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| OOTP 10 - Logged Issues All issues that have been logged and given a BZ # are stored here until fixed |
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#62 (permalink) | |
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All Star Reserve
Join Date: Apr 2007
Location: Planet Texas
Posts: 619
Thanked 16x in 14 posts
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Quote:
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Currently helming the expansion "Curlville Pubies" in pre-season after leading the Granite City Krazy Kats to a Fourpeat. |
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#63 (permalink) | ||
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Hall Of Famer
Join Date: Aug 2002
Posts: 10,075
Thanked 498x in 285 posts
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Quote:
Quote:
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"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#65 (permalink) | |
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Hall Of Famer
Join Date: Apr 2002
Location: Ft Smith AR
Posts: 2,680
Thanked 48x in 26 posts
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Quote:
In my online leagues that have converted from OOTP9 to OOTPX, some pitchers who were starters and now relievers, and some who were relievers are now starters. It's no malfunction, that's just how the game is. |
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#66 (permalink) | |
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Minors (Triple A)
Join Date: Mar 2003
Posts: 253
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#67 (permalink) | |
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All Star Reserve
Join Date: Apr 2007
Location: Planet Texas
Posts: 619
Thanked 16x in 14 posts
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Quote:
It's an issue, and a major one, that needs fixing.
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Currently helming the expansion "Curlville Pubies" in pre-season after leading the Granite City Krazy Kats to a Fourpeat. |
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#68 (permalink) | |
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Hall Of Famer
Join Date: Apr 2002
Location: Ft Smith AR
Posts: 2,680
Thanked 48x in 26 posts
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Quote:
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#69 (permalink) |
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OOTP Developments
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One of the struggles here is that every OOTP 9 game is different, so the changes to the pitching system had different effects on many of them. Some leagues experienced few changes, others experienced more. Some customers weren't bothered by the change, and others feel more strongly about it, as we can see in this thread.
We're still trying to look at things...thanks for your patience. Steve
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Buy our games! || Follow us on Twitter || Follow us on Facebook! OOTP Knowledge Base || Get Technical Support Note: I am currently on hiatus from my OOTP Developments duties. If you need help, please go through the Support Central link above! |
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#70 (permalink) |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 12,982
Thanked 4,977x in 905 posts
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The game converts OOTP 9 leagues as good as possible. The examples stated that suddenly relievers in OOTP 9 start in OOTP 10 is not a relevant point, these pitchers could have been used as starters in OOTP 9 and they would have performed well of their ratings were good. OOTP 9 basically had an AI flaw in that it did not use these pitchers as starters even if they could start (on a 1-100 endurance scale anybody above 25 was able to start). OOTP 10 fixes this, leading to optimized rosters.
This works flawlessly in my opinion. If anyone feels that this sevelery hinders the enjoyment of the game, contact support@elicense.com for a refund request.
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Buy OOTP Developments' Games ... OOTP is on Twitter now ... And, a Facebook page too! Last edited by Markus Heinsohn; 09-04-2009 at 10:15 AM. |
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#71 (permalink) | |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 12,982
Thanked 4,977x in 905 posts
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Quote:
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Buy OOTP Developments' Games ... OOTP is on Twitter now ... And, a Facebook page too! |
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#72 (permalink) |
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Minors (Triple A)
Join Date: Mar 2003
Posts: 253
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So, in other words, OOTP considers pitchers with proven track records that they pitch about 1.5 IP per game to be starter material, the flaw in OOTP9 was it didn't start those pitchers so OOTP10 fixed that flaw by making them starters.
If considering 1.5 IP/game pitchers to be relievers is a flaw in OOTP9, then the goal of OOTP10 should be to perpetuate the "flaw." |
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#74 (permalink) | |
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All Star Reserve
Join Date: Apr 2007
Location: Planet Texas
Posts: 619
Thanked 16x in 14 posts
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Are we going to have your "support" when attempting to get a refund from this third party company? And what happened to the option for a credit for next year's game instead of that?
__________________
Currently helming the expansion "Curlville Pubies" in pre-season after leading the Granite City Krazy Kats to a Fourpeat. |
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#75 (permalink) |
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All Star Reserve
Join Date: Apr 2007
Location: Planet Texas
Posts: 619
Thanked 16x in 14 posts
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Aaaand. . . nothing.
Ah, well. I guess I'll keep using 9 and just chalk up my lost $35 to a lesson learned about pre-ordering anymore OOTP products. Or maybe ordering anymore at all. What a waste of a 500th post. ![]() "Lee Smith - boarderline MLB starter." Yeah, it's working right. ![]() ![]()
__________________
Currently helming the expansion "Curlville Pubies" in pre-season after leading the Granite City Krazy Kats to a Fourpeat. |
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#76 (permalink) | |
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OOTP Developments
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Quote:
First off, we're always very sorry when we have unhappy customers. Unfortunately, I think we've reached a point where we won't be putting any more effort into resolving this. If I can interject my own opinions for moment, Markus' point wasn't that "Lee Smith should be a borderline MLB starter." In fact, if you start up a new OOTP 10 historical league in 1992, sim a few months, and look at Lee Smith, he's a 3.5-star closer, which seems about right. (Although of course, how he is used by the AI could depend on things that happen in your league when you sim - trades, injuries, etc.)The pitching model was completely revised in OOTP 10, and although we play-tested converted OOTP 9 leagues, it simply was not possible to guarantee that pitcher behavior wouldn't change in existing leagues with the implementation of the new pitching model. It's roughly akin to, say, if MLB changed the rules for strike zones to make them smaller. That would undoubtedly cause some pitcher roles to change, because pitchers with less control would be exposed even more, resulting in pitchers who had been productive pitchers in the past becoming inadequate pitchers under the new rules. In this case, of course, the rules of pitching didn't change, but the rules for the OOTP engine to determine pitcher effectiveness did. (OK, I DID say "roughly" akin. I understand it's not a perfect metaphor. )At the end of the day (or development cycle), there just wasn't a way for Markus to code OOTP 10 to ensure that OOTP 9 leagues would get all of the benefits of OOTP 10's pitching model, while simultaneously guaranteeing all pitchers would behave fundamentally the same as they did in OOTP 9. And since not every customer would want converted leagues to be handled in that manner (witness Satchel above), there was simply no way we could make everyone happy. It's just a shame that anyone had to end up with the short end of the stick, and we ARE sorry that you're unhappy with the results. Of course we want to keep you as a customer! All that said, I'd like to think that your problem doesn't make OOTP 10 a waste of money, although I can absolutely understand your disappointment regarding your OOTP 9 saved game. We believe that a MLB league started in OOTP 10 would still provide a great gaming experience for you. (Some of the semi-related pitching issues that Clamel mentioned in this thread will also be resolved in the next patch, so that will only make things even better.) Again, as Markus suggested, if you feel that this makes the game completely unplayable, please contact e-License, and let us know if you run into any issues. So, again, I'm sorry about your disappointment, but I hope this helps you understand our reasoning and decision on this. ![]() Steve
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Buy our games! || Follow us on Twitter || Follow us on Facebook! OOTP Knowledge Base || Get Technical Support Note: I am currently on hiatus from my OOTP Developments duties. If you need help, please go through the Support Central link above! |
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#77 (permalink) |
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Minors (Triple A)
Join Date: Mar 2003
Posts: 253
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I am a programmer who has designed a baseball encyclopedia. I know from experience that it would be very very easy to solve this problem.
What do all relievers have in common? They all have low IP/G totals. So, it is easy to identify them. All that would need to be done is code similar to this-- If IP/G < 2 and END >= whatever you want to use as the minimum for a starter then END = whatever you want to use as the minimum for a starter - 1 |
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