position or are they simply listed as that position?
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Old 12-14-2009, 06:48 AM   #11 (permalink)
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Why does my Rookie ball team sign and keep so many catchers? Is this another bug?
I've had it happen recently. If they appear to hit well (or have ratings that indicate such potential) and field the position of catcher poorly I move them to 1b, 3b, or LF depending on speed and what I need, but it is a problem.
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Old 12-14-2009, 08:28 AM   #12 (permalink)
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I've also noticed that the AI likes to stock up on catchers. I usually just relese the ones that seem to have no big league future.
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Old 12-14-2009, 09:01 AM   #13 (permalink)
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I've noticed the rookie ball catcher thing too. I thought it was just because catchers are AWESOME.
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Old 12-14-2009, 07:28 PM   #14 (permalink)
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Why does my Rookie ball team sign ... so many catchers?
I have seen catchers pile up in the rookie league (or whatever is the lowest level league in the system). I've also seen this with other types of positions as well (because of the 25 man roster limit), though catchers are most prone to it because the game restricts each roster to 2 catchers (except for the lowest level again). The excess (if there is any in the organization as a whole) just tumble down to rookie league. The only way to ensure that the rookie league teams not get way out of balance is to check that your organization as a whole has a balanced distribution of players at each position, but especially catchers.

You said the rookie league was signing these catchers, presumably off the FA list. That is hard to explain. It's been a long time since I allowed the AI to sign and release, so can't think of how that might be happening. You could try releasing them and see if the AI signs them up again. If so, you could consider going in as commissioner and simply deleting these guys from the game.

Another thing to try would be turning on Ghost players and see if the AI releases some of the extra catchers, since it won't need them.

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Old 12-15-2009, 01:12 PM   #15 (permalink)
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I have seen catchers pile up in the rookie league (or whatever is the lowest level league in the system). I've also seen this with other types of positions as well (because of the 25 man roster limit), though catchers are most prone to it because the game restricts each roster to 2 catchers (except for the lowest level again). The excess (if there is any in the organization as a whole) just tumble down to rookie league. The only way to ensure that the rookie league teams not get way out of balance is to check that your organization as a whole has a balanced distribution of players at each position, but especially catchers.

You said the rookie league was signing these catchers, presumably off the FA list. That is hard to explain. It's been a long time since I allowed the AI to sign and release, so can't think of how that might be happening. You could try releasing them and see if the AI signs them up again. If so, you could consider going in as commissioner and simply deleting these guys from the game.

Another thing to try would be turning on Ghost players and see if the AI releases some of the extra catchers, since it won't need them.

FWIW
I think everyone is overlooking one large and fundamental point...I can release them and make sure my organization is in check, but there is still a flaw in the AI. Some AI controlled are doing the same thing, and therefore it is a larger problem.
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Old 12-15-2009, 02:08 PM   #16 (permalink)
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I reduced my roster maximums to 50 players in my Rookie Leagues (I have 2 teams) and now the AI loads up one of the two Rookie teams with catchers and relievers, and I have no infielders or outfielders. I balance them out as best I can but anytime I allow the AI to manage my minor league teams I end up with the same issue. Seems like the program could be written to insure that the teams have at least one or two players for each position. I wouldn't mind if the AI cut some catchers if it could compensate for the lack of players at other positions. I find this to be a big pain in the you-know-what.
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Old 12-15-2009, 03:07 PM   #17 (permalink)
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I think everyone is overlooking one large and fundamental point...I can release them and make sure my organization is in check, but there is still a flaw in the AI. Some AI controlled are doing the same thing, and therefore it is a larger problem.
The AI is stupid, and will always be stupid. The challenge is to figure why it's being stupid in this particular way.

Are there rookie-league-type players at other positions languishing in the FA list, while all your teams try to play their games with an overload of catchers? If so, the question isn't why are teams "hoarding catchers" but why are they releasing these other players.
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Old 12-15-2009, 03:24 PM   #18 (permalink)
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I thought this was fixed in one of the latest patches. Are you fully patched? If so, I'd see about re-opening the bug ticket on it.
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Old 12-15-2009, 03:33 PM   #19 (permalink)
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I have always had more middle relief pitchers drafted by AI then catchers. I tend to get a lot of short stops but I don't because they are so versatile.
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Old 12-16-2009, 01:43 PM   #20 (permalink)
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I thought this was fixed in one of the latest patches. Are you fully patched? If so, I'd see about re-opening the bug ticket on it.
Fully patched
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