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| OOTP 8/2007: General Discussions Talk about our upcoming version of the game... |
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#1 (permalink) |
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Bat Boy
Join Date: Dec 2005
Posts: 14
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General Manager
I was wondering if it is possible to play the game in GM mode, meaning that i dont do any of the daily management stuff like setting line ups, but only do things like signing players. I have player EHM and in that game there is an option that allows you to chose if you want to coach games or have your head coach do it. Is there something similar in OOTP?
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#2 (permalink) |
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Hall Of Famer
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 2,062
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Yes. On the Manager Options screen, you can switch control of each of the following between yourself and your team's AI Manager:
1. Lineups/Staff/Depth Charts 2. Roster Moves (promotions/demotions) 3. Transactions (signing/releasing players) 4. Minor League Transactions 5. Minor League Lineups/Staff/Depth Charts 6. Trading If you set #s 1 and 5 to AI control, that'll leave you with just the GM-level tasks to worry about. - Kai
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BJHL: Commissioner; Owner: Wichita War Eagles |
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#3 (permalink) |
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Minors (Rookie Ball)
Join Date: Sep 2004
Posts: 34
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I've been wondering the same thing. I wanted that option in 2006, but it wasn't there.
I would love to have a game mode as JUST the GM, and you would be in charge of hiring a manager, etc. The manager could obviously give suggestions about what he feels the team needs to compete, etc. "I think we need to acquire another starting pitcher" or "We need some speed in the outfield" etc. Maybe the manager could even give some feedback on suggested trades. Wouldn't that be cool? I also wish there were an option for playing JUST as the manager, and not being the GM. You could have the ability to let the GM know what it is you would like for him to do, or give your opinion on how necessary it is to re-sign a certain player or whatever... but ultimately, you play with the roster given you. How hard would this be to implement? |
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#5 (permalink) | |||
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Hall Of Famer
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 2,062
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Quote:
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Though you don't gain additional tools for communicating with your AI GM - you simply have to live with his decisions.- Kai
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BJHL: Commissioner; Owner: Wichita War Eagles |
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#6 (permalink) | |
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Hall Of Famer
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 2,062
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Quote:
That said, there is a very dedicated mod community around here, and it's highly likely that there will be an MLB roster set or two (which include minor leagues) available on or around the release of the game. I'll leave it for the people that do such things to say more about them when they're ready to do so. ![]() - Kai
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BJHL: Commissioner; Owner: Wichita War Eagles |
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#7 (permalink) |
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Hall Of Famer
Join Date: Aug 2002
Posts: 6,424
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Ah, now that's a tidbit I hadn't heard. I like the sound of that.
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"Try again. Fail again. Fail better." -- Samuel Beckett We live in the shadowlands. The sun is always shining somewhere else. __________________ |
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#8 (permalink) | |
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Hall Of Famer
Join Date: Sep 2003
Location: Los Angeles
Posts: 3,418
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Quote:
can you pick your own AI manager if you have scouts and coach disable? or one AI Manager just gets assign randomly to your team Where I go to see the ratings of the AI manager? Last edited by jbmagic : 03-17-2007 at 12:37 PM. |
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#9 (permalink) |
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Minors (Rookie Ball)
Join Date: Sep 2004
Posts: 34
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The feedback from the manager sounds like a welcome addition.
As for setting the controls to the AI... no matter what I had checked, I was always listed as the team's general manager -- and not as the manager. I just think it is a bit silly that the game didn't allow for me to be hired as the manager OR the General Manager. Setting those options you mentioned just didn't seem to cut it for me. Maybe I'm just picky. ![]() |
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#10 (permalink) | |||
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Hall Of Famer
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 2,062
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Quote:
If you want to play in this sort of "limited" role, I would strongly recommend turning at least the Coaching system on (though you could still leave Scouting off, if you wanted). Quote:
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- Kai
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BJHL: Commissioner; Owner: Wichita War Eagles Last edited by Kaitiaki : 03-17-2007 at 01:01 PM. |
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#11 (permalink) | |
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Hall Of Famer
Join Date: Sep 2003
Location: Los Angeles
Posts: 3,418
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Quote:
I have coach/ scouts disable but when I goto manager option I see I can still pick Manager(Computer AI) to control by lineup, depth charts, etc still. Last edited by jbmagic : 03-17-2007 at 12:55 PM. |
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#12 (permalink) | |
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Hall Of Famer
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 2,062
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(For reference, it can be done: go to your team's Home page - the HTML one - and select the Personnel page under "Links" on the left. That will show you the name of your Manager. Put his name into the Search bar in the top-right corner of the interface, and then left-click on his name in the search results to open his profile. Strategy Preferences is the second tab at the top. Yes, that's cumbersome, but that's to be expected if you want Coaching information in a world where you have Coaching disabled. As mentioned, doing anything with Coaches is much more efficient if the system is enabled.)- Kai
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BJHL: Commissioner; Owner: Wichita War Eagles |
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#13 (permalink) |
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Minors (Double A)
Join Date: Jun 2006
Posts: 183
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Yes, but not entirely off base. Even with coaching off, the name of the field manager appears on screen in a couple of places. To better support my fantasy, I like to customize his name. So I go to his EDIT screen, via the procedure you've outlined, and name him something that suits me. Strictly cosmetic, but it pleases me.
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#14 (permalink) |
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Administrator
Join Date: Jul 2004
Posts: 14,255
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Just to clarify, too:
The reason that things like the bench coach appear even if you have coaching turned off is this: Turning coaching off doesn't mean that you have no coaches or managers. It simply means that you've elected to use anonymous, equally-rated coaches. So, you'll still see options like "Ask manager for pitching staff" and you'll still see the names of the people in the game. Not sure if that clarifies anything. Incidentally, going back to the original poster's question, although you can play in a GM-like mode, it's important to note that 2006/2007 does not make a true distinction between these roles. So, if you choose to handle only GM roles, you won't get access to different capabilities, or get messages aimed only at the "GM". Similarly, if you choose just to handle manager roles, you won't be treated very differently. The game just isn't designed right now to have those two roles fully separated. |
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#15 (permalink) | |
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Minors (Double A)
Join Date: Jun 2006
Posts: 183
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I'd like to see the owner, GM, and manager each be "role-playable." Ideally, there would be a hierarchy of owner>GM>manager, and you could override the decisions of the guy beneath you. As owner, you could be proactive like Steinbrenner or Finley (who gave his players nicknames they didn't like, made them grow moustaches, and named the mascot after himself) or just sit back and make the budget. As GM you could just go to work on draft day, letting your manager set the lineups etc, or you could control the team like Billy Beane, who may as well have a cardboard cutout for a manager. Let's at least give the owner a name. |
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#16 (permalink) | |
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All Star Starter
Join Date: Feb 2002
Posts: 1,042
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Scouting vs Coaching? You wouldn't happen to know this answer, would you Mr. Battists? |
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#17 (permalink) | ||
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Hall Of Famer
Join Date: Jul 2006
Location: Watertown, New York
Posts: 2,887
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#18 (permalink) | |
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Hall Of Famer
Join Date: Jun 2006
Location: Baying at the moon
Posts: 3,434
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__________________ "The main problem we face is that when it's 8 AM in London and 3 AM in New York and midnight in L.A., it's still 1968 to Democrats and 1566 in the Middle East." |
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