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Old 06-30-2011, 04:23 PM   #1
Markus Heinsohn
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Talking OOTP 12 Update, Version 12.1.10 released!

Dear OOTP fans,

we have just officially released the first update for OOTP 12, version 12.1.10.

Edit: Important note: Sorry guys, there is a slight problem with scouting budgets in the roster set in the patch. You can fix this yourself by going to the league setup and then hit the button "Assign fictional financials to teams". This will apply proper scouting budgets and won't touch the real player salaries. I simply forgot to run this function before finalizing the roster set.

Update Information:
To update, you can either download the full game and simply install it over your existing OOTP 12 installation (no need for uninstallation or unlicense), or download and install the patch (PC only). Here are the download links:

PC Full Installer
http://ootp.s3.amazonaws.com/ootp12/ootp12setup.exe
http://ootp12r2.s3.amazonaws.com/ootp12setup.exe
http://www.ootpdevfiles.com/ootp/ootp12setup.exe

PC Patch Installer
http://ootp12r2.s3.amazonaws.com/ootp12update.exe
http://ootp.s3.amazonaws.com/ootp12/ootp12update.exe
http://www.ootpdevfiles.com/ootp/ootp12update.exe

Mac Full Installer
http://ootp.s3.amazonaws.com/ootp12/...2Installer.dmg
http://ootp12r2.s3.amazonaws.com/OOT...2Installer.dmg
http://www.ootpdevfiles.com/ootp/OOT...2Installer.dmg

Linux Full Installer
http://ootp.s3.amazonaws.com/ootp12/...install.tar.gz
http://ootp12r2.s3.amazonaws.com/oot...install.tar.gz
http://www.ootpdevfiles.com/ootp/oot...install.tar.gz

Important note: We have made many fixes to the major league roster set. These changes only apply when you start a new major league game, though!

Here is the list of fixes in version 12.1.10 compared to version 12.0.3:
- Improved major league roster set (need to start new game to take advantage of the changes)
- Tweaked budget calculation at the start of the offseason
- Tweaked player contract demand adjustment
- Tweaked salary arbitration demands / estimates
- Improved roster AI
- Improved inaugural draft AI
- Fixed a crash when saving & leaving a game and then immediately quick-simming it
- Historical leagues: Added the option to base the recalculation of player potential ratings on 1) recalc period, 2) remaining career, 3) peak seasons, 4) remaining peak seasons.
- Fixed a bug that prevented you from making substitutions in the pregame screen when real lineups were used
- When selecting league stats totals from a different year in the league setup, the game now automatically calculates the matching league total modifiers to ensure proper stats output for all categories. Also, for fictional leagues, the year is remembered and the 'Automatically adjust league totals modifiers for historical accuracy'-function now works properly.
- The option to send a player to rehab is no longer visible if the player is still injured, unless it is a day-to-day injury.
- ZR is now accurately tracked for right fielders
- Fixed multiple small bugs
- Fixed several small cosmetical glitches
- Online leagues: the same OOOL user account can be used on multiple computers at the same time now (parallel)
- Online leagues: when uploading reports to a PHP/MySQL setup, split report list into multiple text files
- Added binary diff support for Linux version

Have fun!
The OOTP Developments Team

Last edited by Markus Heinsohn; 06-30-2011 at 05:15 PM.
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Old 06-30-2011, 04:25 PM   #2
Klew1986
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I assume the MLB quickstart fixes are the same ones that you released last week?
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Old 06-30-2011, 04:25 PM   #3
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WHOO HOO Thanks Markus
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Old 06-30-2011, 04:29 PM   #4
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Quote:
Originally Posted by Klew1986 View Post
I assume the MLB quickstart fixes are the same ones that you released last week?
Not quite, we fixed a few contract issues and a few player ratings since then But other than that it's identical.
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Old 06-30-2011, 04:30 PM   #5
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Dang it!!! I just got the game all set up. I guess I'll have to live without the small changes you made to player ratings.

Could you tell me if there were any major ones that could alter the game in any major way?

Thanks for the patch though. That is the most important thing.
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Old 06-30-2011, 04:30 PM   #6
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Quote:
Originally Posted by Markus Heinsohn View Post
Not quite, we fixed a few contract issues and a few player ratings since then But other than that it's identical.

So once pujols hits free agency he wants more than a 5 year 60 million deal?
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Old 06-30-2011, 04:31 PM   #7
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Quote:
Originally Posted by Markus Heinsohn View Post
- When selecting league stats totals from a different year in the league setup, the game now automatically calculates the matching league total modifiers to ensure proper stats output for all categories. Also, for fictional leagues, the year is remembered and the 'Automatically adjust league totals modifiers for historical accuracy'-function now works properly.
This is huge, thanks Marcus.

My fictional league totals will now be much closer to the historical year totals, even if I forget to hit the "autocalc league totals modifier" button every year.
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Old 06-30-2011, 04:35 PM   #8
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Thank you sir!
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Old 06-30-2011, 04:36 PM   #9
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Quote:
Originally Posted by GmOfTheYear View Post
So once pujols hits free agency he wants more than a 5 year 60 million deal?
- Tweaked player contract demand adjustment

Suppose so!
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Old 06-30-2011, 04:37 PM   #10
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Thanks!


What are the chances we get customizable playoffs for patch #2?
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Old 06-30-2011, 04:39 PM   #11
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Quote:
Originally Posted by GmOfTheYear View Post
So once pujols hits free agency he wants more than a 5 year 60 million deal?
Yes.
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Old 06-30-2011, 04:39 PM   #12
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Quote:
Originally Posted by Markus Heinsohn View Post
- ZR is now accurately tracked for right fielders
Really happy this made it into patch #1.
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Old 06-30-2011, 04:39 PM   #13
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Originally Posted by gentlemanofleisure View Post
Thanks!


What are the chances we get customizable playoffs for patch #2?
I can't say yet, it is on my list though.
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Old 06-30-2011, 04:40 PM   #14
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Quote:
Originally Posted by kingcharlesxii View Post
Really happy this made it into patch #1.
It was a last second fix which delayed the release of the patch by a few hours
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Old 06-30-2011, 04:42 PM   #15
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Quote:
Originally Posted by Markus Heinsohn View Post
It was a last second fix which delayed the release of the patch by a few hours
We could have had this earlier today? Shame on you Markus...

Just Kidding!!!!!! You and the rest of the OOTP team go take a long vacation!! Well deserved.
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Old 06-30-2011, 04:46 PM   #16
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Does this patch include the fix to the export issue for those using the Mac version?
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Old 06-30-2011, 04:47 PM   #17
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I might have found an issue. I went to view the National Scouting Budget and I noticed it's either at zero or a negative amount for all the MLB teams. Is this a bug or what?
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Old 06-30-2011, 04:47 PM   #18
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Did the bugs for the MLB QS rosters get fixed?

Meaning, if I turn an MLB QS file into a template.. Will it know load and save properly under the new template so I can edit the world?

Cheers !!!!!
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Old 06-30-2011, 04:50 PM   #19
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Does this patch include the fix to the export issue for those using the Mac version?
You mean the "FTP does not work" bug? Yes, should be fixed now.
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Old 06-30-2011, 04:51 PM   #20
Markus Heinsohn
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Quote:
Originally Posted by Klew1986 View Post
I might have found an issue. I went to view the National Scouting Budget and I noticed it's either at zero or a negative amount for all the MLB teams. Is this a bug or what?
Ah. Damned. You can fix this yourself, go to league setup and run "assign fictional financials to teams".
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