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OOTP 10 - Historical Leagues Discuss historical simulations and their results in this forum.

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Old 06-30-2009, 02:01 PM   #1 (permalink)
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importing historical players

I have been playing OOTP using fictional players in a modern environment for four years.....just starting to play around with historical players/replay.

I played around with a few players to examine the ratings after import. Being a Cardinal fan, I was interested in taking a look at Gibby.

It looks like it has been mentioned by others (Gambo for example), but I can't get the "pitch repertoire" to import properly. I tried it with unaltered .csv files, and I tried to make my own. Gibson should be something like 1-fastball, 2-slider, 3-curve. From what I've read, I think he was mostly fastball/slider with a 4-seam and a 2-seam fastball. Is it correct that the "1", "0", "2", etc. in the .csv file should represent the pitch ranking for that pitcher?

Additionally, I was a bit underwhelmed by the ratings. I understand that neutralization should be done for pitchers/batters in the run suppressing environment of the 60s, but 1968 was intense! Looking at baseball-reference ratio data, I noticed that Gibby's % hits for extra bases was 17% in '68. His career ratio is 24% (MLB average during career time was 27%). This leads to the question....should isolated power against the pitcher be considered when applying a movement rating? This is problematic for dead ball era pitchers, since the data doesn't seem to exist, but I would not be surprised if the elite pitchers of that era had lower % hits for extra bases than the average. Anyway, it appears logical to me that fewer hits would be driven for extra bases against pitchers with the best movement, and this should apply to more than just home runs. Just wondering what others think.

I have some more concerns about ratings and historical imports, but I will bring those up at a later time.

- Mike
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Old 06-30-2009, 09:19 PM   #2 (permalink)
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I do not believe historical pitch repertoire has made it into the game yet.
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Old 07-01-2009, 09:56 AM   #3 (permalink)
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Quote:
Originally Posted by Spritze View Post
I do not believe historical pitch repertoire has made it into the game yet.

WHAT ????
I was under believe that (like BM) all historic pitchers had there pitch reportoire as in real life.
BM has an extra file that gives you whatever pitch a pitcher used and in what quality order. Also Fastball speed. This also means that all pitchers have a different pitch reportoire when that actually happend in RL.

Tell me that pitches like Phil Niekro do throw a knuckleball and that mostly other legendary pitchers really do have the correct reportoire.

This will balance me buying the game in a second, but if all historcial pitcher just get imaginary pitch reportoires I´m heartbroken.

If they do get correct pitches, what file (if not separate) do the trick
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Old 07-01-2009, 12:54 PM   #4 (permalink)
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Reasonably accurate historical pitch repertoires are not present.

There are values present for all pitchers in the master.csv file that came with the game. Tom Seaver has values of "1","4","3","2","0","0", etc.

This looks like 1-fastball, 2-slider, 3-curve, 4-change. This is decent, I think. Phil Niekro's combination looks like fastball, slider, curve, splitter. This is obviously not correct.

While there are values present, I never see them have any effect on import. I imported Bob Gibson multiple times, and I got a new combination of pitch combinations everytime. When his repertoire was limited to three pitches, his velocity was either 94-96 or 95-97. When his repertoire was expanded, his velocity was 92-93.

Changing pitch ratings after import seems dangerous. It does have an effect on the ratings and the resultant L/R split.
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Old 07-01-2009, 06:39 PM   #5 (permalink)
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Quote:
Originally Posted by Spritze View Post
I do not believe historical pitch repertoire has made it into the game yet.
They aren't. It seems they haven't gotten around to the knuckleball thrower yet as well as a few other pitch types.
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Old 07-02-2009, 07:17 AM   #6 (permalink)
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This must be fixed in patches very soon.

The new pitching is probably THE ISSUE in this OOTPX ... at least IMHO

However it MUST work, and according to this it doesn´t.

Why not create a new file with all the basics of pitch reportoire to match injury files and stuff. The game engine probably can then just import this the same as injuries, weather, financials and so on.

Editors can then "easily" change and patch pitches and speeds to pitchers that lack historical pitch repertoire to this file.

The OOTP import work will be to adjust the skills of the separate pitches to match the older systems control, movement and stuff.

Hopefully Markus will get this to enhance the pitching, which is the most importing thing in baseball IMHO
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Old 07-02-2009, 02:11 PM   #7 (permalink)
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Agreed this is THE issue of X

I agree--the pitching issues was,advertised heavily,and now its not working,nor does it seem to being addressed.(historical pitch accuracy,as well as effect)
I for one was really looking forward to this New feature
Still a big supporter
Gil
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