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| OOTP 10 - Logged Issues All issues that have been logged and given a BZ # are stored here until fixed |
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#1 (permalink) |
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Minors (Double A)
Join Date: Mar 2006
Posts: 158
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BZ 3540 : Spring Training Disabled List Transactions
Had this very annoying bug.
A player with options was injured toward the end of spring training. I tried to demote to AAA, but was not allowed. The message said to place the player on the disabled list instead. I placed onto the 15 day DL. When the player's DL time was up I attempted to assign to AAA, but was not allowed. It said that the player had to go through waivers. That's not right is it? He wouldn't have had to go through waivers if he hadn't been hurt, he would have just burned an option year. To make matters worse I then chose to DFA the player with a revocable waiver. Another team claimed him. I tried to pull him back but couldn't, the message said a player couldn't be removed from DFA until the waiver period had expired. To get around it I demoted another player from active roster to make room, promoted the player to the active roster, then demoted him and repromoted the other player. This burned an option year on that player which I shouldn't have needed to do, gave the player I wanted to option to AAA a ML contract, and ruined the morale of both players. Here's the players service time as of 2 days after this whole fiasco: ML Service Time: 0 years 6 days. ML Service Time this year: 6 days. Time on Secondary Roster: 1 year 6 days. Time as professional: 5 years 8 days. Rule 5: Protected (on secondary roster) Option years: 1 left Salary Arb: not eligible. |
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#2 (permalink) |
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OOTP Developments
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Hi there, and I'm very sorry for the long delay in responding to your thread. We've had numerous reports regarding the handling of the disabled list during spring training, and to be honest, we're struggling with getting a definitive answer about how it SHOULD work.
I don't have a magic answer for you yet, but I'll continue to research. Thanks very much, Steve
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#3 (permalink) | ||||
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Hall Of Famer
Join Date: Feb 2002
Location: Scheduleslovakia
Posts: 7,366
Thanked 69x in 44 posts
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Quote:
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The real world DFA works like this: a player Designated For Assignment is immediately removed from the club's 40-man roster, and the club now has up to 10 days to decide what to do with the player. It can do one of three things: (1) outright the player to the minor leagues (this requires irrevocable waivers); (2) unconditionally release the players (which also requires irrevocable waivers); or (3) trade the player to another club (which may or may not require revocable waivers, depending if it's past the trade deadline).
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. "We choose to go to the moon in this decade and do the other things not because they are easy, but because they are hard. Because that goal will serve to organize and measure the best of our abilities and skills, because that challenge is one we are willing to accept, one we are unwilling to postpone, and one which we intend to win." . Last edited by Le Grande Orange; 07-23-2009 at 04:52 AM. |
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#4 (permalink) |
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Global Moderator
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I've logged this as BZ 3540. I've asked that either the game should be able to deal with movement direct from the DL to any team and place on waivers automatically if needed, or that the roster limits only are checked when you either sim forward or go to watch/manage a game.
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