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| OOTP 8/2007: General Discussions Talk about our upcoming version of the game... |
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#1 (permalink) |
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All Star Reserve
Join Date: Mar 2004
Location: Tejas
Posts: 620
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Facegen limit question
In a different thread Marcus seemed to indicate there would be no duplication of faces.
Is there a limit? If we run 100+ years, full minors, world leagues, we'll -never- run across a duplicate face? Retired faces don't get recycled? Just curious if there's a top end to all of this, or it's just a 'you'll likely never reach it' kind of thing. |
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#3 (permalink) |
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OOTP Developments
Join Date: Apr 2003
Posts: 398
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There probably COULD be duplicates, but there are probably so many parameters that the odds are highly against it.
Suppose there are 64 noses, 64 mouths, 64 foreheads, 64 cheeks, etc. That's a lot of permutations and the odds of getting two people who look exactly the same are infinitely small. I'm assuming, of course, that there are more than 64 of each type - there are probably a multitude of variations for each parameter. |
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#4 (permalink) | |
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Developer OOTP
Join Date: Dec 2001
Location: Heinbockel, Germany
Posts: 9,447
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Quote:
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#5 (permalink) |
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Minors (Rookie Ball)
Join Date: Dec 2003
Location: Ft.Lauderdale
Posts: 29
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2 to the 32nd noses? Crikey! That's almost 500million noses! And eyes. And eyebrows. And mustaches. And glasses. Jeez I wonder what the odds of getting a Groucho Marx in center field would be. Don't laugh. The law of uncertainty practically assures this eventuality.
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#6 (permalink) |
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All Star Reserve
Join Date: Jun 2005
Location: London, Ont. Canada
Posts: 738
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Okay so there are 4,294,967,296 different types of noses times 4,294,967,296 mouths times 4,294,967,296 eyes times......
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<------------ My son, the future Calgary Flame |
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#9 (permalink) |
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All Star Reserve
Join Date: May 2006
Posts: 981
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I have the retail version of FaceGen and the amount of different types of looking players (people) are virtually endless and I am not exaggerating. Duplicates are possible only because of chance, not because of the limited ability of FaceGen itself.
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#10 (permalink) |
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Hall Of Famer
Join Date: Nov 2004
Location: In a house in Saint Cloud, Florida.
Posts: 6,398
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I thought I found a bug the other day. It would not generate a face for a guy. Then I realized it was Ted Williams. Need to have a head to generate a face.
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#12 (permalink) |
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All Star Reserve
Join Date: Jan 2002
Location: Clearwater, FL
Posts: 975
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Roflmao
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