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| OOTP 10 - New to the game? If you have basic questions about the game, please come here! |
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#1 (permalink) |
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Bat Boy
Join Date: Jan 2010
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I am playing in a historical league.
Scouting is turned off and OSA is the only provider of actual and potential ratings. I have two questions: 1) How accurate is the OSA scouting by default for this context? 2) Are potential ratings set in stone or is it possible for players to get higher potential ratings over time. In other words, is the potential rating the best they improve to or can they push past that with a good intelligence, work ethic, conditions, luck, etc? |
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#2 (permalink) |
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All Star Reserve
Join Date: Feb 2009
Posts: 790
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Correct me if I'm wrong, but as I understand it...
1) With scouting off OSA is accurate, completely. 2) I'm not sure if potential ratings change, but I do know that actual ratings can exceed potential ratings. |
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| Thank you for this post: | Martos (01-24-2010) |
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#4 (permalink) |
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Hall Of Famer
Join Date: Mar 2002
Location: Greater Boston Area
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Potential will fluctuate just as actual ratings will.
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Former Co-Commish and owner of the Boston Red Sox, 1783-1144, .609%, of the defunct Overlords Baseball League (1930-48). 17 Division wins, 9 ALCS wins, 5 World Series wins. |
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| Thank you for this post: | Martos (01-24-2010) |
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#6 (permalink) |
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Hall Of Famer
Join Date: Sep 2008
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The frequency of Potential changes can be adjusted using the Player Talent Randomness setting under "AI Options" in Game Setup. Keep in mind though, that doesn't change actual ratings changes, only Potential (talent) changes. Also more 1st round picks will pan out and less low-round picks will come out the lower that number is.
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| Thank you for this post: | Martos (01-24-2010) |
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#7 (permalink) | |
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Bat Boy
Join Date: Jan 2010
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Quote:
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#8 (permalink) | |
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Hall Of Famer
Join Date: Mar 2002
Location: Greater Boston Area
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Quote:
![]() Others around here do a good job in explaining more fully, luckily.
__________________
Former Co-Commish and owner of the Boston Red Sox, 1783-1144, .609%, of the defunct Overlords Baseball League (1930-48). 17 Division wins, 9 ALCS wins, 5 World Series wins. |
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#9 (permalink) |
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Bat Boy
Join Date: Jan 2010
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Lol. While briefly checking to see if my question had been answered in a readily available thread I ran across one where you got flamed for a quick reply. It's not like you were being a jerk, but they took it that way. I hope you let that stuff roll of your back. :-)
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#10 (permalink) |
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Hall Of Famer
Join Date: Mar 2002
Location: Greater Boston Area
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I wouldn't keep posting if it bothered me.
__________________
Former Co-Commish and owner of the Boston Red Sox, 1783-1144, .609%, of the defunct Overlords Baseball League (1930-48). 17 Division wins, 9 ALCS wins, 5 World Series wins. |
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#11 (permalink) |
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Hall Of Famer
Join Date: Sep 2008
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Actually, I think OOTPX got rid of that and it's not the case anymore. If actual exceeds potential, the potential will move too to equal.
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| Thank you for this post: | Martos (01-31-2010) |
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#12 (permalink) |
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All Star Reserve
Join Date: Feb 2009
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I'm reasonably sure I've seen this, perhaps potential adjusts quickly, but I seem to remember when I have edited some players to ridiculous abilities, and start them young and at potential, their actual exceeds potential. But, I'm wrong often so who knows.
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| Thank you for this post: | Martos (01-31-2010) |
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#13 (permalink) |
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Bat Boy
Join Date: Jan 2010
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Yeah, that would be the next question, how quick do these ratings change? But I've now run enough tests that it looks like the most common result is that the Potential adjusts to match the new Actual so I agree with Afino. Still, splits can exceed the potential so that seems to be consistent with what Sparrow said.
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#15 (permalink) | |||
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Hall Of Famer
Join Date: Jul 2004
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Quote:
In my experience the actual moves to meet potential. Not the other way.
__________________
Cheers RichW Quote:
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| Thank you for this post: | Martos (02-26-2010) |
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#17 (permalink) | |
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Minors (Triple A)
Join Date: Jul 2007
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Quote:
What you're seeing is the difference in how overall and potential ratings are calculated. Potential can be based on all players in the league on the same scale or just players at a given position. It may be that you have potential based on all players in the game or there are just a lot of high potential youngsters at the position. Either way, I know there's a option to prevent this sort of thing from happening or it was programmed away recently. I haven't seen this in any of my games in OOTPX in the last several months. |
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#18 (permalink) | |
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Minors (Single A)
Join Date: May 2009
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