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Old 03-05-2010, 04:46 PM   #1 (permalink)
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Stamina improvement

Is it possible to improve a pitcher's stamina? I have several starters who are under 60 on a 1-100 scale.
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Old 03-05-2010, 04:50 PM   #2 (permalink)
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Originally Posted by tigey75 View Post
Is it possible to improve a pitcher's stamina? I have several starters who are under 60 on a 1-100 scale.
It does change, but it very rarely improves by more than like 10 on the 1-100 scale
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Old 03-07-2010, 08:26 AM   #3 (permalink)
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60 on a 1-100 scale is not bad

My league is full of starters who are 50-70 on a 1-250 scale. I think the effects of endurance should be more pronounced.

I did something stupid, picked up a solid starter not realizing his endorance was 67 out of 250.

he averages 5 2/3 innings a game.

My starter with a 180 out of 250 averages 6 1/3 inninggs a game, settings for both are the same and I have team settings set to leave starters in longer.

I would liek to see the high endurance guys go further into games, as 180 is among the highest I see in my league among solid starters.

a differance of 2 batters a game isn't that much for nearly triple the endurance.
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Old 03-07-2010, 11:25 AM   #4 (permalink)
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Originally Posted by DanDiaz View Post
My league is full of starters who are 50-70 on a 1-250 scale. I think the effects of endurance should be more pronounced.

I did something stupid, picked up a solid starter not realizing his endorance was 67 out of 250.

he averages 5 2/3 innings a game.

My starter with a 180 out of 250 averages 6 1/3 inninggs a game, settings for both are the same and I have team settings set to leave starters in longer.

I would liek to see the high endurance guys go further into games, as 180 is among the highest I see in my league among solid starters.

a differance of 2 batters a game isn't that much for nearly triple the endurance.
Does the one with higher stamina have lower control so he throws more pitches? Does he give up more hits? You should compare the number of pitches thrown per outing instead of the innings.
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Old 03-07-2010, 11:43 AM   #5 (permalink)
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Quote:
Originally Posted by DanDiaz View Post
My league is full of starters who are 50-70 on a 1-250 scale. I think the effects of endurance should be more pronounced.

I did something stupid, picked up a solid starter not realizing his endorance was 67 out of 250.

he averages 5 2/3 innings a game.

My starter with a 180 out of 250 averages 6 1/3 inninggs a game, settings for both are the same and I have team settings set to leave starters in longer.

I would liek to see the high endurance guys go further into games, as 180 is among the highest I see in my league among solid starters.

a differance of 2 batters a game isn't that much for nearly triple the endurance.
What do those number show up as in your player ratings? The 250 scale is hidden behind the player editor. It's much easier to compare where the ratings can be seen.

For example I use a 1-10 scale for player ratings, and my first (sorted by endurance) 40 starters in MLB are either 10-9-8 in endurance. The next page is 8-7. That's 80 SP!

Maybe the player creation modifiers are off in your league, or pitcher stamina under "general strategic tendencies" in game set up is set too low.
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Perhaps it's because NFL games are incredibly dull, especially when compared with soccer, while MLB is way, way, way more exciting than locust or grasshopper or whatever that game with the tea is called.

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Old 03-07-2010, 03:11 PM   #6 (permalink)
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Interesting

Hi, Good idea, i checked pitcher thrown, and there is not a big difference, both have solid control. The 180 stamina guy is throwing about 8 pitches more a game, but is also pitch in 2/3 innings more. Their WHIPs are close.

All the numbers I gave were from editor.

As for settings, modern, standard game, didn't change the settings. Will check them next time I play if pitching stamina under GSTs is set to low.
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Old 03-08-2010, 05:57 PM   #7 (permalink)
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Quote:
Originally Posted by DanDiaz View Post
Hi, Good idea, i checked pitcher thrown, and there is not a big difference, both have solid control. The 180 stamina guy is throwing about 8 pitches more a game, but is also pitch in 2/3 innings more. Their WHIPs are close.

All the numbers I gave were from editor.

As for settings, modern, standard game, didn't change the settings. Will check them next time I play if pitching stamina under GSTs is set to low.
It's really hard to get definitive info from just a few players. The same pitcher may throw 8-20 pitches more in one game or another and not be tired. You should do a custom filter for MLB starters, then sort by endurance ratings and see what sort of innings/start numbers you get for different ratings.

Keep in mind a pitcher for a good defensive team may throw 25 less pitches than a guy on a bad team and therefore he would appear to have better endurance than his ratings. A pitcher with a pitch count may be lifted with plenty of gas in the tank and a team with a quick hook manager the same.
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Originally Posted by Eckstein 4 Prez View Post
Perhaps it's because NFL games are incredibly dull, especially when compared with soccer, while MLB is way, way, way more exciting than locust or grasshopper or whatever that game with the tea is called.

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Cue music; You realize you've just entered the Twilight Zone. A zone of addiction, obsession. Late nights staring into that bright light. Quick turn back now, if you know what's good for you! The Baseball Season never ends in the Twilight Zone
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Old 03-09-2010, 11:41 AM   #8 (permalink)
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Quote:
Originally Posted by RchW View Post
What do those number show up as in your player ratings? The 250 scale is hidden behind the player editor. It's much easier to compare where the ratings can be seen.

For example I use a 1-10 scale for player ratings, and my first (sorted by endurance) 40 starters in MLB are either 10-9-8 in endurance. The next page is 8-7. That's 80 SP!

Maybe the player creation modifiers are off in your league, or pitcher stamina under "general strategic tendencies" in game set up is set too low.
You should use the OOTPX Companion utility which displays stamina rating changes over time, using either the raw (255 scale) or other scales (1-10, 1-20, etc).

Link: http://www.ootpdevelopments.com/boar...woba-more.html

You can also use this same utility to view OOTP's in-game scouting reports, which actually record stamina changes over time (even though they aren't displayed in the user interface). It's a little known fact that the in-game OOTP scouting reports actually store a lot more information than they display. My utility exposes that hidden information.
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Old 03-10-2010, 11:30 AM   #9 (permalink)
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make sure you set their strategy to only be used as SP. I have noticed a better increase in stamina if they consistently are starting
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