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| OOTP 10 - Historical Leagues Discuss historical simulations and their results in this forum. |
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#1 (permalink) |
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All Star Reserve
Join Date: Sep 2008
Posts: 509
Thanked 2x in 2 posts
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New game wierdness
So I started new game starting 1901. I was planning on taking over a team in the mid 20's. I am using Spritze 5 DB. Well I thought hell its 1920 why not now. I wanted to check how good things were going historically and Babe Ruth had retire, and there were many, many, many, mre good players that had retired.
How do I stop this from happening |
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#2 (permalink) |
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Hall Of Famer
Join Date: Mar 2002
Location: Greater Boston Area
Posts: 3,982
Thanked 46x in 36 posts
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I'm guessing you did not have recalc turned on. Am I right?
__________________
Former Co-Commish and owner of the Boston Red Sox, 1783-1144, .609%, of the defunct Overlords Baseball League (1930-48). 17 Division wins, 9 ALCS wins, 5 World Series wins. |
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#3 (permalink) |
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Hall Of Famer
Join Date: Dec 2005
Location: Kansas
Posts: 2,353
Thanked 11x in 5 posts
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I had the same problem the first couple of times I started my league, until I figured out that I could adjust the "Talent Change Randomness" under the Player and Picture Options tab of the Game Setup. It defaults to 100, so if you don't have recalc turned on, your guys are basically guaranteed to follow ahistoric career paths.
I have recalc turned off, but randomness dialed down, so now I get a reasonable amount of accuracy with plenty of unexpected wrinkles. |
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#4 (permalink) | |
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All Star Reserve
Join Date: Sep 2008
Posts: 509
Thanked 2x in 2 posts
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Quote:
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#6 (permalink) |
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Hall Of Famer
Join Date: Dec 2001
Location: Redmond Wa and Cape Coast Ghana
Posts: 2,817
Thanked 306x in 217 posts
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Ratings can tank even faster than an economy can.
Try re-calc on (3yr)..... development off.......injuries minimum Last edited by Spritze; 02-08-2009 at 01:16 AM. |
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