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| OOTP 10 - Historical Leagues Discuss historical simulations and their results in this forum. |
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#1 (permalink) |
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Minors (Double A)
Join Date: May 2006
Posts: 188
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New to historical leagues.
So I started my historical league in 1901 with the tips from the sticky at the beginning of this page. I know there would be some stuff different. But man, Cy Young apparently can start 3 games in a row, throwing over 120 pitches in each game. Is this how it should be?
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#4 (permalink) |
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Hall Of Famer
Join Date: Mar 2002
Location: Greater Boston Area
Posts: 3,982
Thanked 46x in 36 posts
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In real life, Cy Young started 41 games and threw 38 complete games in 1901. Pitching was just different back then.
Anyways, the rotation size would have been 3 or 4, with maybe the 4th or 5th guy being a long reliever and/or a Sunday starter. If you look in the Game Setup / League Setup / Strategy screen, you'll see the Typical Starting Rotation Size listed.
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Former Co-Commish and owner of the Boston Red Sox, 1783-1144, .609%, of the defunct Overlords Baseball League (1930-48). 17 Division wins, 9 ALCS wins, 5 World Series wins. |
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#5 (permalink) |
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All Star Starter
Join Date: May 2006
Posts: 1,501
Thanked 294x in 155 posts
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This is a bug that I've reported. The AI wants to keep setting the #1 pitcher in your rotation as the starter. This is if you're getting ready to manage a game yourself. I don't know if this is happening with quick sim games. But there is clearly a problem, because I've played more than 15 games in a 2007 season, and the AI has had my #1 pitcher slated to start each time. I've had to manually change it.
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#6 (permalink) |
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All Star Starter
Join Date: Dec 2001
Location: Newburgh, NY
Posts: 1,930
Thanked 2x in 2 posts
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Hows this for using up a pitchers arm ? On my AAA team, Mudcat Grant pitched 494.1 innings, starting 62 games, going 31-21 with a 1.84 ERA, before I called him up in September, and thats with him sitting out 3 weeks with dead arm syndrome (which certainly doesnt suprise me in this case
) This is with ghost players and the CPU controling my minor league lineups (not transactions, just lineups and rotations). Apparently the ghost pitchers arent pulling their weight.......
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Well, I don't really think that the end can be assessed as of itself as being the end because what does the end feel like? It's like saying when you try to extrapolate the end of the universe, you say, if the universe is indeed infinite, then how - what does that mean? How far is all the way, and then if it stops, what's stopping it, and what's behind what's stopping it? So, what's the end, you know, is my question to you. Last edited by Nukester; 07-07-2007 at 01:20 AM. |
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