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Old 02-21-2007, 08:44 PM   #1 (permalink)
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Morale Question on Profile screen

On the profile screen, can you please explain what each of these mean and how each one of these affect moral?

Or is it cosmetic only?

1) Team Performance

2) Team transactions

3) Player performance

4) Role on team

5)Excepted role
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Old 02-21-2007, 09:04 PM   #2 (permalink)
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I didn't think Marcus had any morals! Oh!
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Old 02-21-2007, 09:15 PM   #3 (permalink)
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Originally Posted by jbmagic View Post
1) Team Performance
If the team's playing badly - presumably judged by their record - players are less happy. Also, a bad score here is linked to the likelihood of a player demanding a trade.

Quote:
2) Team transactions
If the team is trading away its star players, or bringing in useless players, etc., players will become unhappy with this area.

Quote:
3) Player performance
Pretty self-explanatory. If the player isn't playing well, he's unhappy.

Quote:
4) Role on team

5) Expected role
These two work together: every player has an Expected Role based on their age/ability - star sluggers expect to be Middle of the Lineup hitters, for instance. If that expectation is being met, the player his happy with his Role on Team. If it isn't, he's unhappy with it.

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Old 02-21-2007, 09:22 PM   #4 (permalink)
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Originally Posted by Kaitiaki View Post
These two work together: every player has an Expected Role based on their age/ability - star sluggers expect to be Middle of the Lineup hitters, for instance. If that expectation is being met, the player his happy with his Role on Team. If it isn't, he's unhappy with it.
Have you seen examples of old stars who are past their prime still clinging to the notion that they're a starter and getting unhappy if they're relegated to the bench? Some old guys know they're no longer every day guys and are ok but some won't accept it. So hopefully we see some variety here, what would baseball be without our prima donnas?
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Old 02-21-2007, 09:24 PM   #5 (permalink)
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This is definately one thing I always though OOTP could take from FM, the expected playing time and position. I'm really glad it's been implemented.
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Old 02-22-2007, 12:43 AM   #6 (permalink)
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Or how about this thought. Having an accomplished vet with deteriorating skills, yet the fans still love him (local and national) ie. his ratings are 6/6. Do you wanna keep a guy like that happy for your teams sake? What do you do? That's going to come into play fella's. I'm not going to say how because i just got wind of some very cool news about a players popularity so i'll let Markus chime in on that one if he is so inclined....... sorry guys; cliff hanger.
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Old 02-22-2007, 01:39 AM   #7 (permalink)
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Originally Posted by Kaitiaki View Post
If the team's playing badly - presumably judged by their record - players are less happy. Also, a bad score here is linked to the likelihood of a player demanding a trade.


If the team is trading away its star players, or bringing in useless players, etc., players will become unhappy with this area.


Pretty self-explanatory. If the player isn't playing well, he's unhappy.


These two work together: every player has an Expected Role based on their age/ability - star sluggers expect to be Middle of the Lineup hitters, for instance. If that expectation is being met, the player his happy with his Role on Team. If it isn't, he's unhappy with it.

- Kai
Sounds great! But one question: wouldn't this mean that the team performance and player transactions ratings would be the same across the same team? Or does it differ between players based on personality?
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Old 02-22-2007, 03:24 AM   #8 (permalink)
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Sounds great! But one question: wouldn't this mean that the team performance and player transactions ratings would be the same across the same team? Or does it differ between players based on personality?
Not really, as a real life example I give you the Florida Marlins.

Should give high team performance and low player transaction ratings.
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Old 02-22-2007, 03:54 AM   #9 (permalink)
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Is the effect on player morale in the area of team performance significantly altered by the players' "Desire for Winning Team" rating?

I.e. if a guy is a 1 out of 20 in that category, will he not care if the team bites? And will players who are 20 there really get upset?

Is the overall Morale rating always generic average of the 4 levels of detail or does it take into account that factors like playing for a winner are very important?
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Old 02-22-2007, 07:21 AM   #10 (permalink)
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Is the effect on player morale in the area of team performance significantly altered by the players' "Desire for Winning Team" rating?

I.e. if a guy is a 1 out of 20 in that category, will he not care if the team bites? And will players who are 20 there really get upset?

Is the overall Morale rating always generic average of the 4 levels of detail or does it take into account that factors like playing for a winner are very important?
This is a good question, but it is getting in the "too specific for now" category.

There's a lot to calculating morale.
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Old 02-22-2007, 07:30 AM   #11 (permalink)
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Originally Posted by Kaitiaki View Post

Role on Team

Expected Role

These two work together: every player has an Expected Role based on their age/ability - star sluggers expect to be Middle of the Lineup hitters, for instance. If that expectation is being met, the player his happy with his Role on Team. If it isn't, he's unhappy with it.

- Kai

These two should be combined into one in a sense, because they could wind up working against one another. For example

Let's say a players expected role is set up man but you make him closer.

He has a very important role on the team, but it's not the role he's expected. Thus, "Role on Team" is good, but "Expected Role" isn't.

Same thing could apply with a hitter. A guy has vg power and eye plus great speed. He expects to hit clean-up but you make him lead-off because he's your best speed/obp guy. He has an important role, but not his expected role.

I think by combining them into one, as long as a player has an important role on the team, it shouldn't make him unhappy, even if it's not his expected role.
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Old 02-22-2007, 09:54 AM   #12 (permalink)
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These two should be combined into one in a sense, because they could wind up working against one another. For example

Let's say a players expected role is set up man but you make him closer.

He has a very important role on the team, but it's not the role he's expected. Thus, "Role on Team" is good, but "Expected Role" isn't.

Same thing could apply with a hitter. A guy has vg power and eye plus great speed. He expects to hit clean-up but you make him lead-off because he's your best speed/obp guy. He has an important role, but not his expected role.

I think by combining them into one, as long as a player has an important role on the team, it shouldn't make him unhappy, even if it's not his expected role.
Just to clarify, these aren't two separate ratings for "Expected Role" and "Role on Team". Kinda repeating what Kai said, but:

Each player has an "Expected Role." Broadly, the options are things like "bullpen," "starting rotation," "starting lineup," "bench player," and "expects spot in the middle of the lineup." It's not super-complex. There's a few more, but overall there's not that many "expected roles" in the game.

Based on this expectation, and how you actually use the player, the player's "Role on Team" morale monitor goes up or down. So, you could have a guy who is dominating as a closer for your team right now, but he desperately wants to be a starter. This will affect his "Role on Team" morale.

Obviously, this is just one part of the overall morale equation. If your team is 100-20 and has won the Series 5 years running, and the player in question is putting up great numbers and winning awards, that's going to lessen the impact of being unhappy about his role.

And yes, the player personality ratings, if turned on, all play into these equations. So, for someone who feels winning is important, the team's overall performance weighs more heavily.
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Old 02-22-2007, 10:54 AM   #13 (permalink)
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Just to clarify, these aren't two separate ratings for "Expected Role" and "Role on Team". Kinda repeating what Kai said, but:

Each player has an "Expected Role." Broadly, the options are things like "bullpen," "starting rotation," "starting lineup," "bench player," and "expects spot in the middle of the lineup." It's not super-complex. There's a few more, but overall there's not that many "expected roles" in the game.

Based on this expectation, and how you actually use the player, the player's "Role on Team" morale monitor goes up or down. So, you could have a guy who is dominating as a closer for your team right now, but he desperately wants to be a starter. This will affect his "Role on Team" morale.

Obviously, this is just one part of the overall morale equation. If your team is 100-20 and has won the Series 5 years running, and the player in question is putting up great numbers and winning awards, that's going to lessen the impact of being unhappy about his role.

And yes, the player personality ratings, if turned on, all play into these equations. So, for someone who feels winning is important, the team's overall performance weighs more heavily.
Yes, but the bolded area is exactly what I'm talking about. If he's dominating as a closer and is my only option as closer (or at least my best) but he wants desperately to be a starter, why should morale (of either type) suffer? At the very least, if he's upset about not being a starter, then I should be able to call him in the offcie and talk to him about the "Big Picture" as in how he's helping the team win more this way.
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Old 02-22-2007, 11:18 AM   #14 (permalink)
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Yes, but the bolded area is exactly what I'm talking about. If he's dominating as a closer and is my only option as closer (or at least my best) but he wants desperately to be a starter, why should morale (of either type) suffer? At the very least, if he's upset about not being a starter, then I should be able to call him in the offcie and talk to him about the "Big Picture" as in how he's helping the team win more this way.
Well, the "calling him into your office" bit is essentially handled behind the scenes through the other morale factors. It's going to be a lot easier to ask a player to "take one for the team" when you're winning, and he's doing well, and the team just signed a hot new free agent to bolster the lineup for the stretch run.

Some players are going to be cool with it - they might still be unhappy with their role, but their overall morale is OK, like Tim Wakefield a few years back. Others might just be buttheads and get really stuck on it. Just like in real life, the players will have different personalities, and of course the player morale will have a big impact on whether they want to sign an extension with your club.

Oh, and to answer this question:

Quote:
If he's dominating as a closer and is my only option as closer but he wants desperately to be a starter, why should morale suffer?
Because he's a human being (kinda), and he wants to be a starter. The manager can't magically make morale problems go away by saying "I need you to be our closer."

Last edited by battists : 02-22-2007 at 11:21 AM.
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Old 02-22-2007, 11:45 AM   #15 (permalink)
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These two should be combined into one in a sense, because they could wind up working against one another. For example

Let's say a players expected role is set up man but you make him closer.

He has a very important role on the team, but it's not the role he's expected. Thus, "Role on Team" is good, but "Expected Role" isn't.
You misunderstand. They are only one thing. There is no morale modifier for Expected Role - it's just a line of text that tells you what the player wants. Based on whether or not you fulfill that want, his morale modifier for Role on Team changes (without the "Expected Role" note, you would just be shooting in the dark as to what would make him happy).

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Old 02-22-2007, 03:57 PM   #16 (permalink)
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Hee-hee, does a player ever get angry with MORE playing time? Are there any guys who say "Gee coach, starting at second base is cool and all, but i was really hoping to just show up, take some BP in the morning, spend the games spitting seeds onto the floor, then hit the clubs afterward." "


A litle more seriously, are the roles specific to position or just to playing time / pitching role? For example are there Soriano-like situations where he wants to play a specific position, but you're playing him in another so he gets upset? Or guys who are DHing but want to play the field (or vice versa)?
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Old 02-22-2007, 04:20 PM   #17 (permalink)
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How would you say morale affects performance? If the team sucks and therefore alot of the players are unhappy to be there do they start playing a little worse than their ratings might suggest? Essentially do some guys start "mailing it in" on crappy teams? Conversely if you trade such a player to a 1st place team do they get so happy they get a performance bump?
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Old 02-22-2007, 04:23 PM   #18 (permalink)
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So what does moral affect if unhappy?

Does player performance (stats go down)? Does it affect the whole team performance (stats go down)?
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Old 02-22-2007, 04:26 PM   #19 (permalink)
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A litle more seriously, are the roles specific to position or just to playing time / pitching role? For example are there Soriano-like situations where he wants to play a specific position, but you're playing him in another so he gets upset? Or guys who are DHing but want to play the field (or vice versa)?
Right now the roles (for position players) are limited just to starting/bench and place in the lineup.

Pitchers go by their OOTP roles: bullpen/starter/closer.
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Old 02-22-2007, 04:29 PM   #20 (permalink)
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How would you say morale affects performance? If the team sucks and therefore alot of the players are unhappy to be there do they start playing a little worse than their ratings might suggest? Essentially do some guys start "mailing it in" on crappy teams? Conversely if you trade such a player to a 1st place team do they get so happy they get a performance bump?
Being unhappy can affect performance in 2007, according to Markus, but if he hadn't told us that, I don't think you would ever have noticed the effect. You couldn't ever say "Gee, this guy obviously tanked because he'd unhappy." Obviously, it's just one small part of the large equation that determines overall performance.

It is possible that a change of venue can make a player happier, and help them perform better. But, on the whole, their performance is going to be more strongly affected by things like opposing pitchers, his own ratings, and the lineup around him, etc.
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