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Old 02-08-2007, 05:32 PM   #1 (permalink)
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Will a Universe only use one nations/cities.txt?

I'm pretty sure this was the case with 2006. Is it still the same in 2007? It'd be great if there was way for each league to have its own nations/cities.txt (default being the one that comes with the game).

EXAMPLE: I have the current MLB system which uses the generic nations/cities.txt. But then I have a Michigan League that uses a Michigan nations/cities.txt that allows the league to produce only players from Michigan cities.
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Old 02-08-2007, 05:49 PM   #2 (permalink)
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If each league were to have it's own nations.txt file would it also be possible to have a regional league? By that I mean a league made up entirely of players from the USA and Mexico, or maybe France and Japan?

This would be a very nice addition to the game if it's not already in.
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Old 02-08-2007, 05:57 PM   #3 (permalink)
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I'm pretty sure this was the case with 2006. Is it still the same in 2007? It'd be great if there was way for each league to have its own nations/cities.txt (default being the one that comes with the game).

EXAMPLE: I have the current MLB system which uses the generic nations/cities.txt. But then I have a Michigan League that uses a Michigan nations/cities.txt that allows the league to produce only players from Michigan cities.
Yes, only one per universe still, sorry.
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Old 02-08-2007, 06:20 PM   #4 (permalink)
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I figured as much.

It would be cool if you could specify a number of "Regions" (States and Provinces) from the cities.txt that a given league would generate players from. There could be an option in the league setup screen.

A guy can dream....
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Old 02-08-2007, 06:27 PM   #5 (permalink)
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As long as the code is changed to allow names/nations files to be changed mid-game, we can work around this restriction, albeit with a little work.
Having different files for different leagues is something I would really like to see eventually.
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Old 02-08-2007, 09:40 PM   #6 (permalink)
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It makes it impossible to have leagues with divisions form seperate countries. ie, Japanese diuvision, Korean division, Chinese division. Defeats the whole idea of international leagues
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Old 02-08-2007, 10:37 PM   #7 (permalink)
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It makes it impossible to have leagues with divisions form seperate countries. ie, Japanese diuvision, Korean division, Chinese division. Defeats the whole idea of international leagues
Yeah, this is a must have. Disappointed it isn't in 2007, it'd be nice if it was included in a patch. Definitely should be included in 2008.
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Old 02-08-2007, 10:48 PM   #8 (permalink)
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EXAMPLE: I have the current MLB system which uses the generic nations/cities.txt. But then I have a Michigan League that uses a Michigan nations/cities.txt that allows the league to produce only players from Michigan cities.
It would take a little work, and it's not perfect, but you can presently do this (even with 2006). You just have to add a Michigan "nation" and then assign that to your Michigan League.
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Old 02-09-2007, 09:17 AM   #9 (permalink)
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I figured as much.

It would be cool if you could specify a number of "Regions" (States and Provinces) from the cities.txt that a given league would generate players from. There could be an option in the league setup screen.

A guy can dream....
Well, you know, if enough people want it, it's bound to make it into a future version of the game. There are many things now implemented in the game that began as people posting about some wild impossible dream of an idea here.
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Old 02-09-2007, 09:20 AM   #10 (permalink)
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It would take a little work, and it's not perfect, but you can presently do this (even with 2006). You just have to add a Michigan "nation" and then assign that to your Michigan League.
Yep. It would just be a whole lot better if each league could have it's own nations.txt & cities.txt.

This could be cool for the whole high school league thing too. Imgaine a high school league that just drew from Michigan or Illinois cities because its .txt files were edited to make it happen.

This might be my new campaign!
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Old 02-09-2007, 09:41 AM   #11 (permalink)
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With the current setup, I think the nature of the way information is stored in the game would make this very difficult. It would make it very hard for players to move from one league to another. Nationalities in OOTP2006 are references to the nations.txt embedded in the league file rather than hardcoded by the player as they used to be, which allows for things like regional preference. I would imagine it would be difficult and perhaps memory-consuming to attach a specific nations.txt and cities.txt file to each player, which is what would need to happen I believe.
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Old 02-09-2007, 09:48 AM   #12 (permalink)
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It makes it impossible to have leagues with divisions form seperate countries. ie, Japanese diuvision, Korean division, Chinese division. Defeats the whole idea of international leagues
This works without problems, you can edit the nation of a team in the team options screen.
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Old 02-09-2007, 11:10 AM   #13 (permalink)
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This works without problems, you can edit the nation of a team in the team options screen.
So then one of those teams would primarily consist of players from its "home" country?
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Old 02-09-2007, 11:12 AM   #14 (permalink)
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So then one of those teams would primarily consist of players from its "home" country?
No, you'd have to edit the players if you want this.
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Old 02-09-2007, 11:20 AM   #15 (permalink)
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So then one of those teams would primarily consist of players from its "home" country?
One might point out that even if you had separate nations.txt files for each league, you'd still have this issue.
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Old 02-09-2007, 03:31 PM   #16 (permalink)
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Not a programmer so if this is dumb, just tell me. Why can't a division or even a team just be pointed to a nations file to draw from??? A seperate setup area to list nations desired?
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Old 02-09-2007, 03:41 PM   #17 (permalink)
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Not a programmer so if this is dumb, just tell me. Why can't a division or even a team just be pointed to a nations file to draw from??? A seperate setup area to list nations desired?
Well, it's not a dumb question, but the answer is dumb: it can't do it because it wasn't written to do that.

The draft, the source of players in a game, is not connected to divisions or teams. Players are generated distinctly from division and teams. Then, the teams have to select the players.

So, there's simply no mechanism in place to say "put only French players on team X," the way the game is currently coded. Unfortunately, that's the way it will stay until such time as Markus decides this is an important feature to add...

Hope that helped.

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Old 02-09-2007, 04:12 PM   #18 (permalink)
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Well, it's not a dumb question, but the answer is dumb: it can't do it because it wasn't written to do that.

The draft, the source of players in a game, is not connected to divisions or teams. Players are generated distinctly from division and teams. Then, the teams have to select the players.

So, there's simply no mechanism in place to say "put only French players on team X," the way the game is currently coded. Unfortunately, that's the way it will stay until such time as Markus decides this is an important feature to add...

Hope that helped.

Steve
Actually, if my question about adding leagues complete with their player populace (in this case teams) ever gets addressed, this may be a solution of sorts. If you plan to have 12 different nations participating in a league, prepare for that by creating 12 different leagues of those various nations with no foreigners allowed - as a percentage - during creation. In the aftermath, move the team or add the leagues, to the appropropiate mixed league. Then you'd have each team literally 'created' from their home nation. As a by-product, if you decided to keep those originally leagues running, you'd even have a pool of players from which to edit, import, or move if the option becomes or is viable with the new version.
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Old 02-09-2007, 04:17 PM   #19 (permalink)
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That may be true, endgame, but the teams would immediately begin trading players, signing free agents, and waiving players, and the whole thing would go to heck in a handbasket once the next ammy draft came around.

Unless you're turning off the draft and controlling EVERYTHING yourself.
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Old 02-09-2007, 04:34 PM   #20 (permalink)
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I want to preface my questions that I do NOT have the most recent OOTP...just 6.5, but I think this would be the place to ask...

- If I want to have my OOTP 2007 Universe to be a regional US League, could I have it that 40% of the players are from Texas, 20% from Oklahoma, 10% from Kansas, etc ?

- Is there (or will there be) a maximum number of states I can draw from ?

- Would these percentages be kept for upcoming new player drafts ?

Thanks and sorry to hijack the post.
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