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| OOTP 10 - Logged Issues All issues that have been logged and given a BZ # are stored here until fixed |
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#1 (permalink) |
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All Star Starter
Join Date: Jun 2004
Location: In the vicinity of Buffalo,NY
Posts: 1,627
Thanks: 2
Thanked 9x in 8 posts
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OK,
IRL, pitchers are usually injured more than all other position players combined---in a pretty comprehensive study called "dissecting the disabled list", in the 7 years they ran the study(2002-2008) pitchers made roughly 1500 trips to the DL while all position players combined, plus the DH made between 1250-1300 trips to the DL. Translating this into per season averages, pitchers hit the DL about 214 times versus 182 times for position players(54% pitchers/46% position players) Part 1: Dissecting the Dsiabled List http://www.beyondtheboxscore.com/200...sabled-list-by Part 2: Disabled List DataBase-Going Under: http://www.beyondtheboxscore.com/200...se-going-under In quickly scanning the injury log for the first half of April in my OOTP league, only 15 pitchers had been injured in comparison to roughly 60-70 position players, which is way way too high a disparity. 2 injuries areas account for over half of all DL injuries to pitchers---shoulder and elbow. DL injuries to hitters are slightly more varied, with leg muscle injuries leading the way by a pretty large margin, followed by knees, hand/finger, shoulder and abdominal. In fact, looking at the current DL in baseball, excluding the suspensions and bereavement leave, 97 out of the 160 players on the DL are pitchers, or 61%, which is a little higher than the traditional average. Either way, there needs to be a huge adjustment to the injuries suffered. Too many position players are being injured and nowhere near enough pitchers. I am wondering if the injury files need adjusting because I noticed some really weird things like intestinal virus and forearm inflammation being listed as long term injuries(min 70 and max 74 for intestinal virus and min 119 and max 120 for forearm inflammation). It also appears that many of the pitcher injuries are listed as being infrequent, while position player injuries are listed as being more frequent. I don't believe this has any effect on deciding who gets injured, only on which injury gets selected once a player is determined to be injured. Perhaps a temporary fix would be to drastically raise pitcher injury proneness while lowering position player proneness... Either way something needs to be donw as the current injury model, while very good with having a realistic number of players injured, just isn't good at getting the correct injury split between position players and pitchers... Last edited by Matter2003; 06-14-2009 at 10:30 AM. |
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#2 (permalink) |
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All Star Starter
Join Date: Jun 2004
Location: In the vicinity of Buffalo,NY
Posts: 1,627
Thanks: 2
Thanked 9x in 8 posts
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I am running a test fictional league to make sure it is not the MLB rosters and it definitely is not. Its July 28th and I stopped the auto sim to check the injury report and there are currently 107 position players and only 62 pitchers injured, which is completly backwards from what it should be. Pitchers are accounting for 36% of the injuries when they should be accounting for between 55-65% of the injuries...
this is a major issue right now... I wanted to import my players.csv file I created which reduced position player proneness by 50% and increased pitcher proneness by 50% to see if this would help remedy the situation, but unfortunately it appears there is no way to import this type of thing. The only way you can edit this as far as I can tell is by going into commissioner mode and edit each player individually which would be an unbelievable task. There needs to either be an import option for the csv files or a global editor... |
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#5 (permalink) |
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Hall Of Famer
Join Date: Apr 2007
Location: Toronto
Posts: 4,714
Thanks: 189
Thanked 500x in 258 posts
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It was wrong in release; we're trying to get it right. The durations in injuries.txt are based on real life; if a duration lasts from 119 to 121 days, that's because the diagnosis itself is rare, and in real life the injury lasted 120 days. If the duration window is short in injuries.txt, the injury will be rare in-game, and it will last in-game as long as it did in real life. The 'intestinal virus' diganosis will have sidelined someone in 2007 for the duration in the file; I can look up the player if it's of interest.
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