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| OOTP 8/2007: General Discussions Talk about our upcoming version of the game... |
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#1 (permalink) |
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All Star Starter
Join Date: Feb 2002
Posts: 1,042
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Scouting vs Coaching?
Upon league creation there are two options that you can check or uncheck:
Use Complete Scouting System Use Complete Coaching System According to the manual, if I uncheck "Use Coaching System", "each team will be treated as if it had average and identical personnel in all roles". My question - does that hold true for managers? That is, if I uncheck "Use Coaching System", will every team have the same exact "manager" tendencies? |
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#2 (permalink) |
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Global Moderator
Join Date: Nov 2002
Location: Brooklyn, NY
Posts: 9,416
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Good question.
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#3 (permalink) |
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All Star Reserve
Join Date: Jan 2003
Location: Milwaukee, WI
Posts: 820
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Not 100% sure about this, but the current league I am trying to set up in 2006 had different strategy tendencies for each team, although one could argue if most of those differences were significant. However, I noticed when I added new teams in the next year, the new teams had average and identical tendencies.
Additionally, I was happy to see, that as commissioner, I could change teams strategies without it later being changed by the AI. |
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#6 (permalink) |
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Hall Of Famer
Join Date: Jun 2006
Location: Baying at the moon
Posts: 3,434
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And modest, too.
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__________________ "The main problem we face is that when it's 8 AM in London and 3 AM in New York and midnight in L.A., it's still 1968 to Democrats and 1566 in the Middle East." |
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#7 (permalink) |
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Hall Of Famer
Join Date: Aug 2002
Posts: 6,424
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and let's not forget so riddled with anticipation of v2007, he's obviously taken to huddling with the manual for comfort and inspiration; almost enviable.
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"Try again. Fail again. Fail better." -- Samuel Beckett We live in the shadowlands. The sun is always shining somewhere else. __________________ |
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#12 (permalink) | |
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All Star Starter
Join Date: Feb 2002
Posts: 1,042
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Quote:
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#13 (permalink) |
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Minors (Triple A)
Join Date: Sep 2004
Posts: 259
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I'm sorry Kemp, I don't have the answer to your question either. I just wanted to say, that I am concerned that we seem to be getting an amazing amount of "glittering generalities" about this game, what an improvement it is, and how much we're going to love it; but legitimate, and specific questions about the game go unanswered.
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It is not certain that everything is uncertain. - Blaise Pascal |
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#14 (permalink) |
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Hall Of Famer
Join Date: Aug 2003
Posts: 5,470
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This seems to me to be a very hard question for a tester to answer. One would have to think about trying to set up some specific test scenarios and then get a lot of data out of it to try to prove anything one way or the other. I can say that when I look at managers/coaches in the data dump with coaches off, I see a full set of variable coaches. But since the game is theoretically not using them, I don't know what that means.
My best guess is that the "average" coaching tendency is middle-of-the-road all the way. |
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#16 (permalink) | |
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Hall Of Famer
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 2,062
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I've brought this question up in the beta forum. I'll let you know what I find out.
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Take a look at Jarmenia's performance blog, or RonCo's draft quality blog, or my own blog about the interface for three examples of concrete information (off the top of my head). The reality is that people want both - or, more accurately, some people want one and some people want the other. There's a bit of a meta-level divide about what the "point" of tester comments should be. There are some people (myself among them) who think testers should confine themselves to objective-level comments about the game. "Let the game speak for itself" and "don't tell people what to think" tend to be the mantras of this school of thought. There are others who think that, as the only people who have played the game so far, the subjective opinion of the testers has value. This perspective tries to respond to questions like "is it better than last year?" and, most famously, "is the fun back?". So yes, there are some "glittering generalities" out there, and I can respect that you are one of the people that doesn't like them. I think if you look, though, you can find plenty of posts and blogs that cater to your preferred style of communication as well. - Kai
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BJHL: Commissioner; Owner: Wichita War Eagles |
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#17 (permalink) | |
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Hall Of Famer
Join Date: Aug 2002
Posts: 6,424
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Quote:
Your response was excellent and indicative of that process. Very well put.
__________________
"Try again. Fail again. Fail better." -- Samuel Beckett We live in the shadowlands. The sun is always shining somewhere else. __________________ |
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#18 (permalink) |
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All Star Starter
Join Date: Feb 2002
Posts: 1,042
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Thank you. Years from now someone is going to break into the SI vault and steal the threads from the Beta forum and write a book. While it'll only sell about 112 copies, the people who DO buy it will read it cover to cover!
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#19 (permalink) | |
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Hall Of Famer
Join Date: Sep 2003
Location: Los Angeles
Posts: 3,418
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Quote:
I try the setup you said above and all teams have different manager tendencies on the strategy screen. You have to be in commish mode to see the other team's manager tendencies. If your not in commish mode then its hidden for other teams. |
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