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| OOTP 8/2007: General Discussions Talk about our upcoming version of the game... |
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#1 (permalink) |
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Hall Of Famer
Join Date: Mar 2005
Location: Los Angeles
Posts: 12,556
Warnings: 1
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Markus..Please Improve The Initial Draft AI and Player Creation
Markus..the initial player draft is not working well. The Angels had the 5th overall pick in the initial allocation draft and these are the only players of the 25 drafted who can play at the ML level.
Once again, 15 pitchers were drafted and 5 closers..all the closers are crap. We have no one to play 2B and 3B..not even in the minors.
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<mcsim02> you know...one day the word pron is actually going to replace the word porn for good...and then in the year 2055 some internet geek is gonna think hes really funny by calling it 'porn' instead of 'pron'...and it will be a horrible horrible cycle |
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#2 (permalink) |
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Hall Of Famer
Join Date: Mar 2005
Location: Los Angeles
Posts: 12,556
Warnings: 1
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Then there is the problem of players not being assigned the proper positions by the AI. Look at this 31 year old OF who the AI determined is a CF. No way he should have been given this position. It hamstrings my team because the AI didnt give me another CFer.
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<mcsim02> you know...one day the word pron is actually going to replace the word porn for good...and then in the year 2055 some internet geek is gonna think hes really funny by calling it 'porn' instead of 'pron'...and it will be a horrible horrible cycle |
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#3 (permalink) |
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Hall Of Famer
Join Date: Mar 2005
Location: Los Angeles
Posts: 12,556
Warnings: 1
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The AI drafted 15 pitchers and only 10 position players. I cant believe that this issue hasnt been resolved since the release of OOTP2007. For simmers I am sure its no big deal as a season is over in 5 minutes, But for those of us who prefer to play out the games, it unbalances our teams and the league. We were also given mostly rookies (although the settings were set +2 for vets) and this means our market size is average and our revenues will be tiny. Making it difficult to turn things around.
Would you please try to improve on the initial draft AI logic for 09? Sorry for the rant, and I know I could start over or release everyone and draft again; but then I would feel like a cheater and it would ruin the game. Merry Christmas and Happy New Year Your creations have been a major part of my gaming life for 3 years. I love the product but wish for perfection. ![]()
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<mcsim02> you know...one day the word pron is actually going to replace the word porn for good...and then in the year 2055 some internet geek is gonna think hes really funny by calling it 'porn' instead of 'pron'...and it will be a horrible horrible cycle |
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#5 (permalink) | |
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Hall Of Famer
Join Date: Mar 2005
Location: Los Angeles
Posts: 12,556
Warnings: 1
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Quote:
This team, drafting 32 out of 58 teams, managed to at least get a decent roster of major league player.
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<mcsim02> you know...one day the word pron is actually going to replace the word porn for good...and then in the year 2055 some internet geek is gonna think hes really funny by calling it 'porn' instead of 'pron'...and it will be a horrible horrible cycle |
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#6 (permalink) |
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Global Moderator
Join Date: Nov 2002
Location: Brooklyn, NY
Posts: 9,416
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You mention in the OP that there were 25 players drafted. Why was it only 25 rather than a larger draft? I believe the AI is probably drafting for both major and minor leagues in the initial draft (even if you don't have minor leagues), expecting there to be enough rounds that it can snag a couple of prospects in the earlier rounds and then go back to drafting for the major league roster.
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#7 (permalink) | |
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Hall Of Famer
Join Date: Mar 2005
Location: Los Angeles
Posts: 12,556
Warnings: 1
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Quote:
As you mentioned, the draft filled my MLB roster as well as 3 sets of minors. After scanning my minor league draftees and demotong the ones placed on the MLB roster, only those shown above were ready for the big leagues. Also there were 58 teams. What I did was grab every able and available player I could from the waiver wire and FA. But I always feel little guilty doing this because I feel it gives me a big advantage over the usually inactive AI. One last thing; teams that draft mostly vets (with their much larger contracts) are given much larger market sizes and have a huge financial and fan support advantage over teams drafting young players. I know this has been mentioned before. ![]()
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<mcsim02> you know...one day the word pron is actually going to replace the word porn for good...and then in the year 2055 some internet geek is gonna think hes really funny by calling it 'porn' instead of 'pron'...and it will be a horrible horrible cycle Last edited by bababui : 12-23-2007 at 02:19 PM. |
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#8 (permalink) |
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Minors (Triple A)
Join Date: Apr 2004
Location: Ocala, FL
Posts: 238
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I agree that this is a problem. I actually put a suggestion in the suggestion threads way back asking that somehow market sizes be determined at league creation, and that all teams have a budget going into the initial draft that they must live by in the draft. Of course, this means that player contracts must also be determined pre-draft and made visible to the player and AI, but why should that be a problem? I believe it is the best way to:
A: Spread the talent around better, and B: Make the financials more realistic. It's too easy to win right away when you start with a draft. Just draft the best players available and, POOF!!! you get a pot o' gold. |
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