Latest News: OOTP PATCH 9.2.2 released! - OOTP 9 RELEASED! - Title Bout Championship Boxing 2.5 released! - OOTP 2007 receives Editors Choice Award from PC Gamer - Inside the Park Baseball Patch 1.03 released, DEMO now available

Click here to download Out of the Park Baseball 9!

Go Back   OOTP Developments Forums > Out of the Park Baseball 8/2007 > OOTP 8/2007: General Discussions
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

OOTP 8/2007: General Discussions Talk about our upcoming version of the game...

Reply
 
LinkBack Thread Tools Search this Thread Display Modes
Old 03-09-2007, 07:23 AM   #1 (permalink)
All Star Starter
 
Kemp's Avatar
 
Join Date: Feb 2002
Posts: 1,042
Scouting vs Coaching?

Upon league creation there are two options that you can check or uncheck:
Use Complete Scouting System
Use Complete Coaching System

According to the manual, if I uncheck "Use Coaching System", "each team will be treated as if it had average and identical personnel in all roles".

My question - does that hold true for managers? That is, if I uncheck "Use Coaching System", will every team have the same exact "manager" tendencies?
Kemp is offline   Reply With Quote
Old 03-09-2007, 08:45 AM   #2 (permalink)
Global Moderator
 
ctorg's Avatar
 
Join Date: Nov 2002
Location: Brooklyn, NY
Posts: 9,416
Good question.
__________________
THE VERY US ARTISTS - A project for musicians and visual artists

My music


Currently reading:
Thirteen by Richard Morgan


"When the trees blow back and forth, that's what makes the wind." - Steven Wright

Fjord emena pancreas thorax fornicate marmalade morpheme proteolysis smaxa cabana offal srue vitriol grope hallelujah lentils
ctorg is offline   Reply With Quote
Old 03-09-2007, 10:43 AM   #3 (permalink)
All Star Reserve
 
No Pepper's Avatar
 
Join Date: Jan 2003
Location: Milwaukee, WI
Posts: 820
Not 100% sure about this, but the current league I am trying to set up in 2006 had different strategy tendencies for each team, although one could argue if most of those differences were significant. However, I noticed when I added new teams in the next year, the new teams had average and identical tendencies.

Additionally, I was happy to see, that as commissioner, I could change teams strategies without it later being changed by the AI.
No Pepper is offline   Reply With Quote
Old 03-09-2007, 11:43 AM   #4 (permalink)
Minors (Rookie Ball)
 
Join Date: Jun 2006
Posts: 27
I would also like to know the answer to this one......
BballDoc is offline   Reply With Quote
Old 03-09-2007, 11:07 PM   #5 (permalink)
All Star Starter
 
Kemp's Avatar
 
Join Date: Feb 2002
Posts: 1,042
Great question Kemp, you must be smart AND good looking.
Kemp is offline   Reply With Quote
Old 03-10-2007, 12:24 AM   #6 (permalink)
Hall Of Famer
 
The Wolf's Avatar
 
Join Date: Jun 2006
Location: Baying at the moon
Posts: 3,434
And modest, too.
__________________
__________________

"The main problem we face is that when it's 8 AM in London and 3 AM in New York and midnight in L.A., it's still 1968 to Democrats and 1566 in the Middle East."
The Wolf is offline   Reply With Quote
Old 03-10-2007, 12:47 AM   #7 (permalink)
Hall Of Famer
 
endgame's Avatar
 
Join Date: Aug 2002
Posts: 6,424
Quote:
Originally Posted by The Wolf View Post
And modest, too.
and let's not forget so riddled with anticipation of v2007, he's obviously taken to huddling with the manual for comfort and inspiration; almost enviable.
__________________
"Try again. Fail again. Fail better." -- Samuel Beckett

We live in the shadowlands. The sun is always shining somewhere else.
__________________
endgame is offline   Reply With Quote
Old 03-10-2007, 05:24 AM   #8 (permalink)
All Star Starter
 
Kemp's Avatar
 
Join Date: Feb 2002
Posts: 1,042
Quote:
Originally Posted by The Wolf View Post
And modest, too.
I thought it was more creative than "bump".

I don't play with coaches but I was looking at 2006 and started wondering about managers. If, with coaches off, the managers will still be "on", then it'll be something I have to deal with in 2007.
Kemp is offline   Reply With Quote
Old 03-11-2007, 06:56 AM   #9 (permalink)
All Star Starter
 
Kemp's Avatar
 
Join Date: Feb 2002
Posts: 1,042
Anyone have any idea about this?
Kemp is offline   Reply With Quote
Old 03-11-2007, 10:15 AM   #10 (permalink)
Minors (Rookie Ball)
 
Join Date: Jun 2006
Posts: 27
Quote:
Great question Kemp, you must be smart AND good looking.
What everyone doesn't know is that Kemp's avatar picture is his ACTUAL photo!
BballDoc is offline   Reply With Quote
Old 03-11-2007, 11:10 AM   #11 (permalink)
Minors (Double A)
 
glenmere14's Avatar
 
Join Date: Jun 2003
Posts: 115
Quote:
Originally Posted by BballDoc View Post
What everyone doesn't know is that Kemp's avatar picture is his ACTUAL photo!
What a handsome devil....
glenmere14 is offline   Reply With Quote
Old 03-17-2007, 04:44 AM   #12 (permalink)
All Star Starter
 
Kemp's Avatar
 
Join Date: Feb 2002
Posts: 1,042
Quote:
Originally Posted by Kemp View Post
Upon league creation there are two options that you can check or uncheck:
Use Complete Scouting System
Use Complete Coaching System

According to the manual, if I uncheck "Use Coaching System", "each team will be treated as if it had average and identical personnel in all roles".

My question - does that hold true for managers? That is, if I uncheck "Use Coaching System", will every team have the same exact "manager" tendencies?
Sorry but does anyone have an answer to this?
Kemp is offline   Reply With Quote
Old 03-17-2007, 09:23 AM   #13 (permalink)
Minors (Triple A)
 
Fibonacci's Avatar
 
Join Date: Sep 2004
Posts: 259
I'm sorry Kemp, I don't have the answer to your question either. I just wanted to say, that I am concerned that we seem to be getting an amazing amount of "glittering generalities" about this game, what an improvement it is, and how much we're going to love it; but legitimate, and specific questions about the game go unanswered.
__________________
It is not certain that everything is uncertain. - Blaise Pascal
Fibonacci is offline   Reply With Quote
Old 03-17-2007, 10:06 AM   #14 (permalink)
Hall Of Famer
 
Join Date: Aug 2003
Posts: 5,470
This seems to me to be a very hard question for a tester to answer. One would have to think about trying to set up some specific test scenarios and then get a lot of data out of it to try to prove anything one way or the other. I can say that when I look at managers/coaches in the data dump with coaches off, I see a full set of variable coaches. But since the game is theoretically not using them, I don't know what that means.

My best guess is that the "average" coaching tendency is middle-of-the-road all the way.
RonCo is offline   Reply With Quote
Old 03-17-2007, 01:49 PM   #15 (permalink)
All Star Starter
 
Kemp's Avatar
 
Join Date: Feb 2002
Posts: 1,042
Quote:
Originally Posted by RonCo View Post
This seems to me to be a very hard question for a tester to answer.
Understood. I'm really asking the question in hopes that it might get answered by a dev or included in the manual.
Kemp is offline   Reply With Quote
Old 03-17-2007, 02:31 PM   #16 (permalink)
Hall Of Famer
 
Kaitiaki's Avatar
 
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 2,062
I've brought this question up in the beta forum. I'll let you know what I find out.

Quote:
Originally Posted by Fibonacci View Post
I just wanted to say, that I am concerned that we seem to be getting an amazing amount of "glittering generalities" about this game, what an improvement it is, and how much we're going to love it; but legitimate, and specific questions about the game go unanswered.
We're getting a bit OT, but I think you're a bit off-base there. While there certainly have been generalities, there has also been a lot of concrete information provided, and quite a few of the testers try very hard to answer questions as clearly as possible in the forums here.

Take a look at Jarmenia's performance blog, or RonCo's draft quality blog, or my own blog about the interface for three examples of concrete information (off the top of my head).

The reality is that people want both - or, more accurately, some people want one and some people want the other. There's a bit of a meta-level divide about what the "point" of tester comments should be. There are some people (myself among them) who think testers should confine themselves to objective-level comments about the game. "Let the game speak for itself" and "don't tell people what to think" tend to be the mantras of this school of thought. There are others who think that, as the only people who have played the game so far, the subjective opinion of the testers has value. This perspective tries to respond to questions like "is it better than last year?" and, most famously, "is the fun back?".

So yes, there are some "glittering generalities" out there, and I can respect that you are one of the people that doesn't like them. I think if you look, though, you can find plenty of posts and blogs that cater to your preferred style of communication as well.

- Kai
__________________
BJHL: Commissioner; Owner: Wichita War Eagles
Kaitiaki is offline   Reply With Quote
Old 03-17-2007, 02:43 PM   #17 (permalink)
Hall Of Famer
 
endgame's Avatar
 
Join Date: Aug 2002
Posts: 6,424
Quote:
Originally Posted by Kaitiaki View Post
I've brought this question up in the beta forum. I'll let you know what I find out.


We're getting a bit OT, but I think you're a bit off-base there. While there certainly have been generalities, there has also been a lot of concrete information provided, and quite a few of the testers try very hard to answer questions as clearly as possible in the forums here.

Take a look at Jarmenia's performance blog, or RonCo's draft quality blog, or my own blog about the interface for three examples of concrete information (off the top of my head).

The reality is that people want both - or, more accurately, some people want one and some people want the other. There's a bit of a meta-level divide about what the "point" of tester comments should be. There are some people (myself among them) who think testers should confine themselves to objective-level comments about the game. "Let the game speak for itself" and "don't tell people what to think" tend to be the mantras of this school of thought. There are others who think that, as the only people who have played the game so far, the subjective opinion of the testers has value. This perspective tries to respond to questions like "is it better than last year?" and, most famously, "is the fun back?".

So yes, there are some "glittering generalities" out there, and I can respect that you are one of the people that doesn't like them. I think if you look, though, you can find plenty of posts and blogs that cater to your preferred style of communication as well.

- Kai
The occasional, "What, am I invisible?" thought still crosses my mind. But I have to say, as a rule, the information shared - when it is - has been articulated well and with the mix of formats you've suggested above, largely because of the excellent composition and talent of this year's team and a direct reflection of their sentiments and schools of thought. Objective or not, it's been an unusually authentic delivery and been appreciated, minus the hollow, vacuous, and unrequited moments of my initial reference.

Your response was excellent and indicative of that process. Very well put.
__________________
"Try again. Fail again. Fail better." -- Samuel Beckett

We live in the shadowlands. The sun is always shining somewhere else.
__________________
endgame is offline   Reply With Quote
Old 03-17-2007, 03:03 PM   #18 (permalink)
All Star Starter
 
Kemp's Avatar
 
Join Date: Feb 2002
Posts: 1,042
Quote:
Originally Posted by Kaitiaki View Post
I've brought this question up in the beta forum. I'll let you know what I find out.
Thank you. Years from now someone is going to break into the SI vault and steal the threads from the Beta forum and write a book. While it'll only sell about 112 copies, the people who DO buy it will read it cover to cover!
Kemp is offline   Reply With Quote
Old 03-17-2007, 03:03 PM   #19 (permalink)
Hall Of Famer
 
Join Date: Sep 2003
Location: Los Angeles
Posts: 3,418
Quote:
Originally Posted by Kemp View Post
Upon league creation there are two options that you can check or uncheck:
Use Complete Scouting System
Use Complete Coaching System

According to the manual, if I uncheck "Use Coaching System", "each team will be treated as if it had average and identical personnel in all roles".

My question - does that hold true for managers? That is, if I uncheck "Use Coaching System", will every team have the same exact "manager" tendencies?

I try the setup you said above and all teams have different manager tendencies on the strategy screen. You have to be in commish mode to see the other team's manager tendencies.

If your not in commish mode then its hidden for other teams.
jbmagic is offline   Reply With Quote
Old 03-17-2007, 04:28 PM   #20 (permalink)
All Star Starter
 
Kemp's Avatar
 
Join Date: Feb 2002
Posts: 1,042
Quote:
Originally Posted by jbmagic View Post
I try the setup you said above and all teams have different manager tendencies on the strategy screen. You have to be in commish mode to see the other team's manager tendencies.

If your not in commish mode then its hidden for other teams.
Thanks for the info but I think you may have misunderstood my question. I'm wondering if managers count as "coaches" if I choose to turn off the coaching system in OOTP.
Kemp is offline   Reply With Quote
Reply


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 04:49 PM.


Powered by vBulletin® Version 3.6.8
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.1.0
Copyright © 2008 Out of the Park Developments