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#161 (permalink) | |
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All Star Reserve
Join Date: Jun 2002
Location: Madison, WI
Posts: 823
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#162 (permalink) |
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Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
Posts: 9,497
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Thanked 656x in 282 posts
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I agree with Scott. Non-baseball-related information about a player is just clutter.
__________________
Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
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#163 (permalink) |
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Minors (Double A)
Join Date: Jun 2009
Posts: 198
Thanks: 3
Thanked 66x in 38 posts
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| 2 thanks for this post: | Cryomaniac (01-18-2010), Muzamba (10-06-2009) |
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#164 (permalink) |
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Hall Of Famer
Join Date: Apr 2004
Location: Medford, MA
Posts: 4,219
Thanks: 286
Thanked 1,693x in 530 posts
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""
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Senior "Nancy Boy" of the OOTP Boards _______________________________________________ Check out my Fictional Uniform Project! http://s76.photobucket.com/albums/j1...007%20Jerseys/ |
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#165 (permalink) |
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Hall Of Famer
Join Date: Apr 2004
Location: Medford, MA
Posts: 4,219
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I know someone here posted the baseball card idea and I would love to second that, if done properly.
The cards should be customizable to include any style on the front (could be a trasparent layer on top of the photo, and also the stats/ratings displayed on the back should be customizable as well
__________________
Senior "Nancy Boy" of the OOTP Boards _______________________________________________ Check out my Fictional Uniform Project! http://s76.photobucket.com/albums/j1...007%20Jerseys/ |
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#166 (permalink) | |
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All Star Starter
Join Date: May 2003
Location: New Jersey
Posts: 1,471
Thanks: 125
Thanked 493x in 204 posts
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Baseball Digest and other guides back in the 50s and 60s would regularly publish the marital status of a player. On top of that, the August 1953 issue of Baseball Digest published Baseball's 40 Most Eligible Bachelors? Just passing on some interesting history. ![]() |
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| Thank you for this post: | Cryomaniac (01-18-2010) |
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#168 (permalink) |
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Hall Of Famer
Join Date: Aug 2002
Posts: 10,771
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Thanked 756x in 429 posts
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Good thing what you look at most is white lines on a black background then, eh?
__________________
"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#169 (permalink) | |
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Hall Of Famer
Join Date: May 2007
Location: Newark, Notts, UK
Posts: 2,945
Thanks: 4,387
Thanked 301x in 232 posts
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*Yes, the gender neutrality of that statement is intentional |
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| Thank you for this post: | Muzamba (10-06-2009) |
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#170 (permalink) | |
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Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
Posts: 9,497
Thanks: 69
Thanked 656x in 282 posts
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Quote:
Plus you could add it on the back cover: "Now with individual player, coach and manager baseball cards!"
__________________
Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
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#171 (permalink) |
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Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
Posts: 9,497
Thanks: 69
Thanked 656x in 282 posts
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If you lay off that Texas moonshine and drink factory whiskey instead that problem may go away.
__________________
Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
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#173 (permalink) | |
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Minors (Double A)
Join Date: Feb 2004
Location: Portland, OR
Posts: 153
Thanks: 2
Thanked 4x in 3 posts
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I had a blog! Work has kept me too busy to do mcuh OOTPing. |
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#174 (permalink) | |
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Hall Of Famer
Join Date: Feb 2002
Location: Scheduleslovakia
Posts: 10,232
Thanks: 4
Thanked 1,178x in 700 posts
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Quote:
The change in OOTP was made to close the loophole its previous implementation had created.
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. "We choose to go to the moon in this decade and do the other things not because they are easy, but because they are hard. Because that goal will serve to organize and measure the best of our abilities and skills, because that challenge is one we are willing to accept, one we are unwilling to postpone, and one which we intend to win." . |
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| Thank you for this post: | JTSMOOTH (10-07-2009) |
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#175 (permalink) |
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All Star Starter
Join Date: Apr 2002
Location: St. Louis, MO
Posts: 1,729
Thanks: 462
Thanked 547x in 234 posts
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That's my problem, too. In fact, I even created a light-on-dark skin for an early version of OOTP just so I could see it more easily. Of course now, the skinning process is so complicated that I've had to just deal with the areas where there is black text on a white background. Luckily, most of the important screens (like the player lists) feature the white-on-black scheme. Still, I wish we could get a skin that ONLY used light text on dark backgrounds... hint-hint
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"It may be nothing. But it usually is always something and more than something." - Cardinals GM John Mozeliak on... something?
Last edited by Muzamba; 10-06-2009 at 11:57 PM. |
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#176 (permalink) |
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All Star Reserve
Join Date: Jun 2006
Posts: 502
Thanks: 15
Thanked 71x in 46 posts
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This game needs less off field nonsense and more baseball. A better record book or almanac. The almanac the game uses now is just a skim of the history and takes a ton of time to update. The game needs a better way to print stats and scores other then the pain it uses now. Sortable stats for both leagues not just all combined. Ability to customize the accomplishments. How about MASS select. Ability to assign a player to a team just with right clicking them. A better schedule editor. Right now I haven't played the game in over a week since the last time I decided to expand. After 3 days of rebuilding the schedule, its still not finished and I'm tired of screwing with it.
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| Thank you for this post: | johnnybourbon (01-08-2010) |
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#177 (permalink) |
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Minors (Single A)
Join Date: Jul 2003
Posts: 80
Thanks: 7
Thanked 3x in 3 posts
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Salary Dumping
There should be no hard maximum salary you can dump in trade. IRL Teams constantly subsidize salary dumps with cash, but in OOTP the AI says the player is still vastly overpaid. The AI needs to reduce its implied cost for that player by 2 options
1. cash included in the trade and 2. overpayed players of their own included in the trade |
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| Thank you for this post: | johnnybourbon (01-08-2010) |
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#178 (permalink) |
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Minors (Single A)
Join Date: Jul 2003
Posts: 80
Thanks: 7
Thanked 3x in 3 posts
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Trade Fodder
Often even on "hard" trades can be had by throwing in more and more players that the AI is going to have to cut or waive anyway.
I propose the AI has a sort of temporary roster memory which in evaluating the trade actually simulates the trade's aftermath, and any waived or released players will be counted as a negative in terms of salary taken on, but as a zero (as in no positive effect) in terms of talent added to a trade. This would make it still possible to trade these extra fodder players, but the AI will consider the money lost in cutting them as a negative, but it may still think the trade is fair. And to re-iterate there is no way it should consider any potentially waived players as positive value for a trade. |
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| Thank you for this post: | johnnybourbon (01-08-2010) |
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#179 (permalink) | |
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Hall Of Famer
Join Date: Feb 2002
Location: Scheduleslovakia
Posts: 10,232
Thanks: 4
Thanked 1,178x in 700 posts
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Quote:
__________________
. "We choose to go to the moon in this decade and do the other things not because they are easy, but because they are hard. Because that goal will serve to organize and measure the best of our abilities and skills, because that challenge is one we are willing to accept, one we are unwilling to postpone, and one which we intend to win." . |
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#180 (permalink) | |
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All Star Reserve
Join Date: Jun 2006
Posts: 502
Thanks: 15
Thanked 71x in 46 posts
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Quote:
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| Thank you for this post: | johnnybourbon (01-08-2010) |
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