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OOTP 8/2007: General Discussions Talk about our upcoming version of the game...

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Old 03-08-2007, 09:24 PM   #1 (permalink)
Minors (Single A)
 
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Question Official Sizes of Logos/Graphics?

I've read most of the posts concerning the logo sizes for the new facegen feature, but I'm a little confused. I think the following are the required logo sizes:

Hat: 64X64
Jersey: 300X125?
Team Logo: 150X150

Is this right? Can anyone confirm? Thanks!
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Old 03-08-2007, 10:29 PM   #2 (permalink)
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Sorry I don't have the answer, but I have another question:

If you want to use the same logo for team and hat, will the game resize it for you?
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Old 03-08-2007, 11:28 PM   #3 (permalink)
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Quote:
Originally Posted by Dogzilla View Post
Sorry I don't have the answer, but I have another question:

If you want to use the same logo for team and hat, will the game resize it for you?
Great question, and I have one more to add:

What file types are supported with regards to logos for 2007?
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Old 03-08-2007, 11:35 PM   #4 (permalink)
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Quote:
Originally Posted by cprongs2 View Post
Great question, and I have one more to add:

What file types are supported with regards to logos for 2007?
I have heard the answer to Dogzillas question is yes.


I believe your numbers are right as well cprongs. Silvam does give some info in his custom jersey thread, too.


This thread-post 9
http://ootpdevelopments.com/board/sh...d.php?t=141072
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Old 03-09-2007, 02:32 AM   #5 (permalink)
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Quote:
For the most part, I was using 150x150 for the hats, but I used the actual hat texture in some of them so I would just re-size the graphic the way I liked in photoshop right onto the texture.

Jersey scripting isn't too bad once you get the hang of it. Generally, I take a graphic (or some text I did in Illustratot) and re-size it to a width of 130 pixels. (The Max is 140 but I didn't want them to go end to end. Then I would place it onto a 140x100 blank transparent image and situate it so the very top of the text was about 80% from the top of the image and then move the text almost all the way to the right of the image. (I hope I'm explaining this ok)
The hat graphic gets resized to 65x65 before being applied to the texture.

Maybe it was changed, but I've been operating on the assumption that the jersey graphic is resized to 150 pixels wide before being applied to the texture. Andreas has said vertical size doesn't matter, just the distance from the top. When I create a jersey graphic, I go with 300x95 and let the game take it from there. I like the results ...
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Old 03-09-2007, 03:42 AM   #6 (permalink)
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I was going to ask a similar question, but I'll put it here. I just completed a portrait set for mvp05, which has over 1700 players, (40-man rosters and non-roster as of today) that I can probably format to use with ootp when it's released (unless someone has already done one).

Can someone please post the size and format used. i.e jpg , bmp, etc.? -- Lastname_Firstname.jpg or Firstname_Lastname.jpg, etc.?

Thanks

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Old 03-09-2007, 04:20 AM   #7 (permalink)
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BigDog Real World Photo Set v1

If you got those off MLB.com, I already have them in my Photo set linked above. Along with about 20,000 more Photos

But to answer you edm, it's 90x135 and jpg. and it's first_lastname
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Old 03-11-2007, 01:14 AM   #8 (permalink)
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SSG Troyer, if the third guy you have up there (the one in the black jersey) was white, he'd be the commissioner for our Strat-O-Matic league. Uncanny.
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And, yes, I admit that OOTP is the greatest of this type game out there and has far more positive about it than negative. I--nay, we--tend to focus more on the negative because that's what derails our experiences. That's what we want to make better.

But really all I want to do is play.

So I'll try harder to be patient and hopefully the board will be patient with me.
And yes, I am still continuing my campaign to promote adding a 'mass select' option to Out of the Park 10.
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