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OOTP 8/2007: General Discussions Talk about our upcoming version of the game...

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Old 02-26-2007, 11:37 AM   #21 (permalink)
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One simple solution that might help some of these situations...I believe that in the new version, a player will announce his retirement before the end of the year. Code could simply be written not to release a guy who has a pending retirement.
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Old 02-26-2007, 11:43 AM   #22 (permalink)
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Ask a guy to play out of position, then release him, then re-sign at bargain basement cost, ask to play out of position, release again, sign him for even less.... and we'll see what happens this off-season.
That kind of sounds like the OOTP AI from previous years.
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Old 02-26-2007, 12:49 PM   #23 (permalink)
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One simple solution that might help some of these situations...I believe that in the new version, a player will announce his retirement before the end of the year. Code could simply be written not to release a guy who has a pending retirement.
Previous years players would announce retirements as well, so I don't think that would solve most of the problems.

It may solve a few, however.
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Old 02-26-2007, 12:52 PM   #24 (permalink)
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(You can also lock a player with great numbers into poor popularity.)
Paging Albert Belle...
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Old 02-26-2007, 01:49 PM   #25 (permalink)
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Originally Posted by Solonor View Post
There's a new feature where you can "lock" the popularity of a player in place, too. So, even if the old guy's ratings start to sag, you could manually fix it so that he remains super popular.
We'll call this the Gload Code.
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Old 02-26-2007, 02:12 PM   #26 (permalink)
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Meaning, can a 6/6 player who, even though he's 38 and in clearly in his last year both in terms of playing ability and contract, not be cut by the team he's spent his entire career with?

Especially when said player dominates the career leader boards?

It's probably the most extremely frustrating thing about 6.51, to see these popular, successful players have to spend their last year or two in some other team's minor league system because the game decides "Oh, look at those ratings! Time to cut them and to hell with everything they've done and been for us!"
Sammy Sosa and Bernie Williams both agree, this is a feature that is needed!
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Old 02-26-2007, 05:30 PM   #27 (permalink)
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Originally Posted by Solonor View Post
There's a new feature where you can "lock" the popularity of a player in place, too. So, even if the old guy's ratings start to sag, you could manually fix it so that he remains super popular. (You can also lock a player with great numbers into poor popularity.)
Aha! So does this mean popularity IS, in fact, editable now?
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Old 02-26-2007, 05:59 PM   #28 (permalink)
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Aha! So does this mean popularity IS, in fact, editable now?
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Old 02-27-2007, 12:23 AM   #29 (permalink)
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hmmm... I'll take that as a definite... big smiley face


Last edited by Muzamba : 02-27-2007 at 12:24 AM.
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Old 02-28-2007, 03:44 PM   #30 (permalink)
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From today's TRTR blog:
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You can know exercise more control over team rosters by setting age minimums and maximum (no more 35 year olds playing in A ball), as well as roster limits for the minor league affiliates. Financials have an additional function as you can now add a percentage of the gate that visiting teams will receive.
Sounds like you could easily limit all-time greats from being snatched up by minor league teams by putting a maximum age limit on the minor leagues - for example, "no one over 35 can play in AAA & no one over 32 can play in AA". From the blog, it sounds like this could work as an option for people.
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Old 02-28-2007, 03:53 PM   #31 (permalink)
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Sammy Sosa and Bernie Williams both agree, this is a feature that is needed!

Poor Bernie...
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Old 02-28-2007, 04:14 PM   #32 (permalink)
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Originally Posted by dankrzyz View Post
From today's TRTR blog:

Sounds like you could easily limit all-time greats from being snatched up by minor league teams by putting a maximum age limit on the minor leagues - for example, "no one over 35 can play in AAA & no one over 32 can play in AA". From the blog, it sounds like this could work as an option for people.
That's exactly what I was thinking when I saw today's blog. That is going to be a great way to prevent the AI from filling up minor leagues with old guys.
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Old 02-28-2007, 04:20 PM   #33 (permalink)
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That's exactly what I was thinking when I saw today's blog. That is going to be a great way to prevent the AI from filling up minor leagues with old guys.
And you still still have the players hanging around, but they could go in the Independant leagues (ala Rickey Henderson) where the age threshold would be higher.

Heck you could even create a senior Baseball league (anyone remember that?) with a minimum age around 35...
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Old 02-28-2007, 04:31 PM   #34 (permalink)
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And you still still have the players hanging around, but they could go in the Independant leagues (ala Rickey Henderson) where the age threshold would be higher.

Heck you could even create a senior Baseball league (anyone remember that?) with a minimum age around 35...
Still working on the senior league thing... it's not quite doing what you'd expect. Though it might be before release (or in a patch).

The problem is the new rookies don't get created at the league minimum age, so they can't play there, and once the players hit upper 30's and 40's they retire. So, you soon run out of players.
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Old 02-28-2007, 05:19 PM   #35 (permalink)
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Still working on the senior league thing... it's not quite doing what you'd expect. Though it might be before release (or in a patch).

The problem is the new rookies don't get created at the league minimum age, so they can't play there, and once the players hit upper 30's and 40's they retire. So, you soon run out of players.
I see...

couldn't you unretire players and put them there?
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Old 02-28-2007, 05:27 PM   #36 (permalink)
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That is going to be a great way to prevent the AI from filling up minor leagues with old guys.
I have a very small sample size, since I only played extensively with low minors once in 2006, but my experience was just the opposite. At the end of the Short-A/Rookie season my six best players at those levels (among the best in their leagues) were 28, 28, 28, 32, 33 and 35 years old… and they all retired at the end of the year! I was planning to promote all of those guys for the next season, but instead I was left with my cupboard bare.
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And, yes, I admit that OOTP is the greatest of this type game out there and has far more positive about it than negative. I--nay, we--tend to focus more on the negative because that's what derails our experiences. That's what we want to make better.

But really all I want to do is play.

So I'll try harder to be patient and hopefully the board will be patient with me.
And yes, I am still continuing my campaign to promote adding a 'mass select' option to Out of the Park 10.
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Old 02-28-2007, 07:12 PM   #37 (permalink)
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I see...

couldn't you unretire players and put them there?
They'd just retire again at the end of the season.
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Old 02-28-2007, 07:27 PM   #38 (permalink)
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Originally Posted by dankrzyz View Post
From today's TRTR blog:

Sounds like you could easily limit all-time greats from being snatched up by minor league teams by putting a maximum age limit on the minor leagues - for example, "no one over 35 can play in AAA & no one over 32 can play in AA". From the blog, it sounds like this could work as an option for people.
Awesome. Nobody in AAA over 30, nobody in AA over 27, and nobody in A over 24 for me.
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Old 02-28-2007, 07:28 PM   #39 (permalink)
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The problem is the new rookies don't get created at the league minimum age, so they can't play there
IMO that needs to be addressed.
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Old 03-01-2007, 02:02 PM   #40 (permalink)
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IMO that needs to be addressed.
many testers share the same opinion
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