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Old 02-06-2010, 03:32 PM   #1 (permalink)
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Why won't my league totals stay in place?

This is an annoying problem with an imported league. I am NOT using any particular years league totals. I made them up myself. The problem is that they keep jumping back up to high levels are runining my league.
For instance I set the BABIP to .275 and it keeps jumping up to .293.
Homeruns for a 36 team league jump back up to 3900 which causes 60 home run hitter by July.
Has anyone else encountered this and know of a fix?
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Old 02-06-2010, 07:16 PM   #2 (permalink)
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Same here. Thought it was just me. I've found no fix. How often does your's change?
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Old 02-06-2010, 07:35 PM   #3 (permalink)
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Same here. Thought it was just me. I've found no fix. How often does your's change?
Every January 1st
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Old 02-06-2010, 08:51 PM   #4 (permalink)
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Do you have any of the options checked to automatically change league totals each year?
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Old 02-06-2010, 09:21 PM   #5 (permalink)
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Do you have any of the options checked to automatically change league totals each year?
No
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Old 02-06-2010, 09:28 PM   #6 (permalink)
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No
OK guys, here's what's happening. When you initally setup your league, step 4 asks you to select standard league settings, where you choose a single year in MLB history. These become your league totals. If you change your totals, they will reset every Jan 1st. What you need to do instead, is to adjust the LTM's to get the desired results you want from your league. The online manual will explain to you how to work with the LTM's.

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Old 02-07-2010, 12:03 AM   #7 (permalink)
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Thanks, PhillieFever. I'll check that out.
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Old 02-07-2010, 05:57 AM   #8 (permalink)
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Thanks, PhillieFever. I'll check that out.
No problem pal, anytime.
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Old 02-07-2010, 06:45 AM   #9 (permalink)
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Originally Posted by PhillieFever View Post
OK guys, here's what's happening. When you initally setup your league, step 4 asks you to select standard league settings, where you choose a single year in MLB history. These become your league totals. If you change your totals, they will reset every Jan 1st. What you need to do instead, is to adjust the LTM's to get the desired results you want from your league. The online manual will explain to you how to work with the LTM's.
Right, if the option "Automatically adjust league totals modifiers after each season..." is disabled, the game will automatically import real league totals for historical years if the league is a historical league.
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Old 02-08-2010, 03:19 AM   #10 (permalink)
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The problem is that I choose 1988. I don't recall too many .425 hitters and 80 HR champions from the late 80s.

League totals as a whole need to be better understood. I am a long time player and I still struggle with them. I can't imagine being new and having to muddlle through them. It must be very frustrating to never get a league exactly right due to pooly understood functions.
The league totals need a test function where you can take a player, give him a certain about of AB and then the game engine tells you what that player would hit given that every die roll over the course of a season came out even.
Same goes for pitchers. That would save countless headaches and league that have all believability shattered due to league totals not being understood.
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Old 02-08-2010, 03:45 AM   #11 (permalink)
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Quote:
Originally Posted by rudel.dietrich View Post
The problem is that I choose 1988. I don't recall too many .425 hitters and 80 HR champions from the late 80s.

League totals as a whole need to be better understood. I am a long time player and I still struggle with them. I can't imagine being new and having to muddlle through them. It must be very frustrating to never get a league exactly right due to pooly understood functions.
The league totals need a test function where you can take a player, give him a certain about of AB and then the game engine tells you what that player would hit given that every die roll over the course of a season came out even.
Same goes for pitchers. That would save countless headaches and league that have all believability shattered due to league totals not being understood.
I think the general opinion is that you shouldn't do anything to league totals themselves (unless you are pretty sure you know what you're doing) anbd should use LTMs instead.
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Old 02-08-2010, 05:43 AM   #12 (permalink)
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Quote:
Originally Posted by rudel.dietrich View Post
The problem is that I choose 1988. I don't recall too many .425 hitters and 80 HR champions from the late 80s.

League totals as a whole need to be better understood. I am a long time player and I still struggle with them. I can't imagine being new and having to muddlle through them. It must be very frustrating to never get a league exactly right due to pooly understood functions.
The league totals need a test function where you can take a player, give him a certain about of AB and then the game engine tells you what that player would hit given that every die roll over the course of a season came out even.
Same goes for pitchers. That would save countless headaches and league that have all believability shattered due to league totals not being understood.
You chose 1988, but is your league set up exactly as the real 1988 MLB was(as far as number of teams), because if not and you have fewer teams you will run into the problem of overinflated stats. Again though, the answer lies in the modifiers, you just need to adjust those downward to get your desired results.
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Old 02-08-2010, 02:44 PM   #13 (permalink)
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Originally Posted by Markus Heinsohn View Post
Right, if the option "Automatically adjust league totals modifiers after each season..." is disabled, the game will automatically import real league totals for historical years if the league is a historical league.
Does that mean if you are playing historical you should disable it if you want each year to be close to the year's reality? If you have it enabled for historical would that adjust it so your league totals are similar to the prior years?
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