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Old 04-30-2007, 01:42 PM   #1 (permalink)
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Feeder League Not Advancing to New Year

I set up a fictional league based on Icy's MLB pack, and then added a ~90 team college feeder league.

Now, each off-season the game fails to generate a schedule for the college league, and I have to manually generate it. This seems to work all-right, and the players generate stats, however all stats are shown as being earned in 2007, and the team W-L records just keep increasing.

I looked through the options for a way to reset this, but didn't have much luck. I did find the area where I could select what start date I wanted to use for schedule generation, however in the year drop down the only options are 2007 and 2008.

The current league year is 2010, and all other leagues show 2010 as the only option in that dropdown.

At one point, I did have an issue generating schedules because I had enabled inter-league play, so that all teams would be able to play each other, but the schedule generation failed because the two halves did not have an even number of teams. I'm not sure if this is a side effect of something that broke at that time, or an unrelated issue.

I put a lot of work into setting up this feeder league, so if there's anyway this can be repaired, I'd like to try.
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Old 05-01-2007, 09:56 AM   #2 (permalink)
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QCRiverBandits, two questions...

1. Can you get a fresh copy of Icy's MLB pack, and then added a ~90 team college feeder league to see if you encounter the same problem?
2. Are you making sure that your feeder leagues have an even number of teams in each league?(schedules will not generate if not)
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Old 05-01-2007, 12:27 PM   #3 (permalink)
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I'll see if I can set up a fresh league when I get home, and see if that breaks it.

As far as the even number of teams in each league, I thought that was only an issue if interleague play was enabled, is that not correct? I know I got a warning in game trying to generate the schedule with interleague on, that it couldn't do it because my leagues did not have the same number of teams.

With interleague turned off, it has not been warning me about that, and a schedule is created when I force generate it.
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Old 05-01-2007, 01:01 PM   #4 (permalink)
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As far as I know, the schedule generator has always needed an even number of teams, even in previous versions.
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Old 05-05-2007, 05:20 AM   #5 (permalink)
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Note: 'Even' does not mean 'equal'; it means 'divisible by two'.
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And, yes, I admit that OOTP is the greatest of this type game out there and has far more positive about it than negative. I--nay, we--tend to focus more on the negative because that's what derails our experiences. That's what we want to make better.

But really all I want to do is play.

So I'll try harder to be patient and hopefully the board will be patient with me.
And yes, I am still continuing my campaign to promote adding a 'mass select' option to Out of the Park 10.
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Old 05-16-2007, 07:25 PM   #6 (permalink)
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QCRiverBandits, since we haven't heard from you in over two weeks, I am assuming that your issue is resolved and will close out this thread. If you need any further help, please ask a moderator to re-open the thread.
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