Latest News: OOTP PATCH 9.2.2 released - buy before Oct. 17th and save $10! - OOTP 9 RELEASED! - Title Bout Championship Boxing 2.5 released! - OOTP 2007 receives Editors Choice Award from PC Gamer - Inside the Park Baseball Patch 1.03 released, DEMO now available

Click here to download Out of the Park Baseball 9!

Go Back   OOTP Developments Forums > Out of the Park Baseball 8/2007 > OOTP 8/2007: Technical Support > OOTP 8/2007: Closed or Claim Fixed
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Closed Thread
 
LinkBack Thread Tools Search this Thread Display Modes
Old 06-05-2008, 03:14 PM   #1 (permalink)
Minors (Single A)
 
Join Date: Jan 2008
Posts: 84
Manual HOF selection now takes only *one* eon

Just following up on a tech-support thing from a month or two ago:

At the time, when I'd manually induct someone into my Hall of Fame, then go to Retired Players (or Retired and Active Players), I'd get a "Reading Players" message, and it would be as much a two ours and 20 minutes before I could do anything else with OOTP.

I was advised, among other things, to get rid of loads of files, such as saved boxscores. I did all this -- it took weeks, for a variety of reasons, one of which was that this particular universe had reached over 50 years of age.

Concurrently, I ran into a problem wherein -- long story marginally shorter -- I screwed up my league to a point where I had to rebuild it from the ground up. (If only there were a way to, say, start a season over....)

I'm now in the twenty-second year of this particular universe and -- league structures being the way I set them up to be -- there hasn't been any automatic HOF selection yet, but I've wanted to add a handful of players myself. So now the process takes about 10 minutes per player.

This is in a universe in which minor leagues stats aren't very detailed, boxscores and game logs aren't saved, and I'm doing my best to keep up with policing the files I don't need (such as messages). I think the universe folder is a couple hundred megabytes.

Does 10 minutes sound about right, or should manual selection go much faster? If the latter... any other suggestions?

Thanks, as always.
shercot is offline  
Old 06-05-2008, 07:23 PM   #2 (permalink)
Moderator*
 
Nutlaw's Avatar
 
Join Date: Apr 2003
Posts: 7,003
For reference, this was the original thread:

http://www.ootpdevelopments.com/boar...akes-eons.html
__________________
Bench Jockey Hardball League: Owner of the Manhattan Crime
Over the Mound Baseball League: Owner of the Omaha Evil

Friend of The Birdhouse. Go Cards!
Nutlaw is offline  
Old 06-05-2008, 07:25 PM   #3 (permalink)
Moderator*
 
Nutlaw's Avatar
 
Join Date: Apr 2003
Posts: 7,003
Well, I think that we covered just about everything before, but the following link gives just about all of the suggestions that I can come up with:

http://www.ootpdevelopments.com/boar...auto-play.html
__________________
Bench Jockey Hardball League: Owner of the Manhattan Crime
Over the Mound Baseball League: Owner of the Omaha Evil

Friend of The Birdhouse. Go Cards!
Nutlaw is offline  
Old 06-06-2008, 12:59 AM   #4 (permalink)
Minors (Single A)
 
Join Date: Jan 2008
Posts: 84
Quote:
Originally Posted by Nutlaw View Post
Well, I think that we covered just about everything before, but the following link gives just about all of the suggestions that I can come up with:

http://www.ootpdevelopments.com/boar...auto-play.html
That's all helpful, and I did do all those things, so I wonder what it is about manual HOF selection that bogs things down. How long does it take for others who've done all those things as well?
shercot is offline  
Old 06-10-2008, 09:20 AM   #5 (permalink)
Moderator*
 
Tony M's Avatar
 
Join Date: Feb 2006
Location: Buckingham, England
Posts: 3,308
If you're running on a PC, could you go to this website HexEdit and download the hexeditor, fire it up and open the retired.dat file in your saved game directory.

At the start of the file should be a 00 - could you reply listing what the next four sets hex numbers are. This will let me know how many records are in your retired players database.
__________________
Tony M
Technical Support Moderator


Tony M is online now  
Old 06-10-2008, 12:13 PM   #6 (permalink)
Moderator*
 
Tony M's Avatar
 
Join Date: Feb 2006
Location: Buckingham, England
Posts: 3,308
I simmed a fictional league 100 years to get a large number of retirees (9000 or so) and it popped up the retired list fairly quickly (<10 seconds), when I made one a member of the HOF it saved the game fairly quickly as well but then took over 30 seconds to read the players again.
__________________
Tony M
Technical Support Moderator


Tony M is online now  
Old 06-13-2008, 06:06 AM   #7 (permalink)
Minors (Single A)
 
Join Date: Jan 2008
Posts: 84
Quote:
Originally Posted by redsoxford View Post
If you're running on a PC, could you go to this website HexEdit and download the hexeditor, fire it up and open the retired.dat file in your saved game directory.

At the start of the file should be a 00 - could you reply listing what the next four sets hex numbers are. This will let me know how many records are in your retired players database.
I'm on a Mac, so maybe it's different: The file begins with "01 00 00 37 CF," which sounds a lot like 14,000-plus. Does that make any sense? Also, the file size is 26.3 megabytes.
shercot is offline  
Old 06-13-2008, 06:06 AM   #8 (permalink)
Minors (Single A)
 
Join Date: Jan 2008
Posts: 84
Quote:
Originally Posted by redsoxford View Post
I simmed a fictional league 100 years to get a large number of retirees (9000 or so) and it popped up the retired list fairly quickly (<10 seconds), when I made one a member of the HOF it saved the game fairly quickly as well but then took over 30 seconds to read the players again.
Oh, I'd take those times in a heartbeat....
shercot is offline  
Old 06-13-2008, 07:35 AM   #9 (permalink)
Moderator*
 
Tony M's Avatar
 
Join Date: Feb 2006
Location: Buckingham, England
Posts: 3,308
Quote:
Originally Posted by shercot View Post
I'm on a Mac, so maybe it's different: The file begins with "01 00 00 37 CF," which sounds a lot like 14,000-plus. Does that make any sense? Also, the file size is 26.3 megabytes.
Yep, just over 14000 so it shouldn't take too much longer than my game with 9000. How long does the game take to save at the end of each year?
__________________
Tony M
Technical Support Moderator


Tony M is online now  
Old 06-13-2008, 04:38 PM   #10 (permalink)
Minors (Single A)
 
Join Date: Jan 2008
Posts: 84
Quote:
Originally Posted by redsoxford View Post
Yep, just over 14000 so it shouldn't take too much longer than my game with 9000. How long does the game take to save at the end of each year?

Took two minutes when I did it just now.
shercot is offline  
Old 06-19-2008, 01:44 PM   #11 (permalink)
Minors (Single A)
 
Join Date: Jan 2008
Posts: 84
Now it takes *no* eons

With OOTP 9, it now takes a minute, maybe to, to manually induct a Hall-of-Famer, which is very cool.
shercot is offline  
Old 06-19-2008, 06:50 PM   #12 (permalink)
Moderator*
 
Nutlaw's Avatar
 
Join Date: Apr 2003
Posts: 7,003
Excellent. Closing, then.
__________________
Bench Jockey Hardball League: Owner of the Manhattan Crime
Over the Mound Baseball League: Owner of the Omaha Evil

Friend of The Birdhouse. Go Cards!
Nutlaw is offline  
Closed Thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 05:22 PM.


Powered by vBulletin® Version 3.6.8
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.1.0
Copyright © 2008 Out of the Park Developments