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#141 (permalink) | ||
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Hall Of Famer
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Quote:
There are currently four types of waivers in MLB: (1) outright assignment waivers; (2) optional assignment waivers; (3) trade waivers; and (4) unconditional release waivers. There used to be a fifth type, reacquisition waivers, which were used prior to 1986 when a club wanted to reacquire a player for the major league active roster who had been earlier outrighted to the minor leagues. In terms of "Add to Secondary Roster" there also needs to be a differentiation, since adding a player with options remaining to the secondary roster allows that player to remain in the minors, whereas adding a player without options remaining to the secondary roster also requires that player to be on the active roster. With all the above in mind, I would amend your list to read as follows:
Also, some items could be added to your list if certain improvements are made to spring training rosters, playoff rosters, and how the reserve roster system works. Quote:
A nitpick, but I would change "Remove from" in the third and fifth items in your list to read "Activate from" since that is a more accurate description of what's happening.
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. "We choose to go to the moon in this decade and do the other things not because they are easy, but because they are hard. Because that goal will serve to organize and measure the best of our abilities and skills, because that challenge is one we are willing to accept, one we are unwilling to postpone, and one which we intend to win." . Last edited by Le Grande Orange; 10-05-2009 at 01:27 PM. |
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#142 (permalink) |
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Major Leagues
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[QUOTE=Le Grande Orange;2833005]I'm going to mention this again, but I really think the different kinds of waivers should be differentiated, as there are different kinds of waivers for different purposes. For example, removing a player from the secondary (40-man) roster requires placing the player on irrevocable waivers, specifically, outright waivers (since you're assigning the player outright to the minors). Differentiating between the different types of waivers would help new users in understanding what restrictions there are on what sorts of transactions, and make it clear what kind of transaction is being attempted.
QUOTE] Would love to see that happen. One minor annoyance in OOTP is seeing a player on waivers and placing a claim, only to have the player pulled back off waivers. Oh and nice work on the mockup screens Muzamba, very nice. Alot of info on there. |
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| Thank you for this post: | Muzamba (10-06-2009) |
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#143 (permalink) | |
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Quote:
While I like your creativity and design, these screens are just way too busy. Star ratings for things like money offered, contract length, playing time, proximity, etc etc. No thanks, that's far too much micro-management. I like the screens we have now for the most part. I do like the injury and awards history being more organized. It's something I was going to suggest, but just put a table at the bottom of the current page instead of having one continuous list by date as it is now.
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It takes neither courage nor intelligence to cheer for a team only when that team wins. The true test of a fan's mettle is the same as it is for a player: Were you there when you were needed? Last edited by Bluenoser; 10-05-2009 at 03:06 PM. |
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#144 (permalink) |
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Minors (Rookie Ball)
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Also, it would be cool to show how many Championship rings a given player has (and possible with what teams) at a glance in the 'leaderboard appearances' section of their player card.
I swear that was a feature at one point in time, but maybe I'm imagining that. This is obviously non-critical, but it would be a fun thing to track. |
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#145 (permalink) |
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Minors (Double A)
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I would like to see an organization wide strategy section. For instance: All players aged 19 go to Vermont (SSA). Then every year it rolls over you have an up and out scenario.
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| 2 thanks for this post: | jasonn29tn14 (10-06-2009), johnnybourbon (01-08-2010) |
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#146 (permalink) |
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All Star Starter
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I'm thinking you're not gonna like my other mock-ups much, then
![]() Yeah, there's a fine line between too much information and not enough information. It kinda depends on what info is important to each individual. Honestly, I'm not overly concerned about some of the content I included in the mock-up. And I wouldn't expect all of this to be in the next version or even in the next few versions. It's more about what type of data might eventually work its way in over time and how it could ultimately be laid out. But keep in mind, my proposed Player Profile layout actually utilizes less screens than are currently used in the game. So it might be more an issue of "clutter" vs. convenience. As for the individual ratings for free agency preferences, I'm okay with them being left off the screen or not being editable by the user, but I at least would like all of the values I listed to be taken into consideration when a player is a free agent or is choosing teams to be included in a partial no-trade clause.
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"It may be nothing. But it usually is always something and more than something." - Cardinals GM John Mozeliak on... something?
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#147 (permalink) | |
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All Star Starter
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Quote:
As always, I will defer to you when it comes to official MLB rules. Like you, I'm a stickler for accuracy and would love for every MLB rule currently or formerly in use--and even some that perhaps could/should be--being included in OOTP. (Okay, I know that's probably not practical, but the more Markus can work in there, the better!) Please feel free to correct any mistakes or point out any omissions you find in my mock-ups so I can fix them. (While I'm hoping to be considered for the design team, I'm not sure if that's gonna happen. Therefore, this may be my best opportunity to get my design ideas out there, so I want them to be as thorough and accurate as possible. )
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"It may be nothing. But it usually is always something and more than something." - Cardinals GM John Mozeliak on... something?
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#148 (permalink) | |
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Quote:
It would be fascinating to eventual have the option to recreate rule scenarios from other leagues. For example, recreating the restricted/unrestricted free agent classes seen in the NBA, NFL, and NHL. Imagine if in OOTP you could have a league set up which has the equivalent of the NFL's "Franchise Player" designation rule. Of course, a lot of that type of stuff is still far off since there's plenty of things more deserving of inclusion in the shorter term.
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. "We choose to go to the moon in this decade and do the other things not because they are easy, but because they are hard. Because that goal will serve to organize and measure the best of our abilities and skills, because that challenge is one we are willing to accept, one we are unwilling to postpone, and one which we intend to win." . |
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| 2 thanks for this post: | Cryomaniac (10-05-2009), johnnybourbon (01-08-2010) |
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#149 (permalink) |
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All Star Reserve
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To me, the most important next step for OOTP is to update with the new statistical metrics (wOBA, WAR, FIP, UZR/TZR, etc.) and add more personality to the game beyond the numbers (give the players more personality, more media, more distinguishable GMs and managers). Here's some things I've been taking note of:
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#150 (permalink) | |
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Major Leagues
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Quote:
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#151 (permalink) |
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I could mention many suggestions, but in keeping with the 'more personality' angle ms2002 mentioned and the 'more immersion' request I've seen a lot, I would recommend the following as a feature to be considered:
Dynamic league AI. 'Dynamic league AI' means that, instead of the OOTP user having to make all the decisions as to how their league unfolds in terms of schedule lengths, playoff setup, team locations, when expansion occurs, which expansion clubs are chosen, how divisional realignment takes place, etc., those sorts of decisions would be governed by the AI so that the league's history in these areas will unfold dynamically. So rather than the user having to orchestrate these kinds of changes, the user can instead sit back and 'go along for the ride' so to speak. The league essentially takes on a life of its own. Not only that, but if you created a league and then immediately saved it and sent the league file to a number of different OOTP users, each user would have the history of that league unfold slightly differently due to the dynamic nature. One user might have the league expanding earlier or later than another, different playoff formats might be used at different times, divisions might be aligned in a different manner, and so forth. For each user the league unfolds in a different way and with its own unique path. Of course, for those users who prefer to exercise exacting control over their league in these sorts of areas, they could still do that. But for those users who want a 'hands off' experience with their league, they'd select the 'Dynamic league AI' option.
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. "We choose to go to the moon in this decade and do the other things not because they are easy, but because they are hard. Because that goal will serve to organize and measure the best of our abilities and skills, because that challenge is one we are willing to accept, one we are unwilling to postpone, and one which we intend to win." . |
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#152 (permalink) |
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Minors (Double A)
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I'd like to see the following features added....
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| Thank you for this post: | Cryomaniac (10-06-2009) |
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#153 (permalink) | |
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Quote:
I like most of these quite a bit. One in particular...minor league rehab. That was one thing I told my best friend a few months ago that I would love to see. It would definitely beat a player coming off the DL and stepping back on the field without missing a beat from how he played before his turn on the DL. |
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| 2 thanks for this post: | I_Got_Wood_34 (11-10-2009), jasonn29tn14 (10-06-2009) |
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#154 (permalink) | |
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Quote:
Similarly all that data would have to be tracked in an already bloated database, given the choice between more stats and the ages of my 5th starter in AA's kids, I'll take the former. I do like some of the options, and I'm always in favor of lessening the number of screens I have to flip back and forth between, but I'm also in favor of keeping the information displayed and used, relevant to the game in some way shape or form. |
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| 2 thanks for this post: | Goody (10-06-2009), I_Got_Wood_34 (11-10-2009) |
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#155 (permalink) |
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Minors (Rookie Ball)
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next version
1) Left-click to highlight (or at least hover-highlight) a row. On a wide monitor my eye doesn't track well from the player name on the left to a stat column on the right. (At least it doesn't my mac)
2) When setting the team colors, jerseys, etc. they have the player representation that changes with each update. There is also options to zoom and change the background. Nice to have the option to apply background, zoom and angle to every player on the team (team setting). Time consuming to randomly pick a certain background since they don't cycle in order. 3) Ability to list whether the player is on the 40 man roster or not as a 'Custom' option item from the 'View' pull down. That way from the roster screen you can see quickly who is eligible (I spend a lot more time on the roster screen then the transaction screen). I know I can just hit the transaction tab but that is an extra step especially since 'level' is a choice already. See image, I like having views like this: ![]() 4) 'Days rest' view option choice 5) Ability to delay HOF inductions until a certain year in the future. This way you can get a sense of what numbers are going 'to cut it'. Then players might accumulate 'legend' points as they win hardware, hitting game winning hits in the postseason, break records, establish as best player of the decade, etc. which will give weight to their HOF credentials and then retroactively induct. Either that or have Black/Grey Ink/HOF Monitor listings. 6) Partnership with Baseball-Reference.com for 'look and feel' etc. of BNN (probably been suggested before prolly more wish-list)7) On the sortable-stat screen, have your players highlighted like the other leader boards Last edited by ucsarge; 10-06-2009 at 02:04 AM. |
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#156 (permalink) | |
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All Star Starter
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Quote:
Again, a lot of the data is there to give an idea of what could ultimately be added down the road. For example, I would eventually love to see a new incarnation of ITP incorporated into OOTP, allowing you to start a career as an amateur player and work your way up to the bigs, become a coach/manager, and maybe eventually a GM or even an owner. So if this ever became a reality (like, by about OOTP18 ) things like marital status and children would actually become pertinent.As for now, I agree that this type of data is unnecessary. However, most of the other info, in my opinion, is relevant... at least in terms of what I would like to see added to the game. If anyone has any other questions as to why I included certain information, please feel free to ask. To me, that's what this is all about--sharing and debating our ideas on how to make OOTP better in the future.
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"It may be nothing. But it usually is always something and more than something." - Cardinals GM John Mozeliak on... something?
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#157 (permalink) | |
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Minors (Double A)
Join Date: Jan 2002
Location: Pennsylvania
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Quote:
I'm red/green color blind. The mock-up screen would still probably work for me, but I don't think it gives me the info I need at a quick glance like it should. Have to think a little too much. |
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#158 (permalink) |
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Minors (Double A)
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Here are some of my thoughts.
1. If there is an injury at the end of a half of an inning, the team should not have to declare a replacement until a) the player's spot in the lineup is up to bat or b) his team has to return to the field. 2. When making subs, there needs to be a way to either undo a mistake or allow you to move players around until you hit a "submit" button. It can be really annoying when your finger slips and you accidentally take out your cleanup hitter. 3. When viewing stats, you can currently view "This Week's" stats and "Last Week's" stats, but I think it would be more useful to have a "Last 7 days" view. This can be useful to make sure players are getting consistent IP or AB. 4. Would like to see to see the player personality ratings to start showing up more. Maybe when a first year player has a good game a news article will mention a team mate with a good leadership rating as helping him with something. Or you might get an email from a coach that says that a player with a lower work ethic rating isn't putting in as much work at fielding his position as he should. |
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| 2 thanks for this post: | Cryomaniac (10-06-2009), jasonn29tn14 (10-06-2009) |
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#159 (permalink) | |
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All Star Starter
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Quote:
And here I have a pretty bad vision problem of my own, so I should have been more sensitive to those that might have trouble distinguishing colors.So yes, I think a +/- or other symbols would be just as good, at least as a "Game Preferences" option. (I just hope something other than numbers or text are used for this, since my brain doesn't recognize them as quickly as it does colors/symbols. )Thanks for bringing this to my attention.
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"It may be nothing. But it usually is always something and more than something." - Cardinals GM John Mozeliak on... something?
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#160 (permalink) |
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All Star Starter
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Well over five percent of men suffer from colorblindness in one form or another.
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"I'm killing time while I wait for life to shower me with meaning and happiness." Please don't beat the dead graphics horse. |
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