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OOTP 17 - General Discussions Everything about the latest Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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09-28-2016, 11:02 AM | #1 |
All Star Reserve
Join Date: Feb 2002
Posts: 921
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Limiting Minor League Roster Size?
In the past, I read that you should not limit your lowest minor league. I only use two minor leagues and I don't like the fact that my lowest league has something like 60-70 players, most of whom will never make it to the majors. So, I'd like to set either an age, roster, or professional service time limit.
The game recommends not setting your lowest minor league size to less than 35. Is it OK now to have a roster limit, even on your lowest league? Should I do something else instead? Ideally, I'd like to only have 25-40 players at each level. |
09-28-2016, 02:33 PM | #3 |
Hall Of Famer
Join Date: Apr 2015
Posts: 7,167
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i'd look over your league. if it is averaging alot more than what you want definitely set a limit. i just use time limits for rookie leagues but no roster limits and it keeps it manageable from what i can see.
service time limits are great, although i'm a bit more forgiving using 4years for R-ball. that gives an 18yo until 22 to gtfo of rookie leauge. set your limits based on your preferred worst-case scenario of development at each tier. AAA shouldn't have any, obviously, and upto you on AA. I think in RL they don't have any AA service time limits? I use limits with the other leagues with no problems. 6-man rotations, 26-man roster limit. after rookie i think it's good to use them to avoid hoarding. |
09-28-2016, 02:53 PM | #5 |
Minors (Double A)
Join Date: Mar 2016
Location: Pittsburgh, PA
Posts: 183
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I wrote what I do here http://www.ootpdevelopments.com/boar...ml#post4091659
If you are putting hard limits on the lowest level rookie league (GCL/AZL), how are you avoiding the AI from putting players in AAA to store them? And if you're having a limit on AAA to avoid that, how are you then avoiding the AI releasing players put on rehab assignments? |
09-28-2016, 06:12 PM | #6 |
All Star Starter
Join Date: Jun 2002
Posts: 1,353
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I find the whole minor league thing problematic. Now when the minor leagues change through history, I am not sure what teams are the lowest level when there are multiple leagues with the same classification. Maybe some thing might be done to coordinate this better in the next version 18.
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BASEBALL, HOCKEY AND BOXING FAN |
09-28-2016, 06:37 PM | #7 |
All Star Starter
Join Date: Jun 2002
Posts: 1,353
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Repeated.
Sorry.
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BASEBALL, HOCKEY AND BOXING FAN Last edited by RANGER11JP; 09-28-2016 at 06:40 PM. Reason: Repeated |
09-29-2016, 11:19 AM | #8 | |
Hall Of Famer
Join Date: Apr 2015
Posts: 7,167
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Quote:
I think that's the difference with using term limits.... if a player hits 4 years in my rookie league and isn't good enough for Short-a he gets released, and he won't be signed by other teams, so he retires very quickly. also possibly related - prefering potential > current ability? i use potential. ghost players? i have it turned off, but htere's an option there about filling top-down or by ability, i turned it on set it to ability, then turned it off... likely not important unless broken, lol. if you don't have a problem with a lack of players, turn it on and see if it helps??? i don't think it can hurt you. Edit: hmm just checked, i had a 26-man roster limit in AAA (6-man rotations). will sim out, but i don't think it's a problem with service time limits. Last edited by NoOne; 09-29-2016 at 11:22 AM. |
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09-29-2016, 12:10 PM | #9 | |
Minors (Double A)
Join Date: Mar 2016
Location: Pittsburgh, PA
Posts: 183
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09-29-2016, 01:34 PM | #10 | |
Hall Of Famer
Join Date: Apr 2015
Posts: 7,167
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Quote:
Okay, back to the original thing you were talking about... the problem of stocking kids in AAA... so i simmed out a while. i did not have any limit on AAA nor my Rookie leagues. I checked each july after the draft and all seasons active. I went out 10 years on an already 15 season old league.. AAA, league-wide, never got higher than 32 and only a 2-3ish teams had that many (+6 from 26-man rosters with 6-man rotations, i'd wager it'd be 1 less if i didn't use 6-man rotations.) if i used a roster limit in rookie ball, you got a ton of kids in AAA. So, don't use a limit on Rookie ball... Extra players aren't a problem there compared to them being in AAA. if you are worried, check lineups and pitching staff at start of season for rookie team, i doubt you'll see any problems with the ai's choices, at least not moreso than normal. the right players will play, regardless. I have modified some things from default Real MLB when it comes to minor leagues. All teams have the same R-A-AA-AAA # of teams, maybe 2/3rds have a Short A team. My minor league system is smaller. therefore, 25 rounds creted for 24-round amatuer draft 1-step down on all non-amatuer draft created players from default. - international amatuer FA, international FA, international discoveries in settings. With all that reduction, i still have 40-50+ in my rookie leagues. i don't mind it, but you can do something about it, if you wish. If you want to limit size of AAA as much as possible and fewer in your Rookie leagues, you want to pay attention to the teams with the most minor league teams. start reducing yearly created players until you start to have problems filling those teams.... then you'll have a ballpark idea to work with. up created players a bit until you can sim in perpetuity wihtout an "error: too few players" message. definitely a bad idea to put limits on rookie ball.. .they even warn you about it in the game! Last edited by NoOne; 09-29-2016 at 01:42 PM. |
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09-29-2016, 04:58 PM | #11 | |
Minors (Double A)
Join Date: Mar 2016
Location: Pittsburgh, PA
Posts: 183
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Quote:
I'll check it out when I have some time tomorrow and see what I come up with. But what I have in that link I posted is working well for me. |
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09-30-2016, 07:27 AM | #12 | |
Hall Of Famer
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09-30-2016, 07:41 AM | #14 |
Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,739
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Good idea. I have put this on the list. Will be done for OOTP 18
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10-03-2016, 06:19 PM | #15 | |
Hall Of Famer
Join Date: Apr 2015
Posts: 7,167
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Quote:
click "AI setup minor league system"* after you send them down for rehab to see what hte ai will do immediately. you don't have to advance a day that way. *not the exact wording but close... becareful though.. it is dangerously close to the option for the AI to set up your entire organization.. #%@!% %#@ what a pain when you accidentally click that one, lol. Last edited by NoOne; 10-03-2016 at 06:20 PM. |
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02-07-2017, 02:26 PM | #16 |
Bat Boy
Join Date: Nov 2016
Posts: 8
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I was inspired by this thread to look up the actual roster and service time limits for the various minor leagues … here they are:
Level AAA (International, Pacific Coast): 25 man active roster, no service time limit Levels AA (Eastern, Southern, Texas): 25 man active roster, no service time limit Level A Advanced (California, Carolina, Florida State): 25 man active roster, 6 years service time Level A (Midwest, South Atlantic): 25 man active roster, 5 years service time Level A Short-Season (New York-Penn, Northwest): 35 man active roster, 4 years service time Rookie (Appalachian, Pioneer, Arizona, Gulf Coast): 35 man active roster, 3 years service time Rookie (Venezuelan Summer, Dominican Summer): 35 man active roster, 4 years service time Teams in the Mexican League (which is AAA level, but has only unaffiliated teams) have essentially 30-man active rosters and 5-man reserve rosters (for a total of 35 players). No service time limits AFAIK. Sources: FAQs: The Business of MiLB | MiLB.com Official Info | The Official Site of Minor League Baseball (generally) FAQs: Minor Leagues On-the-field | MiLB.com Official Info | The Official Site of Minor League Baseball (for Mexican League) |
02-21-2017, 09:41 PM | #17 | |
Hall Of Famer
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Quote:
I believe it actually "no more than" the amount of years listed for service time....which means for the purposes of OOTP....wouldn't no more than 6 years actually equate to 5 years for the game? |
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02-22-2017, 07:48 AM | #18 |
Major Leagues
Join Date: Jun 2015
Posts: 352
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I'm loving this thread.
Because I am somewhat new to this, could someone please tell me if there should be an age limit for both min/max ages for these leagues: MLB AAA AA A R **And if possible, what about International and Indy leagues? For references sake, here is how I am setting up my MLB Universe: 40-Team MLB League AAA, AA, A, R (40 Teams Each) Large, Elaborate Feeder system (Feeds the MLB Draft) which consists of 320 Colleges and 640 HS (How many rounds should I have and should I have any "X" generated rounds?) 8 International Leagues (Does NOT feed the MLB, BUT players can be bought) 2 Independant Leagues (Does NOT feed the MLB, BUT players can be bought) Any and All help welcomed. Last edited by vulcan4; 02-22-2017 at 07:50 AM. |
02-22-2017, 08:03 PM | #19 |
Major Leagues
Join Date: Jun 2015
Posts: 352
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I swear.....I MUST be a 'Thread Killer', lol. =/ |
02-22-2017, 10:50 PM | #20 |
Hall Of Famer
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My question is this: It states (at A+ for example), a player may not have 5 or more years of service. Which leads me to wonder (for OOTP purposes) should the setting be at 5, or 4?
Does 5 years and 30 days count as 5 years, or 4? |
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