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Old 11-01-2009, 06:41 PM   #1 (permalink)
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Way Too Many Players

I recently set up a new fictional league and have two Rookie League teams in my minor league system. Now into my second season and one of my teams has 23 players on its active roster and the other team has 197 players on its active roster. These players are all from my two drafts and many have a lot of potential.

I don't mind going in there to delete/move players around, but would hate to have to do it every season. How is this avoided/fixed? Thanks.
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Old 11-02-2009, 12:43 PM   #2 (permalink)
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Rounds

How many rounds are your amateur drafts- just curious. I only do 15, and most likely will eventually cut it to 10.
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Old 11-02-2009, 01:38 PM   #3 (permalink)
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Rich,

I'm not sure as I am away from my home computer, but certainly I should cut down the number of rounds. I didn't know (but should have!) that was an option. Thanks for the suggestion.
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Old 11-03-2009, 12:30 PM   #4 (permalink)
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You could always set a limit on the roster size.
(I always do to stop this very thing from happening)

Last edited by SMFXR01; 11-03-2009 at 12:32 PM.
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Old 11-04-2009, 09:45 AM   #5 (permalink)
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All the other teams in my organization seem to be at 25 players, except one Rookie League Team. I will look for this option also. Thanks.
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Old 11-04-2009, 10:05 AM   #6 (permalink)
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Quote:
Originally Posted by JackRules1 View Post
All the other teams in my organization seem to be at 25 players, except one Rookie League Team. I will look for this option also. Thanks.
As a warning...in general it is not recommended to limit the roster size of the lowest level of minor leagues. I think what happens is that players either don't get drafted or get immediately released when they are drafted due to the roster size limit.

Follow rutri01's advice and limit your draft to 10-15 rounds. Especially if you have injuries on normal or low.
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