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OOTP 10 - New to the game? If you have basic questions about the game, please come here!

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Old 01-23-2008, 11:19 AM   #1 (permalink)
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AI offers....is this odd??

I started an expansion team, so I don't have great talent. I put my entire squad on the trading block. Set trading volume to avg, trading ability to hard, preference to average. All AI teams are set to allow AI roster changes, and AI teams are trading w/ each other. After a full season and 1 month, NOTHING....not a single AI offer for anyone on my trading block. I just turned the trading volume up to high, still no offers. Is this normal? My team is bad, but I'd have thought i'd still have received an offer or two.
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Old 01-23-2008, 11:27 AM   #2 (permalink)
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Just a guess, but there's a setting in Global Setup, AI Options for AI Player Evaluations. By default, only 30% of AI's evaluation is set for Ratings Weight; the rest are based on stats from current, previous, and two years ago. Maybe as an expansion team (maybe in a relatively new league) your fellows are too new?

But regardless, if you team is as bad as you say they are, AI is not going to be interested anyway, I would think, ratings or stats. That does not mean that you cannot shop around and initiate your own deals that could work to your advantage.
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Old 01-23-2008, 12:38 PM   #3 (permalink)
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Yeah, I have personally played a month into my first season with Arizona. Randy Johnson and Chad Tracy are on the block for me and I have yet to receive an offer. Teams are set to allow AI Moves and trades are set to average. My question is, do computer teams ever put players on the block, as I've yet to see that and look forward to it.
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Old 01-23-2008, 06:05 PM   #4 (permalink)
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Originally Posted by Lloyd Dobler View Post
Yeah, I have personally played a month into my first season with Arizona. Randy Johnson and Chad Tracy are on the block for me and I have yet to receive an offer. Teams are set to allow AI Moves and trades are set to average. My question is, do computer teams ever put players on the block, as I've yet to see that and look forward to it.
I asked that same question no long ago. FWIW I have not seen the CPU put anyone on the trading block. I have assumed that instead of putting a player there, the CPU will just make the human team an offer instead
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Old 01-23-2008, 07:02 PM   #5 (permalink)
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Originally Posted by Nukester View Post
I asked that same question no long ago. FWIW I have not seen the CPU put anyone on the trading block. I have assumed that instead of putting a player there, the CPU will just make the human team an offer instead
There are usually about half a dozen players on the trading block at a given time in my solo fictional league that play for AI teams. They're usually pretty awful.
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Old 01-24-2008, 03:18 PM   #6 (permalink)
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all my settings look correct. On the issue of AI talent evaluation, I wonder if there is a point in the season where the AI auto adjusts that. In other words, how much weight can go to current season stats in April?
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Old 01-24-2008, 05:51 PM   #7 (permalink)
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The trade AI needs considerable work. The one or two offers you may get per year are complete jokes. Trying to trade value for value is impossible. The AI seems unable to consider trading expiring contracts around the trade deadline. This of course should be a driver to make trades.

Team reports seem useless. I alway try trading by need and I'm rarely successful offering players that the other team needs. Perversely, most if not all successful trades have nothing to do with the stated needs of the other team.

I've already documented my attempts to trade for a third catcher, not a star player by any means. During this pointless exercise, I tried 10-15 catchers most in the minors and in each case the AI asked for my top 5 players.

Even with trading difficulty set at hard, the trade system should be set up to get easier as the potential talent levels of the players go down. I'm not a programmer but since the game has a built in evaluation tool why can it not be used to recognize similar talent levels and then match that to team needs.

I've tried easier settings and find the AI is completely vulnerable to exploitation.

Well there's my rant.
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