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| OOTP 10 - Historical Leagues Discuss historical simulations and their results in this forum. |
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#1 (permalink) |
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Neutralise Stats Questions
By selecting the neutralise stats question, all players are converted to the 750 run environment. From then on, it is the league totals that 'create' the particular eras baseball, right? So to get accurate historical stats I simply need to make sure the league totals are right to get accurate (or thereabouts) results.
Okay, I normally start a historical league and then draft fictional players. I used to do that by altering player modifiers to create 70s-ish rookies etc. But, if I'm neutralising stats, I shouldn't do edit player modifiers, right, because all players are essentially neutralised to a 750-run environment. Correct? Last question: will the standard 1.000/1.000... etc. modifiers produce 750-run environment rookies? As modern teams often operate at a greater run environment, wouldn't creating modern-type rookies have too much offence for a neutralised league? |
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#2 (permalink) |
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I'm going to move this thread over to Historical Leagues as the people who know most about this will more likely see this thread there.
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#3 (permalink) | |
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Quote:
One other question while I'm here: technically, how do conversions to 750-run environments work in the post-dh era? A pitcher would recieve a boost for pitching in the AL, and that's good. But by the same token would an AL hitter not be neutralised downwards (i.e. slugging reduced) because he played in a league with a higher run environment? Or are leagues aggregated, so that pitchers aren't really neutralised from facing a dh? Or do I misunderstand the process? |
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#5 (permalink) | |
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And are 1.000 PCMs = 750 run environment? Because if not, generating rookies for a historical base will cause massive problems. |
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#6 (permalink) |
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PCM=1.000 is not a 750 run environment number. It is just the originating number. Adjusts are made from there.
If you are wishing 1970's players, start in 1968 and sim a few years. It takes two or three years for the modifiers to kick in (modificate). Then just leave stuff alone as the league totals for the 70's will auto-adjust through the use of the modifiers. |
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