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Old 03-05-2010, 03:54 PM   #1 (permalink)
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League Totals and Editing Players...hmmm?

I run a small 8 league team in God-mode.

I set the League Totals to ape mid-70's defensive numbers for errors. In the process of tinkering with the league totals, I got to wondering how editing individual players affected league totals.

allow me to e'splain.

I found in my league that shortstops had error ratings between 8-18 on a scale of 20. I had a shortstop with 1 error 50 games into the season. The league's worst SS had 13.

I wanted to squeeze those exceptions closer to the main pack. So, I had the highest SS rated at 16, the lowest at 10

Someone once wrote that the league totals don't cheat. They don't make an individual player make an error, hit a homer, or strikeout specifically to get closer to the expected league total.

But, intuitively, it would seem a league of shortstops rated on errors between 8-18 would yield more errors than a league of shortstops rated between 12-18.

Yet, presumeably, the league totals will be similar for both leagues if set the same? At any rate, since I was editing these things, just wanted to hear more about league totals and how they work.

Last edited by knockahoma; 03-05-2010 at 03:57 PM.
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Old 03-05-2010, 04:13 PM   #2 (permalink)
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I think the individual ratings just control the proportion of the totals an individual gets. So, by making one player better defensively it may make the other players slightly less better defensively. This would keep the overall league totals about the same.

For example if the league totals give a league average of .300, making all the players have contact ratings of 250 out of 250 shouldn't raise the league average. It should just make everyone hit about .300 (except for normal random variance).

I could be totally off base, but that is how I understand it.
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Old 03-05-2010, 04:31 PM   #3 (permalink)
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Quote:
Originally Posted by robc View Post
I think the individual ratings just control the proportion of the totals an individual gets. So, by making one player better defensively it may make the other players slightly less better defensively. This would keep the overall league totals about the same.
This is also my understanding.
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Old 03-05-2010, 05:14 PM   #4 (permalink)
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Okay, thanks guys.

So, if that's true, I guess I'm doing the right thing by editing.

50 games into the season it appeared one shortstop (rated 18 out of 20) might have no more than 3 or 4 errors. The league's worst shortstop is on track to have 39 errors. These are legitimate shortstops by the way, both with good range.

If I make all shortstops with error ratings between 10-16, as apposed to the original 8-18, I might wind up with the best shortstop at 13 errors and the worst at 32, for example.
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Old 03-05-2010, 05:16 PM   #5 (permalink)
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That's how I understand it, k.
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Old 03-05-2010, 06:12 PM   #6 (permalink)
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Knockahoma:
Quote:
If I make all shortstops with error ratings between 10-16, as apposed to the original 8-18, I might wind up with the best shortstop at 13 errors and the worst at 32, for example.
Oops. Mis-spelled a word for some reason. But, I caught it on the second reading. Should be "uhpozed."

Last edited by knockahoma; 03-05-2010 at 06:15 PM.
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Old 03-05-2010, 06:57 PM   #7 (permalink)
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Just to post a somewhat alternative view: I believe that what you get during the first season after you modify ratings for a whole group of players may be higher or lower league totals than IRL. What happens then is that the game recalcs LTMs for the next season, to bring league totals back into line. At that point, results would not only be distributed among the players in the group according to your edits but the league totals would be correct.
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Old 03-24-2010, 12:42 PM   #8 (permalink)
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Quote:
Originally Posted by knockahoma View Post
Knockahoma:

Oops. Mis-spelled a word for some reason. But, I caught it on the second reading. Should be "uhpozed."
you mean opposed?
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Old 03-24-2010, 01:06 PM   #9 (permalink)
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Quote:
Originally Posted by boshk View Post
you mean opposed?
As in opposedable thumbs? (which many OOTP'ers may not necessarily have, pseudopods seem to be the norm)
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