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| OOTP 8/2007: General Discussions Talk about our upcoming version of the game... |
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#1 (permalink) |
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All Star Reserve
Join Date: May 2006
Posts: 981
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League Creation in 2007. Easier/Quicker?
Has the league(s) creation been made easier this version as opposed to 2006 where it literally took me any where from 1.5 to 2.5 hrs to create?
If so, what has been done to make it quicker/easier? Any details would be nice. I would like to apologize if this question has already been answered. I will continue to do searches regarding this topic but it appears that either I missed it OR this question has yet to come up. ![]() - hence, which is why I started a topic on this. |
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#4 (permalink) |
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Minors (Single A)
Join Date: May 2005
Posts: 71
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Here's another related question: the thing that kept me from actually buying 2006 was that you couldn't save the universe creation process midway. You had to complete the whole thing and save it, else you would lose it all. When trying to put together a rather large game world, this got daunting.
In 2007, is it possible to do some sort of temporary save during universe creation? Or, is this a case where the new feature of being able to add leagues makes my original problem a moot point? I suspect that it does, but just in case... |
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#5 (permalink) | |
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All Star Reserve
Join Date: May 2006
Posts: 981
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Quote:
Can you please explain to me what exactly wizards is? I mean, where will this help me if I wanted to create a very specific league (Partial MLB - Partial Fictional)? Sorry for asking but I am not really all that knowledgable about wizards. ![]() Thanks. |
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#6 (permalink) | |
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Hall Of Famer
Join Date: Mar 2003
Location: Orlando
Posts: 3,002
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Quote:
It won't necessarily walk you through something as specific as a partial MLB/partial fictional league, but that's what the smart people on the forum are for! ![]() To answer another question above, since you can totally add/delete/associate/unassocitate teams and leagues with ease, it's almost impossible to screw up a league setup to the point where you cannot easily fix it. (Nothing's perfect, of course, but it's close.)
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SGCBL Commissioner "Beings will come, Frodo. The one constant through all the years has been baseball. Middle Earth has rolled by like an army of Mumakil. It has been erased like a slate, rebuilt and erased again. But baseball has marked the time. This field, this game: it's a part of our past, Frodo. It reminds of us of all that once was good and it could be again. Oh... beings will come Frodo. Beings will most definitely come." - Gladden Field of Dreams Last edited by Solonor : 02-20-2007 at 07:41 PM. |
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#7 (permalink) | |
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Hall Of Famer
Join Date: Aug 2002
Location: Rapid City, SD
Posts: 2,312
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培傑西 I have never taken a lesson on how to talk on TV in my life. - Tim McCarver Even though it feels like Friday, Sunday is on the way. |
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#8 (permalink) | |
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Hall Of Famer
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 2,062
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Quote:
The legitimate knock against OOTP2006 was that league creation was cumbersome even for people that wanted simple, straightforward leagues. The addition of the wizards addresses that by essentially hiding the "Advanced Mode" of league creation (what everyone had to use in 2006) behind a series of well-explained setup walkthrough screens that cover the truly essential stuff. But if you choose to create a very advanced league, then asking the game to simplify that for you is obviously rather counterproductive. - Kai
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BJHL: Commissioner; Owner: Wichita War Eagles |
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#9 (permalink) | |
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All Star Reserve
Join Date: May 2006
Posts: 981
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Quote:
Thanks. |
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#10 (permalink) | ||
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Hall Of Famer
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 2,062
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Quote:
Quote:
So by all means plan out your league and how you want to play before you get the game, but it would be safest to wait until you actually have the game before trying to enter it into OOTP. ![]() - Kai
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BJHL: Commissioner; Owner: Wichita War Eagles |
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#11 (permalink) | |
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Administrator
Join Date: Jul 2004
Posts: 14,255
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Quote:
It's just my personal opinion, but I always tend to think a league/world created "natively" in the new version will have an advantage over one created in a previous version of the game. I don't have any hard statistical evidence to back that up, but that's just how I feel about it. |
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#12 (permalink) | |
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Hall Of Famer
Join Date: Jun 2004
Location: Michiana
Posts: 2,528
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#14 (permalink) | |
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All Star Reserve
Join Date: May 2006
Posts: 981
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#15 (permalink) | |
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Developer OOTP
Join Date: Dec 2001
Location: Heinbockel, Germany
Posts: 9,447
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#16 (permalink) | |
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Global Moderator
Join Date: Nov 2002
Location: Brooklyn, NY
Posts: 9,416
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