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#21 (permalink) | |
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Pitches Saved Since 1988, Or Greg Maddux Is A Wizard - Beyond the Box Score When you walk no one, and get people out on one, two or three pitches in a lot of at bats, you can pitch a lot of innings because you aren't throwing many pitches. I mean, we're talking about a guy who threw a complete game with only 76 pitches. You don't need amazing stamina for that. |
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#22 (permalink) |
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Stamina shouldn't even be an issue. How many times have you heard the term "stretch him out". I think that any pitcher can throw 100 pitches if he works up to it. The difference between a starter and reliever is:
1. A starter really needs three pitches to be able to get hitters out three or more times through an order. Or one ++ pitch and an offspeed. 2. A starter can keep his velocity through 80 pitches. Like Verlander, who's still throwing 100 in the ninth inning as he did in the no hitter against Toronto this year. So the only reason to keep a stamina rating is for item number 2 above. Somehow tie it in to that.
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#23 (permalink) |
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Just remember that this is a game to be used by the public, so any system has to be understandable to the majority of people. So, someone may come up with a most realistic simulation of starters vs relievers, but if only a few people can understand it, it makes the game less enjoyable to play
Really, what it seems to be from my own limited knowledge is that some pitchers can "amp it up" when they know they only have to get 3 batters out. When they know they can throw as hard as possible, they become extremely effective. When they have to dial it back to be able to last longer innings, they become ineffective. Many closers and relievers (my avatar to the left being an example) just weren't nearly as effective as starters as they were as closers. Why? Not because of stamina, or the number of pitches, or control, etc. It just seemed that they could really put a lot more on the ball when they know they only have to throw 20 pitches. How to simulate that in OOTP? I haven't a clue.
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#24 (permalink) | |
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Went through every MLB team in my league sorted by starters and then by bullpen. I use the 1-20 scale, on that scale 12 is a green number and 11 is a yellow number. I had two rotations in my league that had 3 green numbered or better SP for stuff. Quite a few teams had 2 and a few had only one with one team all SP's with a yellow stuff number IE all starters with stuff 12 or less. I play against teams with young Ps coming out of the pen with 15 stuff 12 movement 13 control and 18 stamina and I think huh? How are these young guys not starting? Look at the rotation and I find a vet that is 8 stuff 17 movement 18 control and 12 stamina. Ok, he's waiting for the vet to fold. I am sometimes concerned that these young guys should actually be starting above some of these vets but then that is always a question IRL too. In the end scanning all of my MLB rotations stamina appears to be very important in SP selection. I don't see anyone with great stuff and stamina below 10 in a rotation unless it is by necessity, that is he is the best choice the AI has and is the same way I would more than likely set it up. |
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#25 (permalink) | |
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#26 (permalink) | |
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Sure anyone can pitch 100 but not every pitcher can still be effective on the 90th to 100th pitch some guys have the wheels fall off after 4 innings. Another good example was Woddy Williams in his last year of playing. I watched the guy pitch his stuff and control were as good ever. Why did he retire? He ran out of gas in the 5th almost every game. Smoltz moved to closer for similar reasons. He still had his stuff and control but not the stamina. |
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#27 (permalink) | |
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As you noted almost all pitchers had at least 10 stuff. I actually have not found a team with a 8 stuff pitcher. My guess is that what has happened is the guy declined and he is refusing minor league assignments and the AI is not releasing him. Unfortunately, OOTP does not have the rules about how refusing minor assignments can lead to free agency. The issue again is starter versus MR relies on how many quality pitches a guy has. There are plenty of crappy 4 pitch starters that will never start in the minors. You have to have 3 pitches two of which are quality. That quality of pitches makes up stuff. Therefore stuff is the main if not only determinate of a pitcher's ability to start. You have to have 3 good pitches to be a starter. That means you have to have decent stuff or the AI moves you to the bullpen despite good control and movement. |
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#28 (permalink) | |
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Just throwing out some numbers of what I see in my league.
39 of 145 or 26.9% of SP have stuff less than 10 in my league. This excludes my team as we are talking about cpu teams. 8 of those are either 6 or 7 stuff. 16 0f 145 (11%) have stamina less than 10. 21 SP with stuff less than 10 that are 29 or younger. 4 more are 30 with stuff less than 10. Not sure where you would consider the cutoff for decline and minor league refusal would be but IMHO its not 29 for this many pitchers and probably not 30. A few examples of SP in my league... 24 yrs with 7-16-9 & 20 stamina 27 yrs 8-12-10 & 16 stamina 28 7-14-12 & 16 26 8-14-12 & 14 27 9-12-13 & 15 27 8-11-13 &16 29 9-12-10 & 7 28 9-12-7 & 12 25 9-14-14 & 16 Sure, none of those guys in my list are quite like Maddux but then he is arguably one of the best ever. Give one of those guys 20 control and they could probably put up some Maddux type numbers however it would probably also require a movement rating also in the 16-20 range and any player in my league with ratings of 7-16-20 & 15 is going to be selected a SP providing he has 3 pitches. I don't think he's going to be skipped over due to a 7 stuff rating. I don't see where 10 would be considered good stuff and make a guy more likely to be a SP. I certainly don't consider a 10 contact guy a good hitter and also I don't consider a guy with 10 stuff to very good either unless he supplements it with good movement or control, or better yet both. I didn't take the time to type in all 21 of the pitchers 29 or younger. I do notice though that most of them with under 10 stuff do have at least one other number that is 14+ (movement, control, or stamina) and all of them have either a movement or control rating of 12. In the end I think 10 is a bit of a low stuff rating. In my examples these guys counter the low stuff with a combo of better movement and control ratings and for the most part have good stamina. Certainly not arguing things can't be improved. Not sure what the answer is for the current quasi requirement of 3 pitches for a SP unless a guy is very exceptional. I'm only saying I don't think SP are being selected based on stuff either exclusively or even with more weight than any other attribute. Just reread you post and want to add that based on your statement Quote:
OOTP leagues can develop in many ways and it makes it hard for Markus to read a thread like this and come up with the "right" answer. Even more difficult for us as anything we suggest is based only on what we see in our leagues. |
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#29 (permalink) | ||
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Yes, it's true you don't find many pitchers with abysmal Stuff in the Majors, but you also don't find pitchers with abysmal Control or abysmal Movement. That's because those pitchers aren't good pitchers. Last edited by injury log; 08-25-2011 at 08:31 AM. |
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| Thank you for this post: | RonCo (08-25-2011) |
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#30 (permalink) |
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Not that it matters, but realize that Greg Maddux--through the meat of his career--was a 7 K/9 pitcher. He was never a blazer, but his OOTP "stuff" rating should be quite high.
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| Thank you for this post: | injury log (08-25-2011) |
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#31 (permalink) | |
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#32 (permalink) | |
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Walk Like a Sabermetrician: Comments on Bill James Gold Mine 2010, pt. 2 "This is a point that the average fan still mystifyingly misses a great deal of the time. Take Greg Maddux for example. Maddux is apparently seen by some as a non-strikeout pitcher." etc. |
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#33 (permalink) |
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Stamina over 50 out of 200 and having a 3rd pitch is what makes a SP in OOTP.
Stuff is *not* what determines if you can start in OOTP but it should be. It shouldn't be stamina or number of pitches. Stamina should mean the pitch count or how long they can throw without losing control. Pitches should just be rated on skill and have no effect on the pitches role except to make one better sutied to the pitching role they have be it SP or RP. I'm pretty sure a "closer" can throw many more then 2 pitches, They just don't cause don't have the skill for whatever reasons, be it cause they don't throw it often enough or it just isn't major league level worth. "Give a guy 199/200 ratings in two pitches and 99-101 mph velocity and he'll have phenomenal Stuff and will be an incompetent starter" No he won't be a starter at all, OOTP will make him a RP no matter what. Set his stamina to 255/200 and he would still only be a RP, but give him a 1 on any other pitch and he will then be a SP. His role shouldn't be based on number of pitches or stamina. It should be based on his skill compared to your team. When Smoltz became a closer did he forget how to throw for more then 2 pitchs or lose all his stamina? NO he did not, he was unable to perform effectively as a starter so he went into the bullpen. That is what makes a pitcher a SP or a RP and that's how it should be in the game. |
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#37 (permalink) | |
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It was more then just fear of injury that moved Smoltz to the bullpen, the point is what optimized his value while giving him a very low pitch count. He could of stayed the ace with a limited pitch count but he was better used as the closer. Rather then give him a pitch count that would limit him to say 5 innings he was better for the team to be the closer. able to perform effectively is what gives the pitcher his role, if that means from the bullpen then that's where his pitches from. In OOTP it's all about the stamina and number of pitches that determine the roles and that shouldn't be |
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#38 (permalink) |
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If you're arguing that stamina is poorly implemented in OOTP, I agree.
There is no fundamental reason that a guy with three great pitches shouldn't be able to stretch to a starter. That said, there are several guys with good pitches who have struggled in real life to get into and out of the 7th inning. If OOTP stopped using the labels "SP" and "RP" and "CL" and just called them all "P" the situation would probably feel better. But that said, I would agree that a pitcher's stamina should be a dynamic thing based on recent usage pattern and physical make-up. |
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#39 (permalink) | ||
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#40 (permalink) | |
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I agree it should be about a mixture of number _and quality_ of pitches. A Randy Johnson can dominate with two pitches because both were super-human. A guy with two merely good pitches is probably a 6-inning starter or a really effective reliever. A guy with two good pitches and a third show-me pitch raises his ability to get guys out through a third time through the lineup. All of that is subjective, of course. But it's _my_ subjective! |
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