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OOTP 10 - New to the game? If you have basic questions about the game, please come here!

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Old 11-04-2007, 02:39 PM   #1 (permalink)
Bat Boy
 
Join Date: Sep 2006
Posts: 6
AI mass migration in minors

Hey guys! Brand new to 07, but have been playing since version 5. My question is: In 2006 when playing with modern majors/full minors the AI would continually transfer a whole pile of players from one of the franchises' A league clubs back and forth to the other A league club every couple of days. I'm not talking 1 or 2 guys, I'm talking half the roster! I don't play in career mode, I just love playing the game and basically try to make every franchise do the best they can. I really enjoy developing the players, and I don't have any major problem with the talent hits (for every Mariano Rivera IRL there's 100 all-star prospects who never get out of AA ball). But it gets VERY frustrating to judge when a player is ready to move to AA if you have no real stats (I combine ratings and stats to make my decisions) to judge by. I.E. Jorge Desalba, young phenom pitcher in the Arizona system, in his first year of pro ball, got 11 starts at A league Lancaster with a 1.47 ERA, and 14 starts at A league South Bend with an 11.28 ERA. He started April with Lanc., got 2 starts, and was moved to SB, where he got 3 starts, then transferred back to Lancaster, etc.
This isn't a complaint, I solved it in 06 by denying roster moves to the AI, but it does exponentially increase the workload in running a season. What I'm wondering is whether 07 has addressed this issue. I just finished spring training of my first 07 season, and I'd like to know if I need to do all that grunt work again or if I can trust the AI to handle it. Thanks for any input, and I love this game! BTW, development team, thanks a million for bringing back the 7 day lineups!!!
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